Player Matchup

Ah Puch
Ah Puch
Flawedtears
Ah Puch
Level 160
God Stats
977W - 870L
1,542 SR
Queue Stats
1,304W - 1,321L
1,538 Elo+
Solo
Artio
Artio
Nunuk2
Artio
Level 126
God Stats
5W - 9L
1,269 SR
Queue Stats
331W - 324L
1,478 Elo+
Solo
Medusa
Medusa
PapaCheesus
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,628 Elo+
Party 2
Fenrir
Fenrir
Satanic Puddle
Fenrir
Level 103
God Stats
0W - 1L
1,235 SR
Queue Stats
17W - 23L
1,601 Elo+
Party 2
Lancelot
Lancelot
nastyboyeder
Lancelot
Level 68
God Stats
41W - 35L
1,595 SR
Queue Stats
154W - 159L
1,517 Elo+
Solo
Team Averages
Level 113
1,428 SR
1,552 Elo+

VS

Team Averages
Level 129
1,518 SR
1,503 Elo+
Shiva
Shiva
Brettzel
Shiva
Level 121
God Stats
10W - 5L
1,552 SR
Queue Stats
135W - 107L
1,558 Elo+
Solo
Charybdis
Charybdis
DefendMySprite
Charybdis
Level 127
God Stats
2W - 3L
1,524 SR
Queue Stats
273W - 268L
1,471 Elo+
Party 1
Ares
Ares
NinePlague43994
Ares
Level 134
God Stats
3W - 1L
1,362 SR
Queue Stats
85W - 92L
1,517 Elo+
Party 1
He Bo
He Bo
flyingbear10
He Bo
Level 133
God Stats
13W - 5L
1,735 SR
Queue Stats
255W - 274L
1,488 Elo+
Party 1
Lancelot
Lancelot
thatblackguy1301
Lancelot
Level 130
God Stats
7W - 4L
1,420 SR
Queue Stats
40W - 40L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flawedtears
Ah Puch
9
0 / 3 / 1
5,277
1,055
5,297
4,980
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Nunuk2
Artio
9
0 / 2 / 1
4,950
990
975
4,338
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
0 / 3 / 1
5,158
1,032
2,783
4,489
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,406
1,081
2,025
5,754
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
nastyboyeder
Lancelot
9
0 / 1 / 1
5,164
1,033
3,268
4,785
1,842
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

288

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brettzel
Shiva
11
3 / 0 / 7
6,427
1,285
6,526
4,447
3,234
Charybdis
DefendMySprite
Charybdis
11
1 / 0 / 9
5,887
1,177
3,497
2,203
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 10
6,289
1,258
2,422
6,450
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 6
6,772
1,354
4,587
2,189
1,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 8
6,533
1,307
5,483
3,600
1,630

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
1
Kills
12
12
Deaths
1
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Shiva
Brettzel
Shiva
3
0
7
6.5
W
Charybdis
DefendMySprite
Charybdis
1
0
9
5.5
L
Ah Puch
Flawedtears
Ah Puch
0
3
1
0.17
W
0
1
10
5
L
Artio
Nunuk2
Artio
0
2
1
0.25
L
Medusa
0
3
1
0.17
L
1
3
0
0.33
W
4
0
6
7
L
Lancelot
nastyboyeder
Lancelot
0
1
1
0.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
22,515
24,346
Taken
18,889
11,210
Mitigated
12,706
1,273
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Brettzel
Shiva
6,526
1,304
330
459
4,447
3,234
0
1,234
3,118
0
16,050
W
Charybdis
DefendMySprite
Charybdis
3,497
1,786
0
715
2,203
1,154
0
1,521
682
0
10,768
L
Ah Puch
Flawedtears
Ah Puch
5,297
169
0
79
4,980
1,496
0
1,296
3,684
13,150
0
W
2,422
339
0
1,213
6,450
5,644
0
1,495
3,727
11,831
0
L
Artio
Nunuk2
Artio
975
28
206
508
4,338
3,344
0
1,184
3,154
1,360
0
L
Medusa
2,783
1,459
0
148
4,489
1,628
0
1,512
2,977
0
10,317
L
2,025
935
0
332
5,754
2,900
0
1,159
4,595
0
4,825
W
4,587
303
0
226
2,189
1,044
0
1,166
991
19,075
0
L
Lancelot
nastyboyeder
Lancelot
3,268
303
0
0
4,785
1,842
0
1,858
2,927
0
8,434
W
5,483
1,656
0
0
3,600
1,630
0
791
2,781
0
7,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
31,908
54
Minions Killed
111
3
Camps Cleared
3
350,558
Distance Traveled
479,748
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,427
1,285
35
7
0
98,446
0
W
Charybdis
5,887
1,177
19
4
0
83,905
0
L
Ah Puch
5,277
1,055
15
3
2
71,921
0
W
Ares
6,289
1,258
12
2
2
88,570
0
L
Artio
4,950
990
0
0
0
20,271
0
L
Medusa
5,158
1,032
15
3
0
67,957
0
L
Fenrir
5,406
1,081
10
2
1
80,687
0
W
He Bo
6,772
1,354
43
9
0
97,405
2
L
Lancelot
5,164
1,033
14
3
0
109,722
1
W
Lancelot
6,533
1,307
2
0
1
111,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role