Player Matchup

Ra
Ra
ItyBtyWtyTty
Ra
Level 80
God Stats
20W - 30L
1,386 SR
Queue Stats
117W - 153L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SPLASHCRASH
Ah Muzen Cab
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 1
Chaac
Chaac
suqazs
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Team Averages
Level 68
1,462 SR
1,437 Elo+

VS

Team Averages
Level 88
1,507 SR
1,379 Elo+
Sol
Sol
Moba vREZ
Sol
Level 28
God Stats
9W - 5L
1,606 SR
Queue Stats
73W - 82L
1,406 Elo+
Party 2
Skadi
Skadi
Rhythm JM
Skadi
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 175L
1,435 Elo+
Party 2
Bacchus
Bacchus
weksAynotnA0515
Bacchus
Level 106
God Stats
35W - 41L
1,416 SR
Queue Stats
124W - 168L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,516
655
8,250
10,184
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SPLASHCRASH
Ah Muzen Cab
14
5 / 5 / 0
9,640
742
17,946
12,148
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
suqazs
Chaac
11
0 / 8 / 5
8,025
617
6,178
16,604
11,603
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,639
741
7,976
9,951
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Rhythm JM
Skadi
16
8 / 2 / 9
10,965
843
15,973
12,322
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 3 / 11
11,126
856
8,994
20,038
26,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
4
1
7
7.5
W
Skadi
Rhythm JM
Skadi
8
2
9
6.25
L
Ah Muzen Cab
SPLASHCRASH
Ah Muzen Cab
5
5
0
1
L
Chaac
suqazs
Chaac
0
8
5
0.31
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
32,943
38,936
Taken
42,311
22,056
Mitigated
37,927
6,294
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
1,103
1,257
1,835
10,184
4,542
120
3,163
7,021
29,709
0
W
7,976
1,743
0
2,542
9,951
4,666
1,463
1,575
8,376
39,697
0
W
Skadi
Rhythm JM
Skadi
15,973
7,612
0
1,597
12,322
6,573
1,446
3,925
8,397
0
56,894
L
Ah Muzen Cab
SPLASHCRASH
Ah Muzen Cab
17,946
7,078
0
1,082
12,148
5,911
708
5,660
6,488
0
47,017
L
Chaac
suqazs
Chaac
6,178
1,668
0
2,120
16,604
11,603
236
8,341
8,263
0
11,821
W
8,994
1,267
0
5,370
20,038
26,688
566
3,112
16,926
19,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
31,730
128
Minions Killed
177
4
Camps Cleared
7
588,303
Distance Traveled
683,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,516
655
53
4
1
205,802
0
W
Sol
9,639
741
75
6
3
242,010
2
W
Skadi
10,965
843
85
7
2
213,720
1
L
Ah Muzen Cab
9,640
742
61
5
2
199,976
1
L
Chaac
8,025
617
14
1
1
182,525
1
W
Bacchus
11,126
856
17
1
2
228,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role