Player Matchup

Cabrakan
Cabrakan
Platinum IV
BoFlexo
Cabrakan
Platinum IV
Level 160
God Stats
4W - 3L
1,709 SR
Queue Stats
167W - 168L
1,746 MMR
Solo
Heimdallr
Heimdallr
Platinum II
KCGromins
Heimdallr
Platinum II
Level 68
God Stats
1W - 2L
1,608 SR
Queue Stats
154W - 136L
1,848 MMR
Party 2
Scylla
Scylla
Platinum IV
NotLikeThisss
Scylla
Platinum IV
Level 154
God Stats
10W - 10L
1,626 SR
Queue Stats
45W - 55L
1,867 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Steppa60
Ah Muzen Cab
Platinum V
Level 103
God Stats
4W - 3L
1,626 SR
Queue Stats
307W - 306L
1,693 MMR
Party 2
Geb
Geb
Gold I
Utibile
Geb
Gold I
Level 100
God Stats
0W - 2L
1,300 SR
Queue Stats
118W - 137L
1,748 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,574 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,578 SR
1,779 MMR
Agni
Agni
Gold II
HaiIShrew
Agni
Gold II
Level 139
God Stats
12W - 2L
1,927 SR
Queue Stats
131W - 112L
1,861 MMR
Party 1
Loki
Loki
Platinum II
HelpStepBro
Loki
Platinum II
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
206W - 203L
1,811 MMR
Party 3
Cupid
Cupid
Gold III
attentiondef
Cupid
Gold III
Level 65
God Stats
1W - 0L
1,332 SR
Queue Stats
24W - 16L
1,769 MMR
Party 1
Mercury
Mercury
Platinum IV
naruto004
Mercury
Platinum IV
Level 99
God Stats
6W - 0L
1,806 SR
Queue Stats
70W - 66L
1,794 MMR
Solo
Nu Wa
Nu Wa
Platinum V
wydstepbro69420
Nu Wa
Platinum V
Level 116
God Stats
59W - 67L
1,542 SR
Queue Stats
220W - 222L
1,661 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoFlexo
Cabrakan
16
0 / 6 / 1
10,306
396
11,050
27,625
23,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KCGromins
Heimdallr
18
3 / 4 / 0
11,419
439
10,217
17,336
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 2 / 0
10,496
404
8,601
10,232
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Steppa60
Ah Muzen Cab
20
2 / 5 / 0
12,992
500
15,231
17,762
9,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
16
0 / 1 / 0
10,373
399
5,621
16,473
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaBellonaAtlasYu Huang

VS

Bans
Baron SamediLancelotRatatoskrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 0 / 5
15,075
580
16,451
13,967
6,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 1
16,882
649
16,000
24,140
19,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
0 / 1 / 6
14,762
568
10,227
19,136
7,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
naruto004
Mercury
20
6 / 0 / 4
16,384
630
14,746
22,703
11,038
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 2 / 7
13,598
523
12,132
16,767
13,160
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
5
Kills
18
18
Deaths
5
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BoFlexo
Cabrakan
0
6
1
0.08
W
Agni
3
0
5
5.5
W
7
2
1
3.75
L
Heimdallr
KCGromins
Heimdallr
3
4
0
0.75
L
0
2
0
0
L
Ah Muzen Cab
Steppa60
Ah Muzen Cab
2
5
0
0.4
L
Geb
0
1
0
0
W
0
1
6
3
W
Mercury
naruto004
Mercury
6
0
4
8
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
69,556
89,428
Taken
96,713
69,772
Mitigated
57,795
18,282
Healing
40,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BoFlexo
Cabrakan
11,050
1,663
0
5,096
27,625
23,059
0
7,313
20,312
90,580
0
W
Agni
16,451
1,904
150
6,416
13,967
6,406
5,383
5,661
8,106
162,856
0
W
16,000
3,803
0
11,933
24,140
19,356
3,753
4,421
19,679
0
145,092
L
Heimdallr
KCGromins
Heimdallr
10,217
5,924
0
4,777
17,336
9,035
798
2,445
14,891
0
90,193
L
8,601
258
0
1,997
10,232
4,428
0
6,015
4,217
109,052
0
L
Ah Muzen Cab
Steppa60
Ah Muzen Cab
15,231
4,740
0
2,890
17,762
9,777
0
5,339
12,423
0
153,521
L
Geb
5,621
857
0
3,522
16,473
23,473
0
7,471
9,002
28,615
0
W
10,227
4,387
438
7,981
19,136
7,835
5,577
2,945
16,163
0
148,351
W
Mercury
naruto004
Mercury
14,746
9,135
0
3,673
22,703
11,038
3,683
6,259
16,316
0
189,659
W
12,132
4,190
3,348
6,619
16,767
13,160
4,811
6,844
9,719
48,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
76,701
744
Minions Killed
991
0
Camps Cleared
0
2,329,857
Distance Traveled
2,701,361
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,306
396
124
5
0
501,907
8
W
Agni
15,075
580
240
9
0
522,974
9
W
Loki
16,882
649
229
9
0
559,340
3
L
Heimdallr
11,419
439
148
6
0
386,285
3
L
Scylla
10,496
404
189
7
0
490,396
5
L
Ah Muzen Cab
12,992
500
258
10
0
428,337
3
L
Geb
10,373
399
25
1
0
522,932
9
W
Cupid
14,762
568
247
10
0
504,228
2
W
Mercury
16,384
630
225
9
0
674,426
13
W
Nu Wa
13,598
523
50
2
0
440,393
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role