Player Matchup

Jormungandr
Jormungandr
DesuPlis
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,842 Elo+
Party 2
Yu Huang
Yu Huang
Hugability
Yu Huang
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,604 Elo+
Party 2
King Arthur
King Arthur
KCIVV
King Arthur
Level 154
God Stats
3W - 2L
1,634 SR
Queue Stats
45W - 39L
1,566 Elo+
Party 2
Horus
Horus
Muddasick
Horus
Level 123
God Stats
2W - 0L
1,901 SR
Queue Stats
30W - 19L
1,620 Elo+
Party 2
Chaac
Chaac
SuspectBman
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,796 Elo+
Party 2
Team Averages
Level 103
1,607 SR
1,686 Elo+

VS

Team Averages
Level 96
1,510 SR
1,389 Elo+
Bakasura
Bakasura
CONTRAx360
Bakasura
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
145W - 162L
1,481 Elo+
Solo
Ra
Ra
K9Kill
Ra
Level 152
God Stats
3W - 3L
1,700 SR
Queue Stats
121W - 148L
1,448 Elo+
Solo
Medusa
Medusa
Melibelli
Medusa
Level 160
God Stats
13W - 13L
1,548 SR
Queue Stats
541W - 605L
1,412 Elo+
Solo
Agni
Agni
OG RaWwDirT
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,504 Elo+
Party 1
Ullr
Ullr
SilverWolf34511
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DesuPlis
Jormungandr
15
5 / 1 / 13
8,514
946
7,844
13,560
14,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Hugability
Yu Huang
14
1 / 1 / 10
7,618
846
7,321
7,553
4,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
KCIVV
King Arthur
16
15 / 2 / 8
9,731
1,081
17,459
15,167
17,190
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Horus
Muddasick
Horus
15
1 / 1 / 17
7,966
885
6,935
14,523
16,410
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 10
7,358
818
5,475
12,794
11,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CONTRAx360
Bakasura
10
0 / 7 / 5
6,259
695
4,557
12,389
12,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
15
1 / 3 / 5
7,790
866
6,648
9,517
7,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Melibelli
Medusa
14
2 / 2 / 3
7,471
830
8,991
6,885
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 4
7,396
822
9,615
8,504
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 7 / 2
6,920
769
4,347
10,710
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
23
Kills
6
7
Deaths
23
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CONTRAx360
Bakasura
0
7
5
0.36
W
Jormungandr
DesuPlis
Jormungandr
5
1
13
11.5
W
Yu Huang
Hugability
Yu Huang
1
1
10
6
L
Ra
1
3
5
1.17
W
King Arthur
KCIVV
King Arthur
15
2
8
9.5
L
Medusa
Melibelli
Medusa
2
2
3
1.75
W
Horus
Muddasick
Horus
1
1
17
9.5
L
1
4
4
0.75
L
2
7
2
0.43
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,034
Damage
34,158
63,597
Taken
48,005
64,263
Mitigated
33,479
25,049
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CONTRAx360
Bakasura
4,557
3,464
1,275
1,428
12,389
12,885
0
3,412
8,757
0
5,383
W
Jormungandr
DesuPlis
Jormungandr
7,844
1,484
1,253
1,935
13,560
14,381
404
4,244
9,295
17,004
0
W
Yu Huang
Hugability
Yu Huang
7,321
475
1,452
982
7,553
4,389
598
2,207
5,346
19,560
0
L
Ra
6,648
527
2,028
3,379
9,517
7,852
0
3,159
6,068
17,193
0
W
King Arthur
KCIVV
King Arthur
17,459
1,569
968
1,436
15,167
17,190
235
2,766
12,364
0
29,440
L
Medusa
Melibelli
Medusa
8,991
4,824
794
2,213
6,885
3,367
0
2,442
4,339
0
19,985
W
Horus
Muddasick
Horus
6,935
3,198
10,002
6,385
14,523
16,410
411
3,937
10,536
0
12,601
L
9,615
821
144
1,043
8,504
4,397
0
2,885
5,451
20,112
0
L
4,347
2,688
0
177
10,710
4,978
0
2,345
8,225
0
5,620
W
5,475
1,329
0
636
12,794
11,893
1,198
3,109
9,675
0
13,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
35,836
109
Minions Killed
70
0
Camps Cleared
0
864,795
Distance Traveled
705,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,259
695
4
0
0
153,604
1
W
Jormungandr
8,514
946
27
3
0
174,826
0
W
Yu Huang
7,618
846
33
4
0
180,340
0
L
Ra
7,790
866
22
2
0
140,201
1
W
King Arthur
9,731
1,081
13
1
0
172,821
0
L
Medusa
7,471
830
14
2
0
96,898
2
W
Horus
7,966
885
13
1
0
173,178
2
L
Agni
7,396
822
25
3
0
158,402
0
L
Ullr
6,920
769
5
1
0
156,010
0
W
Chaac
7,358
818
23
3
0
163,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role