Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lt_Dan_420906
Merlin
Level 66
God Stats
8W - 5L
1,154 SR
Queue Stats
26W - 51L
1,117 Elo+
Party 1
Bacchus
Bacchus
xTWIZTID_KITTENx
Bacchus
Level 89
God Stats
12W - 9L
1,446 SR
Queue Stats
53W - 101L
1,244 Elo+
Party 1
Team Averages
Level 94
1,367 SR
1,287 Elo+

VS

Team Averages
Level 64
1,326 SR
1,360 Elo+
Discordia
Discordia
KING_COMYNS
Discordia
Level 43
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
Lfox21
Cthulhu
Level 4
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TAEZEYA
Danzaburou
Level 144
God Stats
156W - 195L
1,380 SR
Queue Stats
213W - 260L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
11 / 1 / 4
11,144
743
9,894
12,702
9,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 10
10,558
704
5,376
5,138
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 10
11,026
735
9,456
14,312
23,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KING_COMYNS
Discordia
12
0 / 8 / 0
8,273
552
3,852
12,274
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lfox21
Cthulhu
10
0 / 10 / 0
8,057
537
3,181
18,949
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TAEZEYA
Danzaburou
15
2 / 0 / 0
9,809
654
8,588
6,499
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
2
2
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
1
4
13
L
Discordia
KING_COMYNS
Discordia
0
8
0
0
L
Cthulhu
Lfox21
Cthulhu
0
10
0
0
W
2
1
10
7
L
Danzaburou
TAEZEYA
Danzaburou
2
0
0
2
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
15,621
32,152
Taken
37,722
35,375
Mitigated
26,027
5,819
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,894
3,548
387
2,354
12,702
9,267
1,302
3,070
9,632
0
29,808
L
Discordia
KING_COMYNS
Discordia
3,852
426
0
0
12,274
5,001
0
6,909
5,365
16,465
0
L
Cthulhu
Lfox21
Cthulhu
3,181
227
0
251
18,949
17,536
0
4,885
14,064
8,423
0
W
5,376
1,167
219
346
5,138
2,316
902
2,087
3,051
44,089
0
L
Danzaburou
TAEZEYA
Danzaburou
8,588
2,515
366
2,396
6,499
3,490
0
3,874
2,625
0
38,183
W
9,456
566
472
2,041
14,312
23,792
100
3,011
11,301
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
26,139
177
Minions Killed
115
10
Camps Cleared
3
921,384
Distance Traveled
706,079
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,144
743
24
2
1
339,404
0
L
Discordia
8,273
552
24
2
2
214,407
0
L
Cthulhu
8,057
537
12
1
0
235,367
0
W
Merlin
10,558
704
105
7
5
264,536
3
L
Danzaburou
9,809
654
79
5
1
256,305
5
W
Bacchus
11,026
735
48
3
4
317,444
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role