Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AkaruiOne
Nemesis
Level 122
God Stats
2W - 0L
1,609 SR
Queue Stats
15W - 13L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
Drunkendeicide
Zhong Kui
Level 28
God Stats
1W - 0L
1,855 SR
Queue Stats
8W - 6L
1,556 Elo+
Solo
Tiamat
Tiamat
Kamui1097
Tiamat
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
47W - 53L
1,412 Elo+
Party 1
Bakasura
Bakasura
Vulpixie
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,510 Elo+
Party 1
Team Averages
Level 112
1,631 SR
1,486 Elo+

VS

Team Averages
Level 92
1,514 SR
1,522 Elo+
Ares
Ares
Chiiniitoox09
Ares
Level 157
God Stats
2W - 2L
1,524 SR
Queue Stats
368W - 371L
1,469 Elo+
Solo
Skadi
Skadi
Iris
Skadi
Level 157
God Stats
7W - 4L
1,458 SR
Queue Stats
417W - 386L
1,490 Elo+
Solo
Ah Puch
Ah Puch
LadyMcMemes
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OurGirlfriend
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 96L
1,630 Elo+
Solo
Eset
Eset
Returbi1055
Eset
Level 89
God Stats
2W - 2L
1,588 SR
Queue Stats
111W - 93L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
8 / 2 / 12
12,335
822
20,888
15,304
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
AkaruiOne
Nemesis
19
5 / 3 / 16
11,212
747
14,356
15,034
10,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Drunkendeicide
Zhong Kui
16
3 / 8 / 12
10,523
702
17,660
18,456
10,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Kamui1097
Tiamat
19
6 / 4 / 13
11,164
744
15,861
13,771
10,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Vulpixie
Bakasura
19
5 / 6 / 7
11,781
785
4,529
16,697
8,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 15
10,407
694
10,919
17,678
25,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Iris
Skadi
18
6 / 5 / 9
11,372
758
17,796
14,833
7,810
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
LadyMcMemes
Ah Puch
16
1 / 7 / 11
10,104
674
4,352
14,135
6,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
OurGirlfriend
Hun Batz
16
4 / 7 / 9
10,418
695
15,534
15,873
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 4 / 10
10,941
729
16,713
15,968
10,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
27
Kills
23
23
Deaths
27
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
2
12
7
W
Nemesis
AkaruiOne
Nemesis
5
3
16
4.33
L
5
4
15
3.13
W
Zhong Kui
Drunkendeicide
Zhong Kui
3
8
12
1.13
L
Skadi
Iris
Skadi
6
5
9
2.1
W
Tiamat
Kamui1097
Tiamat
6
4
13
3.13
L
Ah Puch
LadyMcMemes
Ah Puch
1
7
11
0.93
L
Hun Batz
OurGirlfriend
Hun Batz
4
7
9
1.21
L
7
4
10
3
W
Bakasura
Vulpixie
Bakasura
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,294
Damage
65,314
79,262
Taken
78,487
47,263
Mitigated
57,988
26,248
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,888
565
2,518
4,507
15,304
6,875
1,137
6,193
9,111
45,615
0
W
Nemesis
AkaruiOne
Nemesis
14,356
7,630
1,178
3,771
15,034
10,707
2,051
7,008
8,026
0
19,046
L
10,919
516
1,027
1,855
17,678
25,498
110
10,239
6,979
14,707
0
W
Zhong Kui
Drunkendeicide
Zhong Kui
17,660
770
139
3,098
18,456
10,316
1,931
7,760
10,696
29,549
0
L
Skadi
Iris
Skadi
17,796
7,735
1,710
1,947
14,833
7,810
1,265
11,203
3,373
0
39,573
W
Tiamat
Kamui1097
Tiamat
15,861
530
1,416
3,659
13,771
10,390
578
4,687
9,084
29,184
0
L
Ah Puch
LadyMcMemes
Ah Puch
4,352
249
0
1,556
14,135
6,334
0
10,121
3,639
17,871
0
L
Hun Batz
OurGirlfriend
Hun Batz
15,534
2,472
754
2,203
15,873
8,116
0
10,250
5,345
0
28,829
L
16,713
1,879
4,031
4,684
15,968
10,230
174
11,367
4,447
31,105
0
W
Bakasura
Vulpixie
Bakasura
4,529
2,905
2,728
3,234
16,697
8,975
2,241
6,336
10,361
0
7,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
53,242
162
Minions Killed
160
0
Camps Cleared
0
1,321,613
Distance Traveled
1,182,399
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,335
822
64
4
0
285,884
0
W
Nemesis
11,212
747
15
1
0
273,214
2
L
Ares
10,407
694
9
1
0
232,253
1
W
Zhong Kui
10,523
702
26
2
0
212,652
0
L
Skadi
11,372
758
59
4
0
250,112
2
W
Tiamat
11,164
744
32
2
0
261,991
0
L
Ah Puch
10,104
674
22
1
0
213,932
0
L
Hun Batz
10,418
695
43
3
0
232,373
0
L
Eset
10,941
729
27
2
0
253,729
0
W
Bakasura
11,781
785
25
2
0
287,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role