Player Matchup

Raijin
Raijin
Cocaconhielos92
Raijin
Level 83
God Stats
5W - 4L
1,650 SR
Queue Stats
49W - 72L
1,375 Elo+
Party 1
Hachiman
Hachiman
CubitaCampechan
Hachiman
Level 69
God Stats
1W - 4L
1,307 SR
Queue Stats
55W - 96L
1,243 Elo+
Party 1
Horus
Horus
FourLokoGOLD69
Horus
Level 101
God Stats
1W - 1L
1,440 SR
Queue Stats
131W - 180L
1,330 Elo+
Party 1
Loki
Loki
JohnnieWalker400
Loki
Level 65
God Stats
1W - 10L
1,160 SR
Queue Stats
63W - 121L
1,253 Elo+
Party 1
Atlas
Atlas
sake-nublado29
Atlas
Level 65
God Stats
4W - 7L
1,448 SR
Queue Stats
84W - 152L
1,266 Elo+
Party 1
Team Averages
Level 77
1,401 SR
1,294 Elo+

VS

Team Averages
Level 79
1,714 SR
1,460 Elo+
Sol
Sol
EmilieRK
Sol
Level 57
God Stats
85W - 95L
1,487 SR
Queue Stats
99W - 119L
1,415 Elo+
Party 2
Skadi
Skadi
Joyful4815
Skadi
Level 95
God Stats
9W - 4L
1,829 SR
Queue Stats
103W - 95L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
Paradoxalhunter
Erlang Shen
Level 67
God Stats
3W - 1L
1,556 SR
Queue Stats
25W - 20L
1,432 Elo+
Party 2
Achilles
Achilles
SwageusGodOfDrip
Achilles
Level 69
God Stats
9W - 2L
1,934 SR
Queue Stats
131W - 130L
1,459 Elo+
Party 2
Chang'e
Chang'e
helpme412
Chang'e
Level 105
God Stats
6W - 1L
1,761 SR
Queue Stats
151W - 156L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,817
489
7,590
11,881
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
11
0 / 4 / 1
6,499
406
3,960
9,995
3,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 6 / 0
6,334
396
5,267
15,728
9,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 0
6,154
385
3,820
12,658
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 1
6,338
396
3,331
15,405
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,664
542
9,705
13,659
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
15
9 / 0 / 2
9,566
598
15,092
7,284
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Paradoxalhunter
Erlang Shen
15
8 / 3 / 7
9,809
613
12,147
17,060
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 0 / 10
8,053
503
5,396
12,233
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
helpme412
Chang'e
15
5 / 0 / 3
9,581
599
8,288
9,040
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
28
28
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Hachiman
0
4
1
0.13
W
5
2
6
4
L
0
6
0
0
L
0
5
0
0
W
Skadi
9
0
2
10
W
Erlang Shen
Paradoxalhunter
Erlang Shen
8
3
7
3.83
W
1
0
10
6
W
Chang'e
helpme412
Chang'e
5
0
3
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
50,628
65,667
Taken
59,276
33,349
Mitigated
33,292
7,687
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
1,092
0
427
11,881
4,566
0
3,433
8,435
41,573
0
L
Hachiman
3,960
2,030
0
1,353
9,995
3,061
0
194
9,801
0
45,387
W
9,705
3,674
0
6,480
13,659
5,117
1,489
5,585
8,074
61,900
0
L
5,267
2,438
602
3,064
15,728
9,825
0
6,089
9,127
0
35,940
L
3,820
904
0
780
12,658
4,274
0
2,652
9,948
0
48,651
W
Skadi
15,092
7,462
0
845
7,284
2,938
1,734
2,108
5,176
0
79,765
W
Erlang Shen
Paradoxalhunter
Erlang Shen
12,147
6,176
0
6,623
17,060
10,075
0
3,914
13,146
0
80,045
W
5,396
905
0
2,237
12,233
12,194
310
2,807
9,426
0
22,029
W
Chang'e
helpme412
Chang'e
8,288
656
1,040
5,146
9,040
2,968
314
1,068
7,972
62,239
0
L
3,331
1,516
0
1,461
15,405
11,623
0
5,019
10,363
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
45,673
298
Minions Killed
470
0
Camps Cleared
0
1,346,656
Distance Traveled
1,520,419
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,817
489
69
4
0
232,127
0
L
Hachiman
6,499
406
72
5
0
272,244
0
W
Sol
8,664
542
90
6
0
279,347
3
L
Horus
6,334
396
70
4
0
271,113
0
L
Loki
6,154
385
70
4
0
318,464
1
W
Skadi
9,566
598
122
8
0
298,082
1
W
Erlang Shen
9,809
613
112
7
0
354,249
2
W
Achilles
8,053
503
26
2
0
311,115
1
W
Chang'e
9,581
599
120
8
0
277,626
2
L
Atlas
6,338
396
17
1
0
252,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role