Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gloooooop
Hera
Level 28
God Stats
3W - 1L
1,684 SR
Queue Stats
85W - 81L
1,437 Elo+
Solo
Bastet
Bastet
Grim Sigtyr
Bastet
Level 103
God Stats
10W - 11L
1,415 SR
Queue Stats
522W - 505L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HashTagSWED
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,326 SR
Queue Stats
78W - 39L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Wampaslayer111
Nu Wa
Level 143
God Stats
5W - 0L
1,821 SR
Queue Stats
270W - 292L
1,438 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,471 Elo+

VS

Team Averages
Level 87
1,417 SR
1,440 Elo+
Anhur
Anhur
Batman7839
Anhur
Level 85
God Stats
0W - 1L
1,287 SR
Queue Stats
33W - 33L
1,472 Elo+
Solo
Izanami
Izanami
Dr WhipSicle
Izanami
Level 89
God Stats
9W - 13L
1,165 SR
Queue Stats
905W - 941L
1,428 Elo+
Party 1
Atlas
Atlas
Flood345132
Atlas
Level 66
God Stats
4W - 3L
1,641 SR
Queue Stats
363W - 395L
1,427 Elo+
Solo
Osiris
Osiris
Rickyh56
Osiris
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
574W - 580L
1,434 Elo+
Party 1
Thoth
Thoth
STRAPPEDCSTL
Thoth
Level 66
God Stats
1W - 3L
1,493 SR
Queue Stats
357W - 393L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 2 / 14
9,199
920
11,136
11,106
10,618
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
15
5 / 2 / 15
9,231
923
13,197
6,392
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
16
7 / 3 / 13
9,389
939
12,243
9,101
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
HashTagSWED
Ah Muzen Cab
15
4 / 3 / 9
9,119
912
11,752
11,906
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 15
9,530
953
12,828
6,632
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 5 / 5
8,086
809
3,617
10,723
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Dr WhipSicle
Izanami
15
3 / 5 / 4
8,021
802
9,470
14,068
6,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 9
8,002
800
7,666
15,945
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Rickyh56
Osiris
13
1 / 6 / 5
7,740
774
6,035
16,451
13,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 5
7,821
782
6,712
9,065
3,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
26
Kills
11
12
Deaths
26
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
14
5.5
L
Anhur
4
5
5
1.3
L
Izanami
Dr WhipSicle
Izanami
3
5
4
1
L
1
5
9
1.1
W
Hera
5
2
15
6.25
W
Bastet
7
3
13
4.5
W
Ah Muzen Cab
HashTagSWED
Ah Muzen Cab
4
3
9
2.83
L
Osiris
Rickyh56
Osiris
1
6
5
0.58
L
2
5
5
0.9
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,156
Damage
33,500
45,137
Taken
66,252
24,647
Mitigated
44,268
16,690
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,136
459
3,230
3,723
11,106
10,618
474
3,903
7,203
25,353
0
L
Anhur
3,617
1,554
194
1,318
10,723
4,237
0
6,768
3,955
0
19,615
L
Izanami
Dr WhipSicle
Izanami
9,470
6,300
1,100
4,617
14,068
6,543
0
7,087
6,981
0
26,299
L
7,666
3,276
512
2,110
15,945
16,513
0
9,312
6,633
18,932
0
W
Hera
13,197
2,782
1,045
642
6,392
2,345
640
1,636
4,756
20,029
0
W
Bastet
12,243
4,474
487
1,765
9,101
4,297
1,925
2,841
6,260
0
14,743
W
Ah Muzen Cab
HashTagSWED
Ah Muzen Cab
11,752
4,337
280
3,607
11,906
4,782
2,527
3,439
8,467
0
22,806
L
Osiris
Rickyh56
Osiris
6,035
2,116
2,693
2,854
16,451
13,299
0
8,812
7,639
0
11,991
L
6,712
716
387
1,033
9,065
3,676
0
5,182
3,883
16,065
0
W
12,828
3,634
917
994
6,632
2,605
1,762
2,559
4,073
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
39,670
108
Minions Killed
141
0
Camps Cleared
0
1,053,033
Distance Traveled
890,146
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,199
920
40
4
0
219,978
0
L
Anhur
8,086
809
36
4
0
179,086
0
L
Izanami
8,021
802
47
5
0
170,258
4
L
Atlas
8,002
800
16
2
0
161,738
0
W
Hera
9,231
923
15
2
0
219,843
0
W
Bastet
9,389
939
8
1
0
224,273
0
W
Ah Muzen Cab
9,119
912
22
2
0
188,740
0
L
Osiris
7,740
774
19
2
0
199,969
0
L
Thoth
7,821
782
23
2
0
179,095
0
W
Nu Wa
9,530
953
23
2
0
200,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role