Player Matchup

Lancelot
Lancelot
AzerothVes
Lancelot
Level 64
God Stats
0W - 4L
1,224 SR
Queue Stats
212W - 221L
1,440 Elo+
Party 2
Ishtar
Ishtar
B00gs2522
Ishtar
Level 24
God Stats
2W - 1L
1,794 SR
Queue Stats
42W - 48L
1,316 Elo+
Party 4
Achilles
Achilles
HIVenus
Achilles
Level 10
God Stats
0W - 3L
1,387 SR
Queue Stats
13W - 15L
1,309 Elo+
Party 2
Cabrakan
Cabrakan
Quoloi
Cabrakan
Level 43
God Stats
1W - 4L
1,177 SR
Queue Stats
67W - 81L
1,384 Elo+
Party 4
Merlin
Merlin
yo11111
Merlin
Level 69
God Stats
6W - 5L
1,446 SR
Queue Stats
275W - 273L
1,420 Elo+
Party 2
Team Averages
Level 42
1,406 SR
1,374 Elo+

VS

Team Averages
Level 55
1,510 SR
1,340 Elo+
Loki
Loki
BattleDavey
Loki
Level 46
God Stats
7W - 11L
1,429 SR
Queue Stats
17W - 23L
1,380 Elo+
Solo
Susano
Susano
ChaunJon
Susano
Level 59
God Stats
5W - 2L
1,827 SR
Queue Stats
492W - 478L
1,410 Elo+
Party 1
Bacchus
Bacchus
asferty123
Bacchus
Level 27
God Stats
9W - 8L
1,271 SR
Queue Stats
36W - 53L
1,248 Elo+
Party 3
Kukulkan
Kukulkan
maxjaen44
Kukulkan
Level 104
God Stats
7W - 2L
1,606 SR
Queue Stats
76W - 85L
1,224 Elo+
Party 3
Jing Wei
Jing Wei
who8mahpancakes
Jing Wei
Level 41
God Stats
3W - 6L
1,416 SR
Queue Stats
146W - 191L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AzerothVes
Lancelot
17
3 / 4 / 0
10,532
502
9,386
18,273
8,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
B00gs2522
Ishtar
16
2 / 2 / 1
9,810
467
12,573
14,313
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
HIVenus
Achilles
13
1 / 5 / 0
8,638
411
8,210
14,546
11,760
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Quoloi
Cabrakan
13
1 / 1 / 2
9,327
444
4,273
12,932
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
yo11111
Merlin
16
2 / 3 / 1
10,333
492
8,984
9,475
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
10,690
509
7,478
13,822
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ChaunJon
Susano
20
9 / 1 / 2
12,613
601
12,793
22,151
19,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
asferty123
Bacchus
13
0 / 1 / 5
8,851
421
3,704
12,340
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
maxjaen44
Kukulkan
18
2 / 3 / 5
11,342
540
14,357
9,195
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
17
1 / 2 / 2
10,190
485
7,038
11,066
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
15
15
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AzerothVes
Lancelot
3
4
0
0.75
L
Ishtar
B00gs2522
Ishtar
2
2
1
1.25
W
3
2
5
2.75
W
Susano
ChaunJon
Susano
9
1
2
10
L
Achilles
HIVenus
Achilles
1
5
0
0.2
L
Cabrakan
Quoloi
Cabrakan
1
1
2
2
W
Bacchus
asferty123
Bacchus
0
1
5
2.5
W
Kukulkan
maxjaen44
Kukulkan
2
3
5
1.5
W
Jing Wei
1
2
2
1
L
Merlin
yo11111
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
45,370
69,539
Taken
68,574
49,040
Mitigated
44,914
11,652
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AzerothVes
Lancelot
9,386
1,819
181
1,348
18,273
8,862
0
4,455
13,818
0
106,680
L
Ishtar
B00gs2522
Ishtar
12,573
8,739
0
4,596
14,313
7,370
1,188
3,471
10,842
0
96,762
W
7,478
1,396
0
5,926
13,822
5,829
0
3,403
10,253
0
79,145
W
Susano
ChaunJon
Susano
12,793
2,254
0
10,323
22,151
19,043
120
681
21,430
0
93,653
L
Achilles
HIVenus
Achilles
8,210
2,394
0
1,101
14,546
11,760
0
1,701
12,845
0
51,639
L
Cabrakan
Quoloi
Cabrakan
4,273
546
0
3,166
12,932
16,268
174
5,176
7,756
29,848
0
W
Bacchus
asferty123
Bacchus
3,704
283
108
1,142
12,340
11,162
0
4,032
8,200
19,048
0
W
Kukulkan
maxjaen44
Kukulkan
14,357
1,081
984
1,942
9,195
4,505
0
3,661
5,106
113,992
0
W
Jing Wei
7,038
5,765
0
3,208
11,066
4,375
1,049
1,039
9,995
0
98,016
L
Merlin
yo11111
Merlin
8,984
153
0
1,260
9,475
4,780
0
3,258
6,217
91,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
53,686
633
Minions Killed
662
0
Camps Cleared
0
1,994,466
Distance Traveled
2,108,278
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,532
502
148
7
0
458,343
1
L
Ishtar
9,810
467
158
8
0
379,718
1
W
Loki
10,690
509
121
6
0
496,198
5
W
Susano
12,613
601
157
7
0
422,280
2
L
Achilles
8,638
411
101
5
0
366,906
0
L
Cabrakan
9,327
444
54
3
0
407,854
1
W
Bacchus
8,851
421
31
1
0
401,612
1
W
Kukulkan
11,342
540
200
10
0
417,657
9
W
Jing Wei
10,190
485
153
7
0
370,531
8
L
Merlin
10,333
492
172
8
0
381,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role