Player Matchup

Discordia
Discordia
GlaScyth
Discordia
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,631 Elo+
Solo
Medusa
Medusa
PrincessLynnxx
Medusa
Level 121
God Stats
0W - 3L
1,152 SR
Queue Stats
96W - 107L
1,492 Elo+
Party 1
Sobek
Sobek
derpybear
Sobek
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
161W - 144L
1,690 Elo+
Party 1
Jing Wei
Jing Wei
itzadoozi
Jing Wei
Level 160
God Stats
1W - 7L
1,312 SR
Queue Stats
469W - 455L
1,617 Elo+
Solo
Ymir
Ymir
nelsonmundella
Ymir
Level 108
God Stats
1W - 1L
1,636 SR
Queue Stats
320W - 218L
1,585 Elo+
Solo
Team Averages
Level 141
1,465 SR
1,603 Elo+

VS

Team Averages
Level 131
1,452 SR
1,566 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hooey98
Awilix
Level 151
God Stats
1W - 0L
1,250 SR
Queue Stats
66W - 61L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Stormdraggy
Ao Kuang
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 120L
1,671 Elo+
Solo
Anhur
Anhur
WKDInsignia
Anhur
Level 104
God Stats
3W - 1L
1,512 SR
Queue Stats
75W - 69L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GlaScyth
Discordia
18
10 / 4 / 9
11,431
762
28,124
11,237
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 12
10,133
676
20,300
13,775
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
derpybear
Sobek
17
5 / 6 / 13
11,345
756
9,937
24,198
28,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
itzadoozi
Jing Wei
19
1 / 3 / 17
10,599
707
13,181
14,095
7,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 5 / 17
10,517
701
12,564
19,847
26,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 3 / 12
11,799
787
12,831
27,525
27,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
 
Ares
18
3 / 6 / 12
11,523
768
8,730
19,939
25,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Hooey98
Awilix
18
6 / 8 / 11
11,490
766
11,523
19,684
11,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Stormdraggy
Ao Kuang
19
4 / 3 / 12
11,022
735
15,460
23,001
13,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 10
11,582
772
15,535
12,702
7,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
81
23
Kills
24
24
Deaths
23
68
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
3
12
3.33
W
Ares
 
Ares
3
6
12
1.5
L
Discordia
GlaScyth
Discordia
10
4
9
3.63
W
Awilix
Hooey98
Awilix
6
8
11
1.44
L
4
6
12
1.67
W
Ao Kuang
Stormdraggy
Ao Kuang
4
3
12
3.33
W
7
3
10
4
L
Sobek
derpybear
Sobek
5
6
13
1.92
L
Jing Wei
itzadoozi
Jing Wei
1
3
17
3.17
L
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,106
Damage
64,079
83,152
Taken
102,851
74,782
Mitigated
85,870
22,178
Healing
46,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,831
5,702
4,671
14,130
27,525
27,761
460
11,386
15,849
0
25,480
W
Ares
 
Ares
8,730
150
1,846
3,140
19,939
25,944
488
10,248
9,259
19,376
0
L
Discordia
GlaScyth
Discordia
28,124
2,008
687
1,814
11,237
5,511
523
3,178
8,059
44,785
0
W
Awilix
Hooey98
Awilix
11,523
4,160
1,576
4,388
19,684
11,345
1,764
8,002
11,608
0
25,918
L
20,300
8,917
445
1,570
13,775
6,847
995
4,529
9,246
0
39,028
W
Ao Kuang
Stormdraggy
Ao Kuang
15,460
3,587
1,237
12,788
23,001
13,717
1,652
12,361
10,396
32,186
0
W
15,535
7,531
87
2,731
12,702
7,103
4,160
7,363
5,114
0
32,874
L
Sobek
derpybear
Sobek
9,937
1,051
1,825
5,914
24,198
28,528
0
6,578
17,620
15,718
0
L
Jing Wei
itzadoozi
Jing Wei
13,181
10,081
2,425
4,720
14,095
7,288
36
2,453
11,642
0
34,207
L
12,564
2,000
334
2,444
19,847
26,608
28
7,452
12,395
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
57,416
145
Minions Killed
136
0
Camps Cleared
0
1,346,239
Distance Traveled
1,381,215
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,799
787
21
1
0
291,139
4
W
Ares
11,523
768
20
1
0
240,314
0
L
Discordia
11,431
762
41
3
0
279,171
3
W
Awilix
11,490
766
20
1
0
271,995
0
L
Medusa
10,133
676
37
2
0
257,438
0
W
Ao Kuang
11,022
735
41
3
0
313,270
0
W
Anhur
11,582
772
34
2
0
264,497
0
L
Sobek
11,345
756
13
1
0
278,022
3
L
Jing Wei
10,599
707
43
3
0
273,677
2
L
Ymir
10,517
701
11
1
0
257,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role