Player Matchup

Bacchus
Bacchus
Broadsiide
Bacchus
Level 16
God Stats
8W - 11L
1,523 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
EmJayMero
Baron Samedi
Level 142
God Stats
1W - 0L
1,693 SR
Queue Stats
26W - 35L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
IEatKryll
Hun Batz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 1
Skadi
Skadi
JustADank69
Skadi
Level 157
God Stats
1W - 0L
1,596 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
YaBoiSpida
Sun Wukong
Level 47
God Stats
25W - 28L
1,460 SR
Queue Stats
64W - 82L
1,404 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,394 Elo+

VS

Team Averages
Level 67
1,470 SR
1,443 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
JGLPR_02
Sol
Level 61
God Stats
1W - 4L
1,504 SR
Queue Stats
75W - 82L
1,420 Elo+
Party 3
Artemis
Artemis
Solarfang
Artemis
Level 28
God Stats
2W - 3L
1,416 SR
Queue Stats
85W - 126L
1,397 Elo+
Party 2
Geb
Geb
koolchuchi
Geb
Level 48
God Stats
9W - 6L
1,428 SR
Queue Stats
72W - 94L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Broadsiide
Bacchus
9
1 / 1 / 4
4,875
975
1,333
3,382
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
EmJayMero
Baron Samedi
9
1 / 0 / 3
4,502
900
3,135
2,162
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
IEatKryll
Hun Batz
9
0 / 1 / 3
4,308
862
1,584
3,498
1,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 0 / 2
5,422
1,084
3,920
2,897
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
YaBoiSpida
Sun Wukong
8
1 / 2 / 2
4,303
861
3,107
6,348
2,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 2
4,638
928
4,054
5,342
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
 
Nike
9
2 / 3 / 1
4,501
900
2,159
5,991
3,199
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 3
4,274
855
2,582
3,059
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Solarfang
Artemis
9
1 / 1 / 1
4,256
851
2,923
3,495
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
2,275
455
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
6
Kills
4
4
Deaths
6
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
2
2
L
Nike
 
Nike
2
3
1
0.83
W
Bacchus
Broadsiide
Bacchus
1
1
4
3
W
Baron Samedi
EmJayMero
Baron Samedi
1
0
3
2.5
W
Hun Batz
IEatKryll
Hun Batz
0
1
3
1.5
L
0
1
3
1.5
W
3
0
2
4
L
Artemis
Solarfang
Artemis
1
1
1
1.5
W
Sun Wukong
YaBoiSpida
Sun Wukong
1
2
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
11,718
18,287
Taken
17,887
8,687
Mitigated
7,657
3,193
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,054
1,157
0
725
5,342
2,013
0
71
5,271
0
14,365
L
Nike
 
Nike
2,159
164
0
280
5,991
3,199
0
1,585
4,406
0
7,965
W
Bacchus
Broadsiide
Bacchus
1,333
68
0
455
3,382
2,331
0
810
2,572
2,841
0
W
Baron Samedi
EmJayMero
Baron Samedi
3,135
68
850
1,016
2,162
1,000
0
256
1,906
12,018
0
W
Hun Batz
IEatKryll
Hun Batz
1,584
241
0
195
3,498
1,263
193
429
3,069
0
5,622
L
2,582
1,173
0
739
3,059
1,108
399
1,409
1,650
11,095
0
W
3,920
1,823
0
115
2,897
1,118
0
453
2,444
0
23,099
L
Artemis
Solarfang
Artemis
2,923
1,475
0
708
3,495
1,337
33
1,403
2,092
0
7,711
W
Sun Wukong
YaBoiSpida
Sun Wukong
3,107
269
0
562
6,348
2,975
0
634
5,714
0
4,953
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
19,944
90
Minions Killed
62
0
Camps Cleared
0
557,229
Distance Traveled
434,722
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,638
928
22
4
0
127,200
2
L
Nike
4,501
900
14
3
0
112,157
0
W
Bacchus
4,875
975
3
1
0
123,543
0
W
Baron Samedi
4,502
900
18
4
0
99,504
1
W
Hun Batz
4,308
862
11
2
0
101,184
0
L
Sol
4,274
855
13
3
0
102,196
1
W
Skadi
5,422
1,084
55
11
0
107,814
2
L
Artemis
4,256
851
13
3
0
93,169
0
W
Sun Wukong
4,303
861
3
1
0
125,184
2
L
Geb
2,275
455
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role