Player Matchup

Zeus
Zeus
DAYUUM TJ
Zeus
Level 95
God Stats
1W - 5L
1,189 SR
Queue Stats
275W - 277L
1,434 Elo+
Solo
Atlas
Atlas
DrCanerdes
Atlas
Level 121
God Stats
3W - 1L
1,414 SR
Queue Stats
62W - 62L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
Limfimdingi
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 1
Cupid
Cupid
coughingcloud
Cupid
Level 78
God Stats
1W - 1L
1,063 SR
Queue Stats
16W - 15L
1,403 Elo+
Solo
Kukulkan
Kukulkan
gelthashar
Kukulkan
Level 107
God Stats
1W - 2L
1,142 SR
Queue Stats
33W - 49L
1,334 Elo+
Party 1
Team Averages
Level 101
1,262 SR
1,415 Elo+

VS

Team Averages
Level 78
1,603 SR
1,390 Elo+
Zhong Kui
Zhong Kui
B1G R0ME
Zhong Kui
Level 129
God Stats
6W - 6L
1,540 SR
Queue Stats
227W - 244L
1,380 Elo+
Solo
Jing Wei
Jing Wei
GavelSkhadi
Jing Wei
Level 47
God Stats
3W - 2L
1,706 SR
Queue Stats
61W - 79L
1,386 Elo+
Party 2
Sol
Sol
Stryker56221
Sol
Level 66
God Stats
10W - 4L
1,524 SR
Queue Stats
128W - 133L
1,380 Elo+
Party 2
Olorun
Olorun
Xenrakul
Olorun
Level 85
God Stats
1W - 1L
1,743 SR
Queue Stats
146W - 168L
1,451 Elo+
Party 2
Bastet
Bastet
ZilchScorpion46
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 4 / 15
14,967
788
33,613
18,086
9,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
20
6 / 5 / 19
14,592
768
16,318
43,295
51,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Limfimdingi
Sun Wukong
20
14 / 4 / 19
15,091
794
28,691
33,127
25,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 5
9,155
482
3,055
5,773
2,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
gelthashar
Kukulkan
20
6 / 4 / 26
14,694
773
26,794
13,830
8,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B1G R0ME
Zhong Kui
10
4 / 2 / 0
9,654
508
4,621
5,011
3,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GavelSkhadi
Jing Wei
16
1 / 13 / 5
10,625
559
10,176
24,441
10,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 8 / 7
13,856
729
26,598
31,203
13,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Xenrakul
Olorun
20
3 / 9 / 7
12,536
660
21,846
30,582
18,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 7 / 8
12,507
658
14,590
22,890
10,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
39
Kills
18
20
Deaths
39
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
B1G R0ME
Zhong Kui
4
2
0
2
W
Zeus
13
4
15
5.13
W
Atlas
6
5
19
3.1
L
Jing Wei
GavelSkhadi
Jing Wei
1
13
5
0.27
W
Sun Wukong
Limfimdingi
Sun Wukong
14
4
19
5.88
L
7
8
7
1.31
L
Olorun
Xenrakul
Olorun
3
9
7
0.72
L
3
7
8
1
W
0
3
5
0.83
W
Kukulkan
gelthashar
Kukulkan
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,471
Damage
77,831
114,111
Taken
114,127
97,190
Mitigated
56,233
54,448
Healing
42,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
B1G R0ME
Zhong Kui
4,621
176
319
1,119
5,011
3,084
0
2,912
2,099
7,574
0
W
Zeus
33,613
3,757
2,963
4,731
18,086
9,740
1,503
8,643
9,353
66,118
0
W
Atlas
16,318
5,949
1,480
17,328
43,295
51,051
826
18,935
24,192
27,540
0
L
Jing Wei
GavelSkhadi
Jing Wei
10,176
7,342
1,271
1,967
24,441
10,515
266
17,332
7,109
0
21,660
W
Sun Wukong
Limfimdingi
Sun Wukong
28,691
2,130
4,880
15,488
33,127
25,775
3,906
14,797
18,234
0
52,836
L
26,598
11,069
704
13,357
31,203
13,903
600
21,786
9,417
57,201
0
L
Olorun
Xenrakul
Olorun
21,846
9,842
4,026
12,516
30,582
18,214
505
20,474
10,108
43,911
0
L
14,590
4,326
2,179
5,199
22,890
10,517
508
14,221
8,669
0
27,226
W
3,055
1,069
1,839
1,053
5,773
2,553
592
3,120
2,605
0
6,609
W
Kukulkan
gelthashar
Kukulkan
26,794
2,626
2,887
1,799
13,830
8,071
2,313
7,168
6,662
53,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,499
Gold Earned
59,178
213
Minions Killed
161
0
Camps Cleared
0
1,550,716
Distance Traveled
1,278,326
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,654
508
7
0
0
99,052
0
W
Zeus
14,967
788
64
3
0
325,120
0
W
Atlas
14,592
768
21
1
0
363,394
1
L
Jing Wei
10,625
559
23
1
0
271,525
0
W
Sun Wukong
15,091
794
47
2
0
399,705
0
L
Sol
13,856
729
59
3
0
276,671
0
L
Olorun
12,536
660
41
2
0
271,305
0
L
Bastet
12,507
658
31
2
0
359,773
1
W
Cupid
9,155
482
5
0
0
146,029
0
W
Kukulkan
14,694
773
76
4
0
316,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role