Player Matchup

Hou Yi
Hou Yi
MrAntlers
Hou Yi
Level 60
God Stats
4W - 5L
1,623 SR
Queue Stats
125W - 103L
1,524 Elo+
Party 1
Izanami
Izanami
PuffPastry69361
Izanami
Level 27
God Stats
36W - 42L
1,552 SR
Queue Stats
42W - 50L
1,440 Elo+
Party 1
Nike
Nike
Savage_Gummybear
Nike
Level 160
God Stats
2W - 0L
1,797 SR
Queue Stats
271W - 269L
1,519 Elo+
Party 1
Discordia
Discordia
SlipSour
Discordia
Level 48
God Stats
1W - 1L
1,320 SR
Queue Stats
186W - 172L
1,514 Elo+
Party 1
Atlas
Atlas
vI STAN Iv
Atlas
Level 146
God Stats
1W - 1L
1,568 SR
Queue Stats
187W - 183L
1,515 Elo+
Solo
Team Averages
Level 88
1,572 SR
1,502 Elo+

VS

Team Averages
Level 76
1,599 SR
1,521 Elo+
Odin
Odin
KingOfDefiance
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,377 Elo+
Party 2
Hun Batz
Hun Batz
MikeTheLoco1
Hun Batz
Level 126
God Stats
1W - 2L
1,572 SR
Queue Stats
130W - 101L
1,686 Elo+
Party 2
Ishtar
Ishtar
TheGlockKage
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,409 Elo+
Solo
Ganesha
Ganesha
repetierbuchse
Ganesha
Level 20
God Stats
1W - 2L
1,816 SR
Queue Stats
62W - 44L
1,723 Elo+
Party 2
Baron Samedi
Baron Samedi
soulpuncake742
Baron Samedi
Level 88
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrAntlers
Hou Yi
18
7 / 1 / 5
10,687
822
12,456
10,529
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 4
9,179
706
5,884
8,946
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 5 / 4
10,492
807
12,571
18,542
20,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
SlipSour
Discordia
15
1 / 3 / 8
8,808
678
10,280
9,896
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
17
2 / 0 / 10
10,359
797
9,350
12,616
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
8,868
682
4,923
11,622
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
MikeTheLoco1
Hun Batz
18
7 / 2 / 1
10,088
776
15,919
11,160
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
15
1 / 6 / 2
8,460
651
9,274
16,067
7,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 5
8,570
659
1,927
11,795
14,535
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
soulpuncake742
Baron Samedi
16
2 / 3 / 2
8,852
681
10,831
11,912
6,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
12
12
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Hun Batz
MikeTheLoco1
Hun Batz
7
2
1
3.75
W
Hou Yi
MrAntlers
Hou Yi
7
1
5
9.5
W
1
3
4
1
W
8
5
4
2
W
Discordia
SlipSour
Discordia
1
3
8
1.67
L
Ishtar
1
6
2
0.33
L
0
4
5
0.63
L
Baron Samedi
soulpuncake742
Baron Samedi
2
3
2
1
W
Atlas
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
42,874
60,529
Taken
62,556
51,291
Mitigated
48,899
7,078
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,923
921
0
678
11,622
14,420
575
3,037
8,585
3,727
13,838
L
Hun Batz
MikeTheLoco1
Hun Batz
15,919
4,143
0
2,510
11,160
6,398
0
2,023
9,137
0
43,857
W
Hou Yi
MrAntlers
Hou Yi
12,456
8,064
0
3,524
10,529
5,050
2,630
2,597
7,671
0
42,124
W
5,884
4,864
0
1,054
8,946
4,058
2,936
1,543
7,149
0
32,148
W
12,571
1,178
0
250
18,542
20,951
264
3,000
15,253
0
33,517
W
Discordia
SlipSour
Discordia
10,280
389
0
960
9,896
3,917
252
3,454
6,167
22,540
0
L
Ishtar
9,274
5,491
0
1,182
16,067
7,154
0
6,949
9,118
0
33,279
L
1,927
0
0
144
11,795
14,535
629
2,435
9,360
15,708
0
L
Baron Samedi
soulpuncake742
Baron Samedi
10,831
873
413
3,492
11,912
6,392
124
5,186
6,726
31,813
0
W
Atlas
9,350
2,357
0
1,290
12,616
17,315
40
2,357
9,717
28,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
44,838
254
Minions Killed
228
0
Camps Cleared
0
1,264,706
Distance Traveled
1,183,767
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,868
682
24
2
0
217,486
2
L
Hun Batz
10,088
776
85
7
0
251,078
0
W
Hou Yi
10,687
822
82
6
0
251,665
2
W
Izanami
9,179
706
61
5
0
231,069
0
W
Nike
10,492
807
43
3
0
262,850
1
W
Discordia
8,808
678
26
2
0
258,812
0
L
Ishtar
8,460
651
45
3
0
227,956
1
L
Ganesha
8,570
659
6
0
0
235,531
0
L
Baron Samedi
8,852
681
68
5
0
251,716
1
W
Atlas
10,359
797
42
3
0
260,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role