Player Matchup

Bellona
Bellona
Derptista
Bellona
Level 4
God Stats
0W - 4L
1,060 SR
Queue Stats
1W - 11L
960 Elo+
Party 1
Discordia
Discordia
Skullandy
Discordia
Level 16
God Stats
1W - 3L
1,383 SR
Queue Stats
2W - 11L
1,111 Elo+
Party 1
Artemis
Artemis
squall1-2-3
Artemis
Level 85
God Stats
1W - 3L
1,471 SR
Queue Stats
3W - 17L
1,129 Elo+
Party 1
Team Averages
Level 35
1,305 SR
1,067 Elo+

VS

Team Averages
Level 74
1,499 SR
1,510 Elo+
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ShOcKzReaper666
Thoth
Level 58
God Stats
1W - 1L
1,299 SR
Queue Stats
161W - 183L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Valakshillya
Ah Muzen Cab
Level 23
God Stats
8W - 8L
1,699 SR
Queue Stats
56W - 61L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Derptista
Bellona
14
3 / 4 / 2
10,089
673
13,179
21,539
19,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Skullandy
Discordia
15
3 / 3 / 2
10,322
688
7,109
11,675
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
squall1-2-3
Artemis
13
0 / 9 / 3
8,899
593
10,140
18,025
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 2 / 7
10,726
715
7,022
18,553
23,176
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 6
11,176
745
14,607
8,746
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Valakshillya
Ah Muzen Cab
16
6 / 2 / 9
12,156
810
22,766
15,016
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
16
16
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
7
3.75
L
Bellona
Derptista
Bellona
3
4
2
1
W
6
2
6
4.5
L
Discordia
Skullandy
Discordia
3
3
2
1.33
W
Ah Muzen Cab
Valakshillya
Ah Muzen Cab
6
2
9
5.25
L
Artemis
squall1-2-3
Artemis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
44,395
51,239
Taken
42,315
29,463
Mitigated
33,880
5,662
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,022
659
0
5,141
18,553
23,176
960
3,708
14,845
0
27,792
L
Bellona
Derptista
Bellona
13,179
5,327
0
3,320
21,539
19,318
0
9,026
12,513
0
31,238
W
14,607
1,059
0
1,461
8,746
3,399
1,052
2,576
6,170
35,953
0
L
Discordia
Skullandy
Discordia
7,109
708
0
250
11,675
3,676
0
1,902
9,773
34,119
0
W
Ah Muzen Cab
Valakshillya
Ah Muzen Cab
22,766
7,135
0
3,562
15,016
7,305
1,147
1,180
13,836
0
80,683
L
Artemis
squall1-2-3
Artemis
10,140
3,950
27
2,065
18,025
6,469
0
4,114
13,911
0
31,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
34,058
152
Minions Killed
185
5
Camps Cleared
10
710,868
Distance Traveled
823,272
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,726
715
42
3
2
297,437
4
L
Bellona
10,089
673
49
3
2
257,324
0
W
Thoth
11,176
745
39
3
2
267,321
0
L
Discordia
10,322
688
57
4
2
240,978
2
W
Ah Muzen Cab
12,156
810
104
7
6
258,514
4
L
Artemis
8,899
593
46
3
1
212,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role