Player Matchup

Ravana
Ravana
DRxFEELGOODxxx
Ravana
Level 126
God Stats
14W - 14L
1,593 SR
Queue Stats
445W - 543L
1,396 Elo+
Party 1
Horus
Horus
IlCrxpticlI
Horus
Level 48
God Stats
1W - 6L
1,435 SR
Queue Stats
171W - 201L
1,446 Elo+
Solo
Anubis
Anubis
MuttDevil
Anubis
Level 89
God Stats
44W - 40L
1,600 SR
Queue Stats
348W - 420L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Palmpilot7133
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,170 SR
Queue Stats
164W - 218L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
Voceno
Baron Samedi
Level 89
God Stats
29W - 30L
1,493 SR
Queue Stats
32W - 39L
1,483 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,418 Elo+

VS

Team Averages
Level 96
1,574 SR
1,480 Elo+
Ravana
Ravana
 
Ravana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ALoveSupreme
Yu Huang
Level 81
God Stats
3W - 0L
1,715 SR
Queue Stats
141W - 162L
1,425 Elo+
Solo
Sol
Sol
D-Man2798
Sol
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 131L
1,451 Elo+
Party 2
Nike
Nike
Hallapeanyo
Nike
Level 106
God Stats
19W - 8L
1,655 SR
Queue Stats
116W - 113L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,645
450
10,011
12,546
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
7,141
420
3,375
14,990
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
MuttDevil
Anubis
15
6 / 5 / 3
9,417
554
11,066
14,330
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Palmpilot7133
Ah Muzen Cab
13
1 / 2 / 2
7,412
436
11,152
12,525
4,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Voceno
Baron Samedi
12
5 / 3 / 1
7,953
468
6,727
11,606
5,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 2 / 5
9,910
583
10,700
13,295
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
12
2 / 4 / 7
8,709
512
5,689
14,165
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
ALoveSupreme
Yu Huang
14
4 / 5 / 4
8,903
524
7,040
9,406
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 4
9,090
535
8,299
9,242
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 7
10,227
602
14,688
19,450
13,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
18
18
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
5
3.75
W
Bacchus
 
Bacchus
2
4
7
1.38
W
Yu Huang
ALoveSupreme
Yu Huang
4
5
4
1.2
W
2
2
4
2
L
1
4
4
0.75
W
5
0
7
8.5
L
0
4
3
0.38
L
Anubis
MuttDevil
Anubis
6
5
3
1.5
L
Ah Muzen Cab
Palmpilot7133
Ah Muzen Cab
1
2
2
1
L
Baron Samedi
Voceno
Baron Samedi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
46,416
65,997
Taken
65,558
36,994
Mitigated
39,900
22,770
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,700
3,450
0
4,487
13,295
5,967
857
2,628
10,633
0
79,609
W
Bacchus
 
Bacchus
5,689
577
459
1,722
14,165
13,998
34
3,000
10,894
17,944
0
W
Yu Huang
ALoveSupreme
Yu Huang
7,040
785
0
866
9,406
3,183
214
6,109
3,251
52,735
0
W
8,299
2,517
0
4,579
9,242
3,718
1,349
3,169
5,686
63,077
8,638
L
10,011
3,002
0
4,049
12,546
5,507
0
1,818
10,728
0
55,205
W
14,688
1,087
0
7,561
19,450
13,034
649
2,121
17,301
0
80,020
L
3,375
2,179
1,054
2,787
14,990
12,968
408
6,519
8,471
0
38,317
L
Anubis
MuttDevil
Anubis
11,066
162
0
5,482
14,330
8,149
0
6,170
8,160
70,584
0
L
Ah Muzen Cab
Palmpilot7133
Ah Muzen Cab
11,152
2,496
0
6,064
12,525
4,697
196
932
11,593
0
64,062
L
Baron Samedi
Voceno
Baron Samedi
6,727
678
629
2,705
11,606
5,673
150
4,826
6,780
40,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
46,839
450
Minions Killed
475
0
Camps Cleared
0
1,622,566
Distance Traveled
1,707,216
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,910
583
115
7
0
382,177
2
W
Bacchus
8,709
512
19
1
0
302,967
1
W
Yu Huang
8,903
524
87
5
0
307,624
2
W
Sol
9,090
535
109
6
0
340,789
1
L
Ravana
7,645
450
85
5
0
351,406
0
W
Nike
10,227
602
145
9
0
373,659
0
L
Horus
7,141
420
56
3
0
338,962
0
L
Anubis
9,417
554
136
8
0
303,157
5
L
Ah Muzen Cab
7,412
436
89
5
0
315,311
0
L
Baron Samedi
7,953
468
84
5
0
313,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role