Player Matchup

Scylla
Scylla
Alphakicker
Scylla
Level 99
God Stats
3W - 2L
1,864 SR
Queue Stats
45W - 36L
1,616 Elo+
Party 2
King Arthur
King Arthur
Arkkat
King Arthur
Level 160
God Stats
26W - 31L
1,600 SR
Queue Stats
348W - 330L
1,645 Elo+
Party 2
Izanami
Izanami
Lunbun56
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Mercury
Mercury
SpadeVain
Mercury
Level 46
God Stats
1W - 4L
1,356 SR
Queue Stats
57W - 117L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Swinhaeldas
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Team Averages
Level 62
1,564 SR
1,588 Elo+

VS

Team Averages
Level 122
1,598 SR
1,536 Elo+
Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BBWsimp
Guan Yu
Level 143
God Stats
7W - 2L
1,674 SR
Queue Stats
464W - 404L
1,569 Elo+
Party 1
Persephone
Persephone
Candieee
Persephone
Level 128
God Stats
2W - 7L
1,434 SR
Queue Stats
346W - 365L
1,428 Elo+
Solo
Cupid
Cupid
Jazonk
Cupid
Level 139
God Stats
7W - 6L
1,569 SR
Queue Stats
278W - 166L
1,595 Elo+
Party 1
Ravana
Ravana
jaqueefa
Ravana
Level 155
God Stats
1W - 0L
1,810 SR
Queue Stats
86W - 69L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 0
7,286
364
6,620
15,556
6,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Arkkat
King Arthur
13
4 / 5 / 0
9,520
476
18,461
25,306
25,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Lunbun56
Izanami
10
0 / 9 / 0
6,692
335
4,213
13,263
4,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
SpadeVain
Mercury
12
0 / 5 / 1
7,682
384
3,009
13,784
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Swinhaeldas
Cthulhu
10
0 / 8 / 0
7,043
352
3,792
20,531
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
0 / 2 / 10
11,018
551
11,402
20,667
19,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
BBWsimp
Guan Yu
16
9 / 0 / 15
11,445
572
14,703
21,719
26,169
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Candieee
Persephone
17
3 / 0 / 8
11,329
566
10,447
6,594
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Jazonk
Cupid
20
13 / 1 / 10
12,900
645
19,954
14,631
6,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
jaqueefa
Ravana
16
5 / 1 / 14
10,707
535
12,290
13,836
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
4
Kills
30
31
Deaths
4
1
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
10
2.5
L
Scylla
0
4
0
0
L
King Arthur
Arkkat
King Arthur
4
5
0
0.8
W
Guan Yu
BBWsimp
Guan Yu
9
0
15
16.5
W
Persephone
Candieee
Persephone
3
0
8
7
W
Cupid
Jazonk
Cupid
13
1
10
18
L
Izanami
Lunbun56
Izanami
0
9
0
0
L
Mercury
SpadeVain
Mercury
0
5
1
0.1
L
Cthulhu
Swinhaeldas
Cthulhu
0
8
0
0
W
Ravana
jaqueefa
Ravana
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
68,796
88,440
Taken
77,447
59,710
Mitigated
62,969
8,618
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,402
3,247
0
4,072
20,667
19,363
516
2,094
18,573
72,703
0
L
Scylla
6,620
265
0
3,096
15,556
6,295
0
6,996
8,456
49,739
0
L
King Arthur
Arkkat
King Arthur
18,461
3,470
0
2,380
25,306
25,022
0
7,034
17,641
0
72,572
W
Guan Yu
BBWsimp
Guan Yu
14,703
2,376
2,936
7,590
21,719
26,169
460
3,863
17,856
909
54,042
W
Persephone
Candieee
Persephone
10,447
1,126
0
1,876
6,594
2,794
1,605
1,106
5,488
77,714
0
W
Cupid
Jazonk
Cupid
19,954
10,854
614
6,454
14,631
6,898
8,306
2,031
12,600
0
138,015
L
Izanami
Lunbun56
Izanami
4,213
3,208
0
1,112
13,263
4,748
138
2,977
10,144
0
39,655
L
Mercury
SpadeVain
Mercury
3,009
815
0
1,424
13,784
4,829
0
2,072
11,658
0
61,525
L
Cthulhu
Swinhaeldas
Cthulhu
3,792
259
0
606
20,531
18,816
0
2,605
17,839
10,849
0
W
Ravana
jaqueefa
Ravana
12,290
4,349
0
2,946
13,836
7,745
827
1,638
12,198
0
75,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
57,399
354
Minions Killed
600
0
Camps Cleared
0
1,605,553
Distance Traveled
1,993,358
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,018
551
153
8
0
379,818
1
L
Scylla
7,286
364
73
4
0
362,622
5
L
King Arthur
9,520
476
116
6
0
353,362
7
W
Guan Yu
11,445
572
71
4
0
420,449
3
W
Persephone
11,329
566
110
6
0
377,209
8
W
Cupid
12,900
645
165
8
0
366,032
4
L
Izanami
6,692
335
67
3
0
275,623
0
L
Mercury
7,682
384
85
4
0
278,943
1
L
Cthulhu
7,043
352
13
1
0
335,003
0
W
Ravana
10,707
535
101
5
0
449,850
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role