Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hey-Im-True
Ymir
Level 47
God Stats
35W - 22L
1,650 SR
Queue Stats
154W - 135L
1,504 Elo+
Solo
Ishtar
Ishtar
Krazhy
Ishtar
Level 106
God Stats
10W - 4L
1,598 SR
Queue Stats
290W - 236L
1,557 Elo+
Solo
Poseidon
Poseidon
Nymesis2560
Poseidon
Level 123
God Stats
3W - 5L
1,348 SR
Queue Stats
218W - 209L
1,501 Elo+
Party 2
Hades
Hades
Spooky Krypt
Hades
Level 109
God Stats
3W - 3L
1,710 SR
Queue Stats
435W - 385L
1,537 Elo+
Party 2
Team Averages
Level 98
1,561 SR
1,520 Elo+

VS

Team Averages
Level 47
1,462 SR
1,458 Elo+
Poseidon
Poseidon
BlameUrWiFi
Poseidon
Level 103
God Stats
7W - 3L
1,470 SR
Queue Stats
133W - 139L
1,485 Elo+
Party 1
Ymir
Ymir
Doctor-Brix
Ymir
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 5L
1,462 Elo+
Party 1
Hel
Hel
HelOfAsgard
Hel
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
49W - 45L
1,469 Elo+
Party 1
Bellona
Bellona
ThatNeptunez
Bellona
Level 29
God Stats
0W - 1L
1,734 SR
Queue Stats
83W - 90L
1,407 Elo+
Party 1
Charybdis
Charybdis
vhkjh
Charybdis
Level 65
God Stats
3W - 9L
1,516 SR
Queue Stats
117W - 131L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
13 / 1 / 3
10,242
640
15,483
12,805
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 17
8,610
538
7,121
10,067
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Krazhy
Ishtar
15
3 / 2 / 6
9,087
568
10,432
10,919
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nymesis2560
Poseidon
14
2 / 3 / 6
8,751
547
5,903
8,623
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 9
9,292
581
8,720
10,065
9,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlameUrWiFi
Poseidon
13
2 / 5 / 4
8,065
504
7,606
13,004
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 3
6,551
409
4,980
16,276
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 0
8,927
558
7,196
13,161
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ThatNeptunez
Bellona
12
2 / 2 / 0
7,878
492
4,389
14,022
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
vhkjh
Charybdis
11
1 / 5 / 1
7,019
439
4,315
10,819
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
22
Kills
8
8
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
1
3
14.5
L
Poseidon
BlameUrWiFi
Poseidon
2
5
4
0.8
L
0
7
3
0.21
L
3
4
0
0.75
W
1
1
17
9.5
W
Ishtar
Krazhy
Ishtar
3
2
6
3
W
Poseidon
Nymesis2560
Poseidon
2
3
6
1.67
W
3
1
9
7.5
L
Bellona
ThatNeptunez
Bellona
2
2
0
1
L
Charybdis
vhkjh
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
28,486
52,479
Taken
67,282
34,930
Mitigated
38,038
21,089
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,483
6,208
0
6,356
12,805
6,186
101
3,747
9,058
0
67,018
L
Poseidon
BlameUrWiFi
Poseidon
7,606
982
0
4,429
13,004
4,635
0
3,512
9,352
58,754
0
L
4,980
1,694
0
700
16,276
13,621
250
4,719
11,553
21,561
0
L
7,196
98
1,265
3,967
13,161
6,280
0
5,389
7,472
76,544
0
W
7,121
2,857
0
2,286
10,067
9,287
0
4,856
5,211
27,381
0
W
Ishtar
Krazhy
Ishtar
10,432
6,792
0
3,393
10,919
5,808
820
2,779
8,140
0
80,214
W
Poseidon
Nymesis2560
Poseidon
5,903
159
0
2,057
8,623
3,770
0
5,834
2,789
60,530
0
W
8,720
1,118
840
6,157
10,065
9,879
49
2,566
7,499
62,411
0
L
Bellona
ThatNeptunez
Bellona
4,389
1,997
0
2,836
14,022
9,962
594
5,688
8,312
0
41,148
L
Charybdis
vhkjh
Charybdis
4,315
1,327
0
1,594
10,819
3,540
0
1,969
8,849
0
43,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
38,440
497
Minions Killed
389
0
Camps Cleared
0
1,557,533
Distance Traveled
1,516,346
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,242
640
103
6
0
374,707
5
L
Poseidon
8,065
504
85
5
0
331,107
5
L
Ymir
6,551
409
24
2
0
275,799
0
L
Hel
8,927
558
133
8
0
296,930
6
W
Ymir
8,610
538
25
2
0
318,761
7
W
Ishtar
9,087
568
125
8
0
277,759
0
W
Poseidon
8,751
547
114
7
0
290,263
4
W
Hades
9,292
581
130
8
0
296,043
6
L
Bellona
7,878
492
65
4
0
324,973
1
L
Charybdis
7,019
439
82
5
0
287,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role