Player Matchup

Cernunnos
Cernunnos
Dceecd
Cernunnos
Level 83
God Stats
1W - 4L
1,379 SR
Queue Stats
289W - 293L
1,510 Elo+
Party 1
Osiris
Osiris
LOVEROFP33N
Osiris
Level 48
God Stats
1W - 6L
1,429 SR
Queue Stats
124W - 140L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Layerwolf
Tsukuyomi
Level 65
God Stats
6W - 6L
1,604 SR
Queue Stats
415W - 458L
1,465 Elo+
Solo
He Bo
He Bo
QuinShiHuang
He Bo
Level 39
God Stats
2W - 3L
1,243 SR
Queue Stats
180W - 211L
1,292 Elo+
Solo
Sylvanus
Sylvanus
Zelkalna
Sylvanus
Level 26
God Stats
3W - 7L
1,216 SR
Queue Stats
172W - 173L
1,426 Elo+
Party 1
Team Averages
Level 52
1,374 SR
1,422 Elo+

VS

Team Averages
Level 82
1,467 SR
1,343 Elo+
Neith
Neith
RaijuRonin
Neith
Level 98
God Stats
2W - 3L
1,454 SR
Queue Stats
47W - 93L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wanderer03
Morgan Le Fay
Level 65
God Stats
2W - 5L
1,395 SR
Queue Stats
62W - 97L
1,331 Elo+
Party 2
Artio
Artio
Zonvom
Artio
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 114L
1,381 Elo+
Party 2
Loki
Loki
mikemanza77
Loki
Level 114
God Stats
12W - 14L
1,482 SR
Queue Stats
365W - 411L
1,380 Elo+
Solo
Osiris
Osiris
oaets
Osiris
Level 26
God Stats
10W - 12L
1,504 SR
Queue Stats
19W - 40L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dceecd
Cernunnos
17
5 / 8 / 2
10,812
491
19,612
19,749
8,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
18
0 / 1 / 1
10,744
488
15,266
19,702
28,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Layerwolf
Tsukuyomi
18
9 / 4 / 6
11,550
525
21,172
21,352
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 11 / 3
9,094
413
9,759
19,419
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Zelkalna
Sylvanus
14
0 / 4 / 7
9,477
431
10,052
19,614
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 3 / 6
11,711
532
18,879
18,205
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Wanderer03
Morgan Le Fay
17
7 / 6 / 7
11,235
511
17,786
19,446
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Zonvom
Artio
17
4 / 4 / 11
11,338
515
14,338
29,426
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 3 / 6
11,506
523
15,569
18,180
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
oaets
Osiris
20
1 / 1 / 0
11,921
542
13,518
22,895
17,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
16
Kills
28
28
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dceecd
Cernunnos
5
8
2
0.75
L
Osiris
0
1
1
0.5
L
Tsukuyomi
Layerwolf
Tsukuyomi
9
4
6
3
L
2
11
3
0.32
W
Neith
10
3
6
4.33
W
Morgan Le Fay
Wanderer03
Morgan Le Fay
7
6
7
1.75
L
Sylvanus
Zelkalna
Sylvanus
0
4
7
0.88
W
Artio
Zonvom
Artio
4
4
11
2.38
W
6
3
6
3
W
Osiris
oaets
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,861
Damage
80,090
99,836
Taken
108,152
76,849
Mitigated
70,513
30,092
Healing
47,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dceecd
Cernunnos
19,612
10,364
0
3,459
19,749
8,388
0
5,661
13,998
0
86,886
L
Osiris
15,266
4,777
0
8,986
19,702
28,609
748
0
19,702
0
102,680
L
Tsukuyomi
Layerwolf
Tsukuyomi
21,172
4,764
0
7,304
21,352
9,614
0
8,250
12,792
0
90,114
L
9,759
179
73
1,152
19,419
7,085
419
8,759
10,042
62,620
0
W
Neith
18,879
8,293
0
7,549
18,205
6,665
2,834
3,399
14,806
0
77,024
W
Morgan Le Fay
Wanderer03
Morgan Le Fay
17,786
1,244
0
5,702
19,446
8,457
648
6,332
13,114
64,536
0
L
Sylvanus
Zelkalna
Sylvanus
10,052
2,972
3,079
6,039
19,614
23,153
48
8,247
11,178
33,494
0
W
Artio
Zonvom
Artio
14,338
2,592
3,085
10,794
29,426
30,341
182
7,416
22,010
56,851
0
W
15,569
4,207
0
5,665
18,180
7,571
0
2,540
15,640
0
101,803
W
Osiris
oaets
Osiris
13,518
4,797
0
14,446
22,895
17,479
0
124
22,771
0
110,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
57,711
558
Minions Killed
639
0
Camps Cleared
0
1,983,739
Distance Traveled
2,087,648
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,812
491
117
5
0
355,004
1
L
Osiris
10,744
488
166
8
0
422,178
9
L
Tsukuyomi
11,550
525
129
6
0
476,392
0
L
He Bo
9,094
413
94
4
0
369,561
1
W
Neith
11,711
532
118
5
0
368,490
0
W
Morgan Le Fay
11,235
511
104
5
0
382,069
0
L
Sylvanus
9,477
431
52
2
0
360,604
5
W
Artio
11,338
515
58
3
0
411,198
5
W
Loki
11,506
523
153
7
0
468,229
5
W
Osiris
11,921
542
206
9
0
457,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role