Player Matchup

Neith
Neith
Asuramen
Neith
Level 47
God Stats
1W - 3L
1,703 SR
Queue Stats
18W - 13L
1,558 Elo+
Party 1
King Arthur
King Arthur
CrowCrowCrowCrow
King Arthur
Level 104
God Stats
7W - 2L
1,688 SR
Queue Stats
17W - 6L
1,658 Elo+
Party 1
Thor
Thor
MrKrixpy
Thor
Level 140
God Stats
2W - 2L
1,536 SR
Queue Stats
40W - 27L
1,548 Elo+
Party 1
Chang'e
Chang'e
Sploobuns
Chang'e
Level 153
God Stats
7W - 3L
1,592 SR
Queue Stats
44W - 29L
1,556 Elo+
Party 1
Ganesha
Ganesha
weissrat
Ganesha
Level 57
God Stats
13W - 4L
1,617 SR
Queue Stats
25W - 14L
1,507 Elo+
Party 1
Team Averages
Level 100
1,627 SR
1,565 Elo+

VS

Team Averages
Level 65
1,569 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Buttclapius
Gilgamesh
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tyniner
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yolo95hr
Tsukuyomi
Level 147
God Stats
37W - 27L
1,591 SR
Queue Stats
235W - 244L
1,442 Elo+
Solo
Ymir
Ymir
jbrew94
Ymir
Level 12
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
l2l Rocket
Neith
Level 128
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asuramen
Neith
12
2 / 1 / 6
7,240
517
9,868
6,186
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
CrowCrowCrowCrow
King Arthur
14
4 / 0 / 6
8,433
602
8,735
10,887
8,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
8 / 1 / 4
8,776
627
7,092
11,667
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Sploobuns
Chang'e
15
6 / 0 / 1
9,104
650
8,875
8,659
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
weissrat
Ganesha
12
0 / 0 / 9
7,699
550
2,627
9,707
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buttclapius
Gilgamesh
10
0 / 7 / 0
5,982
427
3,840
11,959
5,199
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Tyniner
Chang'e
11
0 / 5 / 0
6,454
461
4,332
12,352
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Yolo95hr
Tsukuyomi
12
2 / 4 / 0
7,551
539
5,738
11,049
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
jbrew94
Ymir
10
0 / 3 / 0
5,392
385
1,984
11,600
6,284
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
10
0 / 2 / 0
6,043
432
5,885
6,085
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
20
Kills
2
2
Deaths
21
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Asuramen
Neith
2
1
6
5
L
Gilgamesh
Buttclapius
Gilgamesh
0
7
0
0
W
King Arthur
CrowCrowCrowCrow
King Arthur
4
0
6
7
W
Thor
8
1
4
10
W
Chang'e
Sploobuns
Chang'e
6
0
1
6.5
L
Chang'e
Tyniner
Chang'e
0
5
0
0
L
Tsukuyomi
Yolo95hr
Tsukuyomi
2
4
0
0.5
L
Ymir
jbrew94
Ymir
0
3
0
0
L
Neith
0
2
0
0
W
Ganesha
weissrat
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
21,779
47,106
Taken
53,045
30,226
Mitigated
22,850
13,742
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asuramen
Neith
9,868
5,616
0
1,961
6,186
2,515
309
694
5,492
0
46,235
L
Gilgamesh
Buttclapius
Gilgamesh
3,840
513
0
1,414
11,959
5,199
0
0
11,959
0
30,100
W
King Arthur
CrowCrowCrowCrow
King Arthur
8,735
1,026
0
3,410
10,887
8,872
0
472
10,415
0
54,218
W
Thor
7,092
1,480
0
500
11,667
4,923
174
584
11,083
0
65,799
W
Chang'e
Sploobuns
Chang'e
8,875
652
1,301
4,146
8,659
3,996
296
3,163
5,496
74,629
0
L
Chang'e
Tyniner
Chang'e
4,332
947
150
2,937
12,352
4,569
0
6,662
5,384
50,417
0
L
Tsukuyomi
Yolo95hr
Tsukuyomi
5,738
1,871
0
3,810
11,049
4,203
0
1,473
9,488
0
45,782
L
Ymir
jbrew94
Ymir
1,984
643
0
1,650
11,600
6,284
0
1,896
9,700
14,929
0
L
Neith
5,885
2,259
0
1,477
6,085
2,595
0
1,057
5,012
0
50,373
W
Ganesha
weissrat
Ganesha
2,627
342
236
2,188
9,707
9,920
0
1,403
8,304
23,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
31,422
459
Minions Killed
328
0
Camps Cleared
0
1,346,837
Distance Traveled
1,259,352
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,240
517
110
8
0
244,581
2
L
Gilgamesh
5,982
427
49
4
0
261,278
2
W
King Arthur
8,433
602
88
6
0
268,944
1
W
Thor
8,776
627
99
7
0
266,629
1
W
Chang'e
9,104
650
157
11
0
290,936
6
L
Chang'e
6,454
461
84
6
0
226,361
0
L
Tsukuyomi
7,551
539
86
6
0
251,395
2
L
Ymir
5,392
385
26
2
0
250,069
1
L
Neith
6,043
432
83
6
0
270,249
4
W
Ganesha
7,699
550
5
0
0
275,747
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role