Player Matchup

Izanami
Izanami
Alexandrite13258
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,195 Elo+
Solo
Ishtar
Ishtar
StraitNickel186
Ishtar
Level 74
God Stats
4W - 1L
1,610 SR
Queue Stats
140W - 124L
1,359 Elo+
Solo
Thanatos
Thanatos
TheWizardForever
Thanatos
Level 10
God Stats
1W - 5L
1,118 SR
Queue Stats
8W - 17L
1,234 Elo+
Party 1
Sol
Sol
Voni_Eater97
Sol
Level 48
God Stats
22W - 26L
1,606 SR
Queue Stats
115W - 126L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
YoSwervo23
Nu Wa
Level 88
God Stats
7W - 12L
1,495 SR
Queue Stats
58W - 75L
1,314 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,284 Elo+

VS

Team Averages
Level 74
1,483 SR
1,395 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DIGDADDYHARU
Mulan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ishtar
Ishtar
HIGHCALLBACK
Ishtar
Level 86
God Stats
3W - 5L
1,338 SR
Queue Stats
113W - 98L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
ShaqaZulu
Zhong Kui
Level 98
God Stats
8W - 17L
1,393 SR
Queue Stats
65W - 69L
1,252 Elo+
Solo
Atlas
Atlas
The Nerdiest
Atlas
Level 44
God Stats
2W - 2L
1,681 SR
Queue Stats
45W - 25L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,635
474
5,697
7,922
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 2
7,237
517
8,588
10,455
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,873
420
889
6,825
2,666
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 1 / 3
7,512
537
12,480
12,138
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
12
1 / 0 / 1
7,206
515
7,748
10,032
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 4 / 1
6,355
454
8,195
14,785
9,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 0
8,137
581
4,782
8,737
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
8
0 / 2 / 0
5,681
406
1,008
8,460
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ShaqaZulu
Zhong Kui
13
1 / 1 / 0
6,920
494
7,989
12,451
8,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 3
7,213
515
6,665
13,340
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
9
10
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
W
2
2
3
1.75
L
5
1
0
5
L
Ishtar
0
2
0
0
L
Zhong Kui
ShaqaZulu
Zhong Kui
1
1
0
1
W
2
4
2
0.75
L
1
2
3
1.25
W
0
3
1
0.17
W
4
1
3
5.5
W
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
28,639
47,372
Taken
57,773
16,899
Mitigated
38,997
20,472
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,195
2,292
297
3,754
14,785
9,625
0
5,927
8,828
0
42,755
W
5,697
4,122
0
1,492
7,922
2,739
709
2,466
5,456
0
32,127
L
4,782
883
0
4,627
8,737
6,817
1,132
292
8,391
0
41,221
L
Ishtar
1,008
484
0
2,926
8,460
2,927
108
266
8,158
0
25,439
L
Zhong Kui
ShaqaZulu
Zhong Kui
7,989
305
0
7,521
12,451
8,679
0
6,880
5,189
61,118
0
W
8,588
4,132
0
2,263
10,455
4,414
1,383
784
9,671
0
43,733
L
6,665
2,991
0
3,756
13,340
10,949
0
6,307
6,979
28,518
0
W
889
322
0
2,126
6,825
2,666
91
1,882
4,943
0
14,940
W
12,480
5,906
625
9,054
12,138
4,045
1,517
4,740
7,398
50,800
0
W
Nu Wa
7,748
4,364
195
4,717
10,032
3,035
624
4,782
5,250
48,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
34,306
291
Minions Killed
299
0
Camps Cleared
0
1,190,064
Distance Traveled
1,220,808
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,355
454
60
4
0
297,289
0
W
Izanami
6,635
474
55
4
0
249,421
5
L
Mulan
8,137
581
64
5
0
253,603
2
L
Ishtar
5,681
406
63
5
0
160,974
0
L
Zhong Kui
6,920
494
78
6
0
254,986
6
W
Ishtar
7,237
517
69
5
0
224,184
2
L
Atlas
7,213
515
34
2
0
253,956
2
W
Thanatos
5,873
420
28
2
0
270,804
0
W
Sol
7,512
537
58
4
0
246,784
1
W
Nu Wa
7,206
515
81
6
0
198,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role