Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
PineapplePir8
Chernobog
Level 104
God Stats
9W - 1L
1,481 SR
Queue Stats
71W - 60L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Sir Churro
Sylvanus
Level 102
God Stats
25W - 15L
1,446 SR
Queue Stats
70W - 63L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Venom2209
Ah Puch
Level 124
God Stats
16W - 18L
1,412 SR
Queue Stats
364W - 457L
1,394 Elo+
Party 3
Nike
Nike
saumamon
Nike
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 119L
1,460 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,454 Elo+

VS

Team Averages
Level 70
1,532 SR
1,442 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DRAKOTG300
Tyr
Level 107
God Stats
3W - 3L
1,788 SR
Queue Stats
28W - 28L
1,442 Elo+
Solo
Nike
Nike
IAmHitz
Nike
Level 56
God Stats
15W - 10L
1,631 SR
Queue Stats
74W - 66L
1,442 Elo+
Party 4
Danzaburou
Danzaburou
MicahA1
Danzaburou
Level 41
God Stats
6W - 9L
1,517 SR
Queue Stats
37W - 52L
1,421 Elo+
Party 4
Scylla
Scylla
UnlimitedxIQ
Scylla
Level 76
God Stats
3W - 8L
1,225 SR
Queue Stats
115W - 119L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
11 / 1 / 5
11,037
649
14,581
13,676
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
PineapplePir8
Chernobog
16
5 / 2 / 4
10,476
616
9,666
11,825
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Sir Churro
Sylvanus
12
2 / 4 / 9
8,208
483
11,452
16,601
9,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Venom2209
Ah Puch
11
0 / 6 / 5
7,659
451
6,326
12,235
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
2 / 1 / 5
9,479
558
10,250
15,950
12,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 6 / 1
8,656
509
9,226
17,724
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
8,687
511
10,621
17,800
13,524
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
IAmHitz
Nike
11
0 / 3 / 7
7,100
418
6,714
15,178
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MicahA1
Danzaburou
12
1 / 4 / 1
7,635
449
4,493
10,312
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
3 / 4 / 2
8,524
501
10,017
10,387
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
12
14
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
5
13.5
L
Bakasura
 
Bakasura
6
6
1
1.08
L
2
3
0
0.67
L
Nike
IAmHitz
Nike
0
3
7
1.17
L
Danzaburou
MicahA1
Danzaburou
1
4
1
0.38
W
Chernobog
PineapplePir8
Chernobog
5
2
4
3.5
W
Sylvanus
Sir Churro
Sylvanus
2
4
9
1.63
L
Scylla
3
4
2
1
W
Ah Puch
Venom2209
Ah Puch
0
6
5
0.42
W
Nike
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,275
Damage
41,071
70,287
Taken
71,401
37,534
Mitigated
43,830
26,377
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,581
9,286
0
2,364
13,676
5,906
1,915
733
12,184
0
108,724
L
Bakasura
 
Bakasura
9,226
5,605
0
5,336
17,724
9,328
0
3,874
13,340
0
64,991
L
10,621
1,614
0
6,319
17,800
13,524
0
1,953
15,847
0
71,475
L
Nike
IAmHitz
Nike
6,714
401
261
2,133
15,178
12,282
0
5,346
9,832
0
20,602
L
Danzaburou
MicahA1
Danzaburou
4,493
1,937
91
2,649
10,312
4,515
0
1,123
9,189
0
51,747
W
Chernobog
PineapplePir8
Chernobog
9,666
5,143
0
2,486
11,825
4,880
3,490
604
11,221
0
83,361
W
Sylvanus
Sir Churro
Sylvanus
11,452
3,440
4,153
7,945
16,601
9,696
1,904
3,234
12,727
39,547
8,703
L
Scylla
10,017
1,259
0
500
10,387
4,181
28
3,931
6,456
51,062
0
W
Ah Puch
Venom2209
Ah Puch
6,326
146
109
2,468
12,235
4,803
662
4,484
6,991
37,034
0
W
Nike
10,250
1,902
0
6,852
15,950
12,249
742
962
14,584
0
65,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
40,602
548
Minions Killed
446
0
Camps Cleared
0
1,776,914
Distance Traveled
1,729,355
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,037
649
161
9
0
466,580
5
L
Bakasura
8,656
509
118
7
0
385,714
1
L
Tyr
8,687
511
122
7
0
349,633
2
L
Nike
7,100
418
19
1
0
355,855
4
L
Danzaburou
7,635
449
89
5
0
330,788
3
W
Chernobog
10,476
616
138
8
0
343,714
3
W
Sylvanus
8,208
483
77
5
0
309,250
5
L
Scylla
8,524
501
98
6
0
307,365
1
W
Ah Puch
7,659
451
56
3
0
314,361
2
W
Nike
9,479
558
116
7
0
343,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role