Player Matchup

Ymir
Ymir
BlastinBussy
Ymir
Level 146
God Stats
3W - 2L
1,739 SR
Queue Stats
205W - 176L
1,576 Elo+
Party 1
Janus
Janus
CroutonSniff
Janus
Level 125
God Stats
1W - 0L
1,194 SR
Queue Stats
26W - 21L
1,562 Elo+
Party 1
Rama
Rama
Mednev
Rama
Level 44
God Stats
6W - 2L
1,592 SR
Queue Stats
10W - 9L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
Super Stealth64
Gilgamesh
Level 94
God Stats
1W - 0L
1,466 SR
Queue Stats
9W - 9L
1,619 Elo+
Party 1
Pele
Pele
YumiFlames
Pele
Level 160
God Stats
1W - 3L
1,412 SR
Queue Stats
97W - 89L
1,518 Elo+
Party 3
Team Averages
Level 114
1,481 SR
1,536 Elo+

VS

Team Averages
Level 94
1,693 SR
1,630 Elo+
Izanami
Izanami
Diloiv
Izanami
Level 107
God Stats
6W - 3L
1,712 SR
Queue Stats
39W - 28L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GatorGugs
Cu Chulainn
Level 29
God Stats
8W - 2L
1,979 SR
Queue Stats
76W - 37L
1,711 Elo+
Party 2
Artio
Artio
TheGoyem
Artio
Level 149
God Stats
0W - 1L
1,590 SR
Queue Stats
49W - 16L
1,753 Elo+
Party 2
Pele
Pele
Wumbles
Pele
Level 160
God Stats
1W - 1L
1,694 SR
Queue Stats
36W - 16L
1,690 Elo+
Party 2
Poseidon
Poseidon
uchi410
Poseidon
Level 26
God Stats
0W - 1L
1,489 SR
Queue Stats
6W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
8,421
842
11,185
11,943
13,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 2 / 4
8,085
809
6,565
4,645
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Mednev
Rama
15
5 / 1 / 5
8,323
832
12,928
8,374
3,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Super Stealth64
Gilgamesh
12
0 / 3 / 5
6,838
684
5,086
11,932
12,104
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
5 / 4 / 8
8,536
854
9,202
12,469
5,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diloiv
Izanami
14
2 / 3 / 3
7,345
735
9,405
10,139
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
GatorGugs
Cu Chulainn
14
2 / 2 / 1
7,333
733
10,180
10,403
10,091
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
TheGoyem
Artio
13
3 / 4 / 4
7,265
727
5,925
17,694
21,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Wumbles
Pele
15
2 / 5 / 5
8,111
811
8,242
12,129
7,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
uchi410
Poseidon
13
1 / 3 / 1
7,158
716
4,526
7,229
2,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
10
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
3
2
4
2.5
L
Izanami
Diloiv
Izanami
2
3
3
1.17
L
Cu Chulainn
GatorGugs
Cu Chulainn
2
2
1
1.25
W
Rama
Mednev
Rama
5
1
5
7.5
W
Gilgamesh
Super Stealth64
Gilgamesh
0
3
5
0.83
L
Artio
TheGoyem
Artio
3
4
4
1.25
L
Pele
Wumbles
Pele
2
5
5
0.9
W
5
4
8
2.25
L
Poseidon
uchi410
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
38,278
49,363
Taken
57,594
37,226
Mitigated
46,332
9,450
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,185
3,315
0
3,585
11,943
13,574
72
2,179
9,764
31,396
0
W
6,565
83
0
116
4,645
2,156
264
357
4,288
32,727
0
L
Izanami
Diloiv
Izanami
9,405
6,440
0
1,435
10,139
4,845
128
3,438
6,565
0
29,575
L
Cu Chulainn
GatorGugs
Cu Chulainn
10,180
1,783
0
742
10,403
10,091
0
2,265
8,084
54
23,080
W
Rama
Mednev
Rama
12,928
9,267
0
2,274
8,374
3,969
0
2,594
5,780
0
28,092
W
Gilgamesh
Super Stealth64
Gilgamesh
5,086
875
0
1,155
11,932
12,104
75
2,307
9,625
0
10,775
L
Artio
TheGoyem
Artio
5,925
503
2,334
4,530
17,694
21,163
0
3,926
13,618
13,314
0
L
Pele
Wumbles
Pele
8,242
2,236
0
1,619
12,129
7,398
0
4,722
7,259
0
33,959
W
9,202
1,937
0
2,320
12,469
5,423
913
3,068
9,401
0
21,609
L
Poseidon
uchi410
Poseidon
4,526
89
0
1,352
7,229
2,835
0
2,795
4,318
28,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
37,212
203
Minions Killed
213
0
Camps Cleared
0
1,040,885
Distance Traveled
993,595
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,421
842
61
6
0
206,477
1
W
Janus
8,085
809
63
6
0
205,656
0
L
Izanami
7,345
735
50
5
0
180,375
1
L
Cu Chulainn
7,333
733
38
4
0
191,160
4
W
Rama
8,323
832
39
4
0
190,908
2
W
Gilgamesh
6,838
684
9
1
0
203,124
1
L
Artio
7,265
727
14
1
0
202,128
1
L
Pele
8,111
811
64
6
0
227,799
2
W
Pele
8,536
854
31
3
0
234,720
3
L
Poseidon
7,158
716
47
5
0
192,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role