Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chudewaffle69
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 122L
1,173 Elo+
Party 1
Hel
Hel
DJW_011
Hel
Level 62
God Stats
0W - 4L
1,032 SR
Queue Stats
81W - 128L
1,167 Elo+
Party 1
Team Averages
Level 84
1,344 SR
1,280 Elo+

VS

Team Averages
Level 64
1,434 SR
1,307 Elo+
Cu Chulainn
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
Level 120
God Stats
25W - 22L
1,316 SR
Queue Stats
172W - 199L
1,308 Elo+
Solo
Neith
Neith
GROGGEHHHHH
Neith
Level 11
God Stats
13W - 11L
1,459 SR
Queue Stats
14W - 14L
1,320 Elo+
Party 2
Discordia
Discordia
Gingefuc
Discordia
Level 60
God Stats
7W - 6L
1,528 SR
Queue Stats
42W - 54L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 4 / 2
12,689
634
19,743
31,858
27,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Chudewaffle69
Sylvanus
16
1 / 6 / 5
11,905
595
6,804
26,812
14,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
17
1 / 4 / 5
11,873
594
10,835
32,958
14,878
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
19
9 / 1 / 5
14,419
721
38,644
26,019
23,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 6
12,660
633
22,762
11,038
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Gingefuc
Discordia
19
3 / 4 / 9
13,592
680
18,192
14,139
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
14
14
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
2
1.5
W
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
9
1
5
11.5
L
Sylvanus
Chudewaffle69
Sylvanus
1
6
5
0.58
L
Hel
1
4
5
0.88
W
2
2
6
2.5
W
Discordia
Gingefuc
Discordia
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
79,598
91,628
Taken
51,196
57,340
Mitigated
35,746
41,572
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,743
6,342
0
10,290
31,858
27,563
225
6,457
25,401
0
48,148
W
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
38,644
10,654
0
534
26,019
23,842
545
12,454
13,565
0
89,015
L
Sylvanus
Chudewaffle69
Sylvanus
6,804
2,719
2,250
8,130
26,812
14,899
16
6,316
20,496
37,820
0
L
Hel
10,835
676
6,735
14,167
32,958
14,878
0
6,511
26,447
50,908
0
W
22,762
7,542
0
2,118
11,038
5,551
1,386
3,350
7,688
0
43,368
W
Discordia
Gingefuc
Discordia
18,192
560
906
1,506
14,139
6,353
322
2,311
11,828
52,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
40,671
189
Minions Killed
196
9
Camps Cleared
7
987,503
Distance Traveled
1,102,206
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,689
634
52
3
1
353,451
1
W
Cu Chulainn
14,419
721
71
4
6
406,423
3
L
Sylvanus
11,905
595
56
3
5
262,022
0
L
Hel
11,873
594
81
4
3
372,030
1
W
Neith
12,660
633
62
3
0
331,461
0
W
Discordia
13,592
680
63
3
1
364,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role