Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cablevision21
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,410 Elo+
Party 1
Artio
Artio
Unamusedjosh
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
ZillaReject
Amaterasu
Level 15
God Stats
4W - 4L
1,456 SR
Queue Stats
11W - 18L
1,350 Elo+
Party 1
Artemis
Artemis
rutherford282
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,392 Elo+
Party 1
Team Averages
Level 56
1,491 SR
1,430 Elo+

VS

Team Averages
Level 92
1,539 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mykll
Gilgamesh
Level 54
God Stats
4W - 2L
1,788 SR
Queue Stats
264W - 310L
1,428 Elo+
Party 2
Nemesis
Nemesis
ShadowGT19
Nemesis
Level 75
God Stats
18W - 8L
1,624 SR
Queue Stats
444W - 535L
1,421 Elo+
Party 2
Chronos
Chronos
TnX2
Chronos
Level 127
God Stats
7W - 4L
1,569 SR
Queue Stats
24W - 21L
1,559 Elo+
Party 2
Neith
Neith
Troywerr
Neith
Level 69
God Stats
2W - 1L
1,215 SR
Queue Stats
51W - 33L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 0 / 3
8,547
1,068
6,563
3,484
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 3
7,804
976
5,915
7,298
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
8,230
1,029
2,938
13,311
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
ZillaReject
Amaterasu
13
0 / 5 / 6
7,846
981
7,238
14,408
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
13
3 / 2 / 2
8,575
1,072
18,804
10,524
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

269

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 1 / 3
9,268
1,159
11,703
9,021
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Mykll
Gilgamesh
14
2 / 3 / 7
9,142
1,143
7,177
13,896
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
ShadowGT19
Nemesis
14
3 / 2 / 5
8,393
1,049
10,916
12,544
4,918
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
TnX2
Chronos
14
1 / 0 / 6
8,910
1,114
7,832
6,895
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Troywerr
Neith
15
2 / 0 / 7
8,966
1,121
6,090
3,784
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
6
Kills
13
13
Deaths
6
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
0
3
3.5
W
Heimdallr
 
Heimdallr
5
1
3
6.5
L
1
3
3
0.83
W
Gilgamesh
Mykll
Gilgamesh
2
3
7
1.83
W
Nemesis
ShadowGT19
Nemesis
3
2
5
2.75
W
Chronos
TnX2
Chronos
1
0
6
4
W
Neith
Troywerr
Neith
2
0
7
5.5
L
0
3
4
0.67
L
Amaterasu
ZillaReject
Amaterasu
0
5
6
0.6
L
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
43,718
49,025
Taken
46,140
33,934
Mitigated
27,382
5,044
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,563
645
0
0
3,484
1,555
0
822
2,662
23,423
0
W
Heimdallr
 
Heimdallr
11,703
6,300
0
1,534
9,021
4,098
0
2,639
6,382
0
43,548
L
5,915
781
0
0
7,298
2,906
0
676
6,622
11,604
0
W
Gilgamesh
Mykll
Gilgamesh
7,177
1,539
116
618
13,896
12,783
0
4,456
9,440
2,834
11,895
W
Nemesis
ShadowGT19
Nemesis
10,916
6,586
0
989
12,544
4,918
0
5,091
7,453
0
15,495
W
Chronos
TnX2
Chronos
7,832
5,614
1,335
1,181
6,895
3,567
0
1,954
4,941
16,247
0
W
Neith
Troywerr
Neith
6,090
2,197
0
1,460
3,784
2,016
0
1,276
2,508
0
15,039
L
2,938
887
240
1,143
13,311
12,700
0
1,642
11,669
10,381
0
L
Amaterasu
ZillaReject
Amaterasu
7,238
4,180
0
1,829
14,408
11,872
0
3,710
10,698
0
10,984
L
Artemis
18,804
10,975
0
1,832
10,524
4,901
0
2,100
8,424
0
42,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
44,679
137
Minions Killed
144
3
Camps Cleared
9
781,467
Distance Traveled
804,260
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,547
1,068
52
7
1
134,674
4
W
Heimdallr
9,268
1,159
74
9
2
152,161
0
L
Merlin
7,804
976
17
2
1
108,907
0
W
Gilgamesh
9,142
1,143
20
3
0
144,321
0
W
Nemesis
8,393
1,049
10
1
0
185,293
0
W
Chronos
8,910
1,114
21
3
4
171,135
0
W
Neith
8,966
1,121
19
2
3
151,350
0
L
Artio
8,230
1,029
13
2
0
220,153
0
L
Amaterasu
7,846
981
5
1
0
136,879
0
L
Artemis
8,575
1,072
50
6
1
180,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role