Player Matchup

Sylvanus
Sylvanus
BIack_Rabbitz
Sylvanus
Level 146
God Stats
2W - 0L
1,709 SR
Queue Stats
117W - 108L
1,603 Elo+
Party 2
Chang'e
Chang'e
Mrs_Blackice
Chang'e
Level 127
God Stats
10W - 5L
1,389 SR
Queue Stats
293W - 186L
1,637 Elo+
Party 2
Cernunnos
Cernunnos
Vision_Blackice
Cernunnos
Level 156
God Stats
5W - 6L
1,352 SR
Queue Stats
353W - 233L
1,621 Elo+
Party 2
Team Averages
Level 143
1,483 SR
1,620 Elo+

VS

Team Averages
Level 107
1,530 SR
1,549 Elo+
Bastet
Bastet
ImTryingHere84
Bastet
Level 107
God Stats
11W - 9L
1,505 SR
Queue Stats
241W - 260L
1,537 Elo+
Party 1
Tyr
Tyr
bGxHazeyy
Tyr
Level 56
God Stats
3W - 4L
1,414 SR
Queue Stats
73W - 51L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
xxPRESTOWIGxx
Zhong Kui
Level 158
God Stats
22W - 14L
1,671 SR
Queue Stats
1,284W - 1,415L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIack_Rabbitz
Sylvanus
17
1 / 3 / 8
11,780
620
16,101
28,026
34,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Mrs_Blackice
Chang'e
18
4 / 1 / 5
12,990
684
16,017
23,040
10,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Vision_Blackice
Cernunnos
17
4 / 3 / 4
12,584
662
21,522
28,457
14,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
12,682
667
26,878
18,750
7,934
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 4 / 7
11,105
584
13,903
25,551
23,417
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
xxPRESTOWIGxx
Zhong Kui
16
1 / 2 / 6
11,792
621
27,622
20,627
18,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
7
7
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIack_Rabbitz
Sylvanus
1
3
8
1.67
L
6
3
1
2.17
W
Chang'e
Mrs_Blackice
Chang'e
4
1
5
6.5
W
Cernunnos
Vision_Blackice
Cernunnos
4
3
4
2
L
0
4
7
0.88
L
Zhong Kui
xxPRESTOWIGxx
Zhong Kui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
68,403
79,523
Taken
64,928
58,365
Mitigated
49,916
41,459
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIack_Rabbitz
Sylvanus
16,101
3,908
4,580
6,149
28,026
34,278
338
12,043
15,983
31,397
4,623
L
26,878
5,101
0
4,773
18,750
7,934
1,473
9,736
9,014
0
47,734
W
Chang'e
Mrs_Blackice
Chang'e
16,017
1,548
13,021
10,047
23,040
10,053
687
7,183
15,857
66,619
0
W
Cernunnos
Vision_Blackice
Cernunnos
21,522
11,921
0
7,662
28,457
14,034
1,878
8,723
19,734
0
73,611
L
13,903
1,094
0
7,026
25,551
23,417
253
12,484
13,067
0
39,248
L
Zhong Kui
xxPRESTOWIGxx
Zhong Kui
27,622
1,300
0
12,232
20,627
18,565
849
9,328
11,299
74,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
35,579
249
Minions Killed
191
9
Camps Cleared
6
920,264
Distance Traveled
1,126,975
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,780
620
52
3
1
281,662
2
L
Bastet
12,682
667
51
3
3
403,174
1
W
Chang'e
12,990
684
99
5
1
337,129
5
W
Cernunnos
12,584
662
98
5
7
301,473
2
L
Tyr
11,105
584
43
2
1
392,979
3
L
Zhong Kui
11,792
621
97
5
2
330,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role