Player Matchup

Chernobog
Chernobog
Caloulou_
Chernobog
Level 69
God Stats
14W - 5L
1,663 SR
Queue Stats
158W - 150L
1,551 Elo+
Party 2
Freya
Freya
Mario-eliut1
Freya
Level 83
God Stats
18W - 21L
1,407 SR
Queue Stats
227W - 259L
1,419 Elo+
Solo
King Arthur
King Arthur
PozzNarine
King Arthur
Level 91
God Stats
18W - 17L
1,497 SR
Queue Stats
365W - 355L
1,499 Elo+
Party 2
Ares
Ares
SlrMo2
Ares
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
The_Spoon_Gat
Bakasura
Level 77
God Stats
23W - 18L
1,612 SR
Queue Stats
312W - 281L
1,532 Elo+
Party 2
Team Averages
Level 64
1,536 SR
1,500 Elo+

VS

Team Averages
Level 85
1,543 SR
1,457 Elo+
Vamana
Vamana
Chiinfuji
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
KingMendez14
Heimdallr
Level 68
God Stats
8W - 11L
1,547 SR
Queue Stats
110W - 76L
1,508 Elo+
Party 1
Lancelot
Lancelot
Nandothamc
Lancelot
Level 158
God Stats
20W - 16L
1,490 SR
Queue Stats
421W - 430L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Sephtis1x
Kuzenbo
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 227L
1,455 Elo+
Party 1
Sol
Sol
Xpgoodfella
Sol
Level 109
God Stats
4W - 2L
1,679 SR
Queue Stats
108W - 115L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Caloulou_
Chernobog
20
11 / 3 / 8
16,310
544
27,686
23,256
16,306
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 15
14,739
491
21,990
30,231
18,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
PozzNarine
King Arthur
20
7 / 3 / 8
15,606
520
30,663
34,370
59,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
SlrMo2
Ares
18
1 / 3 / 17
14,201
473
19,122
29,862
49,373
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
The_Spoon_Gat
Bakasura
20
13 / 2 / 12
17,443
581
19,678
26,237
16,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chiinfuji
Vamana
20
7 / 4 / 4
16,393
546
23,243
37,388
49,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
KingMendez14
Heimdallr
19
2 / 5 / 5
12,874
429
21,658
22,397
13,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Nandothamc
Lancelot
19
4 / 10 / 5
12,960
432
23,969
31,323
19,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Sephtis1x
Kuzenbo
18
2 / 7 / 8
12,659
422
11,910
34,843
65,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 10 / 6
12,161
405
17,642
26,893
13,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
36
Kills
16
16
Deaths
36
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Caloulou_
Chernobog
11
3
8
5
L
Vamana
Chiinfuji
Vamana
7
4
4
2.25
L
Heimdallr
KingMendez14
Heimdallr
2
5
5
0.9
W
4
5
15
2.3
L
Lancelot
Nandothamc
Lancelot
4
10
5
0.65
W
King Arthur
PozzNarine
King Arthur
7
3
8
3.67
L
Kuzenbo
Sephtis1x
Kuzenbo
2
7
8
0.86
W
Ares
SlrMo2
Ares
1
3
17
3.17
W
Bakasura
The_Spoon_Gat
Bakasura
13
2
12
9.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,139
Damage
98,422
143,956
Taken
152,844
160,777
Mitigated
161,163
31,793
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Caloulou_
Chernobog
27,686
15,009
0
9,601
23,256
16,306
6,940
3,984
19,272
0
147,266
L
Vamana
Chiinfuji
Vamana
23,243
13,334
0
7,424
37,388
49,526
1,060
6,607
30,282
0
133,632
L
Heimdallr
KingMendez14
Heimdallr
21,658
12,005
0
2,882
22,397
13,308
1,746
3,957
18,116
0
127,456
W
21,990
8,632
0
10,600
30,231
18,816
1,600
7,353
22,878
102,572
0
L
Lancelot
Nandothamc
Lancelot
23,969
5,666
0
5,676
31,323
19,320
0
8,511
21,723
0
110,481
W
King Arthur
PozzNarine
King Arthur
30,663
2,655
0
803
34,370
59,561
360
5,445
28,925
658
130,618
L
Kuzenbo
Sephtis1x
Kuzenbo
11,910
4,234
441
2,734
34,843
65,588
43
11,350
22,223
30,564
0
W
Ares
SlrMo2
Ares
19,122
1,425
0
4,416
29,862
49,373
0
10,476
19,386
41,628
0
W
Bakasura
The_Spoon_Gat
Bakasura
19,678
14,498
0
6,373
26,237
16,721
66
3,891
22,346
0
198,938
L
17,642
6,588
0
8,879
26,893
13,421
1,022
10,195
15,905
87,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,299
Gold Earned
67,047
831
Minions Killed
685
0
Camps Cleared
0
2,966,131
Distance Traveled
2,674,950
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,310
544
233
8
0
542,299
5
L
Vamana
16,393
546
241
8
0
559,828
4
L
Heimdallr
12,874
429
149
5
0
545,109
2
W
Freya
14,739
491
128
4
0
579,831
3
L
Lancelot
12,960
432
134
4
0
594,584
0
W
King Arthur
15,606
520
196
7
0
571,220
2
L
Kuzenbo
12,659
422
39
1
0
499,064
1
W
Ares
14,201
473
32
1
0
558,747
6
W
Bakasura
17,443
581
242
8
0
714,034
6
L
Sol
12,161
405
122
4
0
476,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role