Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fishy829
Charybdis
Level 29
God Stats
4W - 3L
1,789 SR
Queue Stats
41W - 61L
1,282 Elo+
Party 1
Achilles
Achilles
King Crimson389
Achilles
Level 22
God Stats
11W - 7L
1,579 SR
Queue Stats
14W - 24L
1,272 Elo+
Party 1
Da Ji
Da Ji
MJ0506
Da Ji
Level 49
God Stats
3W - 2L
1,769 SR
Queue Stats
58W - 78L
1,332 Elo+
Party 1
Bellona
Bellona
THE LIQUIDGATOR
Bellona
Level 153
God Stats
16W - 10L
1,578 SR
Queue Stats
844W - 909L
1,349 Elo+
Solo
Team Averages
Level 72
1,643 SR
1,347 Elo+

VS

Team Averages
Level 37
1,427 SR
1,337 Elo+
Artemis
Artemis
Emma_roses1
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
FaolanB
Thoth
Level 36
God Stats
0W - 2L
1,310 SR
Queue Stats
14W - 24L
1,187 Elo+
Party 3
Gilgamesh
Gilgamesh
Space4Luv
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Xitzyagurl_SARAH
Arachne
Level 68
God Stats
1W - 2L
1,326 SR
Queue Stats
36W - 55L
1,291 Elo+
Party 2
Cliodhna
Cliodhna
funsta1994
Cliodhna
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 24L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 0 / 7
12,478
567
10,071
7,354
4,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Fishy829
Charybdis
17
13 / 1 / 20
12,247
557
28,873
14,812
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
9 / 2 / 22
11,063
503
18,396
18,165
27,812
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
MJ0506
Da Ji
17
16 / 1 / 7
12,053
548
19,139
16,251
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 6 / 7
12,340
561
14,936
26,384
24,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emma_roses1
Artemis
13
0 / 11 / 3
7,776
353
7,041
20,439
8,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
FaolanB
Thoth
13
0 / 10 / 0
7,279
331
3,597
19,262
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Space4Luv
Gilgamesh
12
1 / 13 / 3
8,483
386
4,767
20,627
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 9 / 2
9,667
439
9,162
25,333
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
funsta1994
Cliodhna
15
5 / 11 / 1
10,516
478
15,588
24,343
9,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
53
Kills
9
10
Deaths
54
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
L
Artemis
Emma_roses1
Artemis
0
11
3
0.14
L
Thoth
FaolanB
Thoth
0
10
0
0
W
Charybdis
Fishy829
Charybdis
13
1
20
23
W
Achilles
9
2
22
10
W
Da Ji
MJ0506
Da Ji
16
1
7
19.5
L
Gilgamesh
Space4Luv
Gilgamesh
1
13
3
0.19
W
10
6
7
2.25
L
3
9
2
0.44
L
Cliodhna
funsta1994
Cliodhna
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,415
Damage
40,155
82,966
Taken
110,004
70,537
Mitigated
51,129
33,296
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,071
283
432
5,748
7,354
4,035
4,086
1,558
5,796
100,254
0
L
Artemis
Emma_roses1
Artemis
7,041
1,448
10
1,714
20,439
8,104
0
461
19,978
0
41,791
L
Thoth
FaolanB
Thoth
3,597
668
0
250
19,262
6,116
0
5,394
13,868
34,747
0
W
Charybdis
Fishy829
Charybdis
28,873
16,775
446
6,605
14,812
6,448
5,134
219
14,593
0
104,682
W
Achilles
18,396
3,891
877
3,844
18,165
27,812
1,021
185
17,980
207
40,971
W
Da Ji
MJ0506
Da Ji
19,139
5,934
0
6,569
16,251
7,834
1,211
812
15,439
0
69,438
L
Gilgamesh
Space4Luv
Gilgamesh
4,767
636
0
486
20,627
17,712
0
144
20,483
0
18,457
W
14,936
4,988
0
8,775
26,384
24,408
2,287
823
25,561
0
102,340
L
9,162
6,564
380
3,126
25,333
9,863
0
2,414
22,919
0
37,087
L
Cliodhna
funsta1994
Cliodhna
15,588
1,677
0
2,502
24,343
9,334
0
1,815
22,528
0
46,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,181
Gold Earned
43,721
633
Minions Killed
226
0
Camps Cleared
0
2,002,015
Distance Traveled
1,609,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,478
567
176
8
0
350,936
2
L
Artemis
7,776
353
49
2
0
271,348
0
L
Thoth
7,279
331
43
2
0
263,491
2
W
Charybdis
12,247
557
160
7
0
366,687
0
W
Achilles
11,063
503
30
1
0
422,293
0
W
Da Ji
12,053
548
80
4
0
456,947
0
L
Gilgamesh
8,483
386
26
1
0
268,761
0
W
Bellona
12,340
561
187
9
0
405,152
6
L
Arachne
9,667
439
49
2
0
406,143
2
L
Cliodhna
10,516
478
59
3
0
399,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role