Player Matchup

Anubis
Anubis
Bronze I
Cyanix_Erk
Anubis
Bronze I
Level 67
God Stats
4W - 6L
1,428 SR
Queue Stats
6W - 11L
1,217 MMR
Party 1
Skadi
Skadi
Silver V
Cyanix_Juankk
Skadi
Silver V
Level 67
God Stats
4W - 6L
1,476 SR
Queue Stats
13W - 26L
750 MMR
Party 1
Achilles
Achilles
Silver II
octavaltrack-_-
Achilles
Silver II
Level 66
God Stats
4W - 4L
1,526 SR
Queue Stats
72W - 79L
1,192 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,477 SR
1,053 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,501 SR
1,006 MMR
Ah Puch
Ah Puch
Silver III
MUNCHNAVA1
Ah Puch
Silver III
Level 138
God Stats
1W - 1L
1,343 SR
Queue Stats
291W - 325L
1,011 MMR
Solo
Artemis
Artemis
Silver I
SenpaiSplash31
Artemis
Silver I
Level 89
God Stats
17W - 20L
1,523 SR
Queue Stats
137W - 170L
1,084 MMR
Solo
Shiva
Shiva
Silver III
ThatBoiAce91
Shiva
Silver III
Level 149
God Stats
9W - 6L
1,635 SR
Queue Stats
34W - 49L
921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyanix_Erk
Anubis
20
9 / 4 / 2
17,507
700
26,673
29,043
18,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 5 / 5
15,329
613
17,647
26,297
12,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
20
4 / 3 / 8
16,444
658
23,557
36,139
65,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ChaacPoseidonAtlasAresAh Muzen Cab

VS

Bans
NeithCabrakanMedusaKuzenboKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MUNCHNAVA1
Ah Puch
20
6 / 0 / 5
18,209
728
32,697
17,631
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 10 / 8
15,365
615
20,749
24,053
7,830
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 4 / 8
17,857
714
21,820
35,707
55,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
14
Kills
12
12
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cyanix_Erk
Anubis
9
4
2
2.5
L
1
5
5
0.7
W
Ah Puch
MUNCHNAVA1
Ah Puch
6
0
5
8.5
W
2
10
8
0.6
W
4
4
8
2
L
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
75,266
91,479
Taken
77,391
96,232
Mitigated
71,146
27,489
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cyanix_Erk
Anubis
26,673
854
39
14,745
29,043
18,443
1,096
8,333
20,710
90,019
0
L
17,647
7,976
809
6,347
26,297
12,608
1,073
10,729
15,568
0
100,390
W
Ah Puch
MUNCHNAVA1
Ah Puch
32,697
608
266
6,254
17,631
7,654
728
8,405
9,030
109,133
0
W
20,749
10,653
0
1,375
24,053
7,830
2,189
12,405
11,285
0
72,127
W
21,820
3,242
39
2,422
35,707
55,662
505
7,017
27,281
0
46,330
L
Achilles
23,557
3,648
0
5,549
36,139
65,181
60
14,164
21,750
790
61,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
51,431
339
Minions Killed
267
18
Camps Cleared
5
1,309,430
Distance Traveled
1,291,083
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,507
700
113
5
1
400,581
0
L
Skadi
15,329
613
130
5
13
449,244
1
W
Ah Puch
18,209
728
151
6
3
471,610
9
W
Artemis
15,365
615
89
4
2
342,096
2
W
Shiva
17,857
714
27
1
0
477,377
2
L
Achilles
16,444
658
96
4
4
459,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role