Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
RustMan007
Ah Muzen Cab
Diamond II
Level 157
God Stats
9W - 12L
1,492 SR
Queue Stats
523W - 641L
2,405 MMR
Solo
Fafnir
Fafnir
Diamond V
TheCloneDog
Fafnir
Diamond V
Level 125
God Stats
30W - 32L
1,549 SR
Queue Stats
58W - 60L
2,084 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,514 SR
1,996 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,639 SR
2,277 MMR
Sol
Sol
Masters
DonCilantro2526
Sol
Masters
Level 151
God Stats
8W - 2L
1,709 SR
Queue Stats
119W - 96L
2,472 MMR
Party 1
Hercules
Hercules
Platinum V
SimilarAtom2439
Hercules
Platinum V
Level 126
God Stats
15W - 8L
1,825 SR
Queue Stats
22W - 11L
1,880 MMR
Solo
Danzaburou
Danzaburou
Masters
kiiba88
Danzaburou
Masters
Level 149
God Stats
1W - 0L
1,382 SR
Queue Stats
118W - 95L
2,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 0
6,392
581
6,365
8,277
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
RustMan007
Ah Muzen Cab
10
0 / 3 / 0
6,579
598
8,294
10,312
4,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
0 / 2 / 0
7,251
659
3,864
13,138
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetThothShivaAchillesAtlas

VS

Bans
CabrakanGebGaneshaAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,521
775
8,301
9,795
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
14
5 / 0 / 4
9,020
820
9,516
14,839
15,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kiiba88
Danzaburou
12
3 / 0 / 6
8,360
760
9,372
7,760
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
1
0
8
5
L
Ah Muzen Cab
RustMan007
Ah Muzen Cab
0
3
0
0
W
Hercules
5
0
4
7
L
Fafnir
0
2
0
0
W
Danzaburou
kiiba88
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
27,189
31,727
Taken
32,394
24,895
Mitigated
25,051
4,073
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,365
33
0
0
8,277
3,560
0
2,798
5,479
18,296
0
W
8,301
2,665
1,697
6,700
9,795
6,038
667
4,805
4,990
32,703
0
L
Ah Muzen Cab
RustMan007
Ah Muzen Cab
8,294
2,327
0
2,349
10,312
4,802
0
2,306
8,006
0
32,623
W
Hercules
9,516
1,961
724
7,313
14,839
15,625
79
3,203
11,636
0
16,093
L
Fafnir
3,864
660
0
1,724
13,138
16,533
0
3,552
9,586
9,795
0
W
Danzaburou
kiiba88
Danzaburou
9,372
4,776
0
3,532
7,760
3,388
2,380
3,051
4,709
0
40,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
25,901
103
Minions Killed
144
2
Camps Cleared
8
594,562
Distance Traveled
584,050
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,392
581
31
3
0
197,466
2
W
Sol
8,521
775
56
5
4
205,172
1
L
Ah Muzen Cab
6,579
598
53
5
2
191,062
0
W
Hercules
9,020
820
19
2
2
231,567
3
L
Fafnir
7,251
659
19
2
0
206,034
3
W
Danzaburou
8,360
760
69
6
2
147,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role