Player Matchup

Cu Chulainn
Cu Chulainn
GidderWibbit1
Cu Chulainn
Level 144
God Stats
6W - 8L
1,490 SR
Queue Stats
214W - 246L
1,458 Elo+
Party 3
Olorun
Olorun
JoeRaeGuu
Olorun
Level 160
God Stats
6W - 9L
1,496 SR
Queue Stats
560W - 594L
1,519 Elo+
Party 3
Awilix
Awilix
McMalesh
Awilix
Level 154
God Stats
17W - 5L
1,730 SR
Queue Stats
398W - 426L
1,503 Elo+
Party 3
Ares
Ares
MrldArchr
Ares
Level 127
God Stats
6W - 2L
1,581 SR
Queue Stats
128W - 130L
1,506 Elo+
Solo
Neith
Neith
countrycookin
Neith
Level 155
God Stats
19W - 15L
1,633 SR
Queue Stats
611W - 642L
1,524 Elo+
Party 3
Team Averages
Level 148
1,586 SR
1,502 Elo+

VS

Team Averages
Level 118
1,399 SR
1,554 Elo+
Agni
Agni
AntMan197
Agni
Level 143
God Stats
2W - 5L
1,426 SR
Queue Stats
407W - 381L
1,544 Elo+
Party 2
Susano
Susano
ISaintWar
Susano
Level 65
God Stats
14W - 9L
1,579 SR
Queue Stats
108W - 109L
1,560 Elo+
Solo
Chiron
Chiron
KouseiAriamxKM
Chiron
Level 125
God Stats
1W - 1L
1,369 SR
Queue Stats
126W - 110L
1,524 Elo+
Party 1
Shiva
Shiva
Wise Phantom
Shiva
Level 100
God Stats
12W - 9L
1,547 SR
Queue Stats
462W - 424L
1,553 Elo+
Party 1
Terra
Terra
Wraitheon2000
Terra
Level 158
God Stats
4W - 7L
1,073 SR
Queue Stats
770W - 744L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GidderWibbit1
Cu Chulainn
18
2 / 1 / 1
11,817
537
12,838
18,551
19,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
JoeRaeGuu
Olorun
15
0 / 4 / 5
9,932
451
8,273
13,877
7,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
McMalesh
Awilix
18
5 / 3 / 3
11,092
504
14,599
17,912
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
15
1 / 0 / 1
10,149
461
12,077
17,380
22,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
2 / 3 / 1
11,860
539
10,008
9,473
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 3 / 2
9,078
413
8,098
11,066
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
ISaintWar
Susano
18
7 / 2 / 1
11,030
501
11,401
21,368
11,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 1
10,777
490
5,159
15,509
6,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
2 / 2 / 1
11,706
532
13,459
22,365
21,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 0 / 3
9,601
436
7,470
14,489
13,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
10
11
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
0
3
2
0.33
L
Cu Chulainn
GidderWibbit1
Cu Chulainn
2
1
1
2.5
W
Susano
ISaintWar
Susano
7
2
1
3.75
L
Olorun
JoeRaeGuu
Olorun
0
4
5
0.63
W
1
3
1
0.5
L
Awilix
McMalesh
Awilix
5
3
3
2.17
L
Ares
1
0
1
1.5
W
2
2
1
1.25
W
0
0
3
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,795
Damage
45,587
77,193
Taken
84,797
63,936
Mitigated
58,842
21,968
Healing
32,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,098
490
0
750
11,066
5,547
0
4,906
6,160
78,487
0
L
Cu Chulainn
GidderWibbit1
Cu Chulainn
12,838
2,685
0
8,496
18,551
19,580
120
1,681
16,842
0
118,798
W
Susano
ISaintWar
Susano
11,401
3,862
0
6,058
21,368
11,236
0
4,946
16,422
0
94,487
L
Olorun
JoeRaeGuu
Olorun
8,273
5,142
1,003
4,533
13,877
7,997
0
4,581
9,106
101,718
0
W
5,159
2,210
574
4,319
15,509
6,473
685
1,852
13,657
0
107,286
L
Awilix
McMalesh
Awilix
14,599
5,606
0
1,362
17,912
9,067
0
2,755
15,013
0
102,452
L
Ares
12,077
586
283
3,272
17,380
22,083
0
5,390
11,719
33,747
0
W
13,459
1,164
0
10,127
22,365
21,659
0
1,809
20,556
0
116,869
W
7,470
307
4,964
5,758
14,489
13,927
0
6,837
7,652
45,248
0
L
10,008
4,165
0
3,019
9,473
5,209
2,407
528
8,945
0
125,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
52,192
740
Minions Killed
754
0
Camps Cleared
0
2,063,102
Distance Traveled
2,002,831
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,078
413
130
6
0
343,250
4
L
Cu Chulainn
11,817
537
217
10
0
426,226
6
W
Susano
11,030
501
129
6
0
443,707
4
L
Olorun
9,932
451
157
7
0
375,656
7
W
Chiron
10,777
490
205
9
0
368,167
5
L
Awilix
11,092
504
131
6
0
505,245
0
L
Ares
10,149
461
34
2
0
407,209
7
W
Shiva
11,706
532
218
10
0
438,283
6
W
Terra
9,601
436
72
3
0
409,424
9
L
Neith
11,860
539
201
9
0
348,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role