Player Matchup

He Bo
He Bo
Benman105047
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,104 Elo+
Party 1
Sylvanus
Sylvanus
DreadLobster943
Sylvanus
Level 129
God Stats
11W - 2L
1,471 SR
Queue Stats
191W - 204L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
DreadLobster955
Danzaburou
Level 26
God Stats
15W - 14L
1,574 SR
Queue Stats
27W - 34L
1,260 Elo+
Party 1
Vamana
Vamana
HotXxmanxX420
Vamana
Level 119
God Stats
3W - 3L
1,495 SR
Queue Stats
299W - 319L
1,367 Elo+
Party 1
Sobek
Sobek
Shadow Wolf5461
Sobek
Level 23
God Stats
2W - 0L
1,580 SR
Queue Stats
6W - 8L
1,252 Elo+
Party 1
Team Averages
Level 62
1,524 SR
1,281 Elo+

VS

Team Averages
Level 38
1,372 SR
1,039 Elo+
Odin
Odin
Igotjello
Odin
Level 78
God Stats
2W - 3L
1,634 SR
Queue Stats
11W - 21L
1,225 Elo+
Party 3
Chernobog
Chernobog
PhlimsiestRhino
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
992 Elo+
Party 2
Artio
Artio
ToastyTacoria
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,114 Elo+
Party 3
Ratatoskr
Ratatoskr
WalkingYourMom
Ratatoskr
Level 18
God Stats
0W - 5L
1,080 SR
Queue Stats
0W - 15L
886 Elo+
Party 2
Nu Wa
Nu Wa
crimsonride
Nu Wa
Level 55
God Stats
1W - 5L
1,148 SR
Queue Stats
1W - 15L
980 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,886
459
1,527
9,104
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
6 / 0 / 6
8,703
580
9,173
13,121
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
DreadLobster955
Danzaburou
12
3 / 1 / 4
8,047
536
4,473
6,617
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 0 / 1
9,745
650
7,951
11,525
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 1
7,170
478
896
9,159
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 3 / 0
6,364
424
4,319
8,264
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
PhlimsiestRhino
Chernobog
10
0 / 6 / 0
5,817
388
2,858
8,281
2,511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
6,192
413
1,009
7,984
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
WalkingYourMom
Ratatoskr
10
0 / 2 / 5
6,484
432
5,404
8,730
3,145
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 3 / 1
8,032
535
8,758
7,327
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
W
Sylvanus
6
0
6
9
W
Danzaburou
DreadLobster955
Danzaburou
3
1
4
5
W
7
0
1
7.5
L
Odin
0
3
0
0
L
Chernobog
PhlimsiestRhino
Chernobog
0
6
0
0
W
0
0
1
0.5
L
0
3
0
0
L
Ratatoskr
WalkingYourMom
Ratatoskr
0
2
5
1.25
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
22,348
49,526
Taken
40,586
29,036
Mitigated
17,688
17,693
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,527
225
0
0
9,104
3,142
266
3,403
5,701
27,771
0
W
Sylvanus
9,173
2,623
2,281
7,369
13,121
9,328
1,168
2,894
10,227
41,953
11,429
W
Danzaburou
DreadLobster955
Danzaburou
4,473
1,982
0
1,548
6,617
2,859
2,078
1,016
5,601
0
43,949
W
7,951
3,931
0
4,534
11,525
6,686
1,116
2,239
9,286
0
82,848
L
Odin
4,319
1,727
0
1,726
8,264
4,464
102
1,402
6,862
0
26,110
L
Chernobog
PhlimsiestRhino
Chernobog
2,858
1,173
0
413
8,281
2,511
0
2,995
5,286
0
25,105
W
896
132
0
1,961
9,159
7,021
638
672
8,487
18,447
0
L
1,009
31
170
1,515
7,984
4,799
0
2,036
5,948
17,069
0
L
Ratatoskr
WalkingYourMom
Ratatoskr
5,404
1,512
0
2,362
8,730
3,145
220
2,183
6,547
0
31,037
L
8,758
2,336
66
851
7,327
2,769
596
1,955
5,372
49,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
32,889
350
Minions Killed
271
0
Camps Cleared
0
1,425,946
Distance Traveled
1,178,485
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,886
459
36
2
0
246,517
0
W
Sylvanus
8,703
580
75
5
0
253,040
0
W
Danzaburou
8,047
536
70
5
0
268,386
0
W
Vamana
9,745
650
138
9
0
354,584
0
L
Odin
6,364
424
54
4
0
198,217
1
L
Chernobog
5,817
388
43
3
0
236,502
3
W
Sobek
7,170
478
31
2
0
303,419
0
L
Artio
6,192
413
32
2
0
214,570
4
L
Ratatoskr
6,484
432
56
4
0
280,039
2
L
Nu Wa
8,032
535
86
6
0
249,157
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role