Player Matchup

Thanatos
Thanatos
RedneckNation86
Thanatos
Level 68
God Stats
13W - 19L
1,405 SR
Queue Stats
198W - 223L
1,349 Elo+
Party 3
Anubis
Anubis
VENIIIVIDIIIVICI
Anubis
Level 101
God Stats
50W - 34L
1,544 SR
Queue Stats
321W - 340L
1,375 Elo+
Solo
Nu Wa
Nu Wa
alexzand6er
Nu Wa
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
31W - 60L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
hG Evolved
Cthulhu
Level 40
God Stats
10W - 12L
1,616 SR
Queue Stats
114W - 94L
1,453 Elo+
Party 3
Rama
Rama
war214rior
Rama
Level 47
God Stats
2W - 3L
1,441 SR
Queue Stats
112W - 152L
1,354 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,353 Elo+

VS

Team Averages
Level 63
1,353 SR
1,345 Elo+
Chaac
Chaac
BlackyChan_78
Chaac
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 133L
1,329 Elo+
Solo
Janus
Janus
Daitxryx
Janus
Level 86
God Stats
1W - 3L
1,172 SR
Queue Stats
130W - 127L
1,363 Elo+
Party 2
Ganesha
Ganesha
HiImNoahJ
Ganesha
Level 85
God Stats
4W - 0L
1,851 SR
Queue Stats
161W - 130L
1,461 Elo+
Party 2
Arachne
Arachne
Inclxde
Arachne
Level 61
God Stats
15W - 6L
1,050 SR
Queue Stats
128W - 119L
1,355 Elo+
Party 2
Izanami
Izanami
xlReactivelx
Izanami
Level 18
God Stats
9W - 5L
1,193 SR
Queue Stats
14W - 9L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 2 / 2
8,402
442
4,564
13,566
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 1
9,724
512
11,370
13,602
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
8,174
430
12,129
14,585
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
hG Evolved
Cthulhu
12
1 / 7 / 5
8,350
439
6,483
21,070
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
7,780
409
10,174
15,240
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
9,288
489
10,149
23,892
12,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Daitxryx
Janus
16
3 / 1 / 9
10,107
532
8,961
9,584
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
HiImNoahJ
Ganesha
14
0 / 1 / 12
9,719
512
6,987
14,532
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Inclxde
Arachne
18
17 / 1 / 4
11,651
613
17,676
18,465
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xlReactivelx
Izanami
14
4 / 4 / 7
8,897
468
10,822
12,183
5,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
25
25
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Janus
Daitxryx
Janus
3
1
9
7.5
W
Ganesha
HiImNoahJ
Ganesha
0
1
12
6
W
Arachne
Inclxde
Arachne
17
1
4
19
L
Thanatos
3
2
2
2
L
1
5
1
0.3
L
2
6
1
0.42
L
Cthulhu
hG Evolved
Cthulhu
1
7
5
0.5
L
2
5
3
0.7
W
Izanami
xlReactivelx
Izanami
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,720
Damage
54,595
78,063
Taken
78,656
47,763
Mitigated
44,658
24,147
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,149
1,697
184
12,742
23,892
12,158
1,504
12,653
11,239
0
49,582
W
Janus
Daitxryx
Janus
8,961
826
178
3,187
9,584
4,171
1,362
2,538
7,046
79,514
0
W
Ganesha
HiImNoahJ
Ganesha
6,987
953
0
3,804
14,532
15,492
327
3,218
11,314
34,149
0
W
Arachne
Inclxde
Arachne
17,676
12,177
0
4,365
18,465
7,693
2,554
7,647
10,818
0
77,982
L
Thanatos
4,564
801
0
10,148
13,566
5,172
0
2,365
11,069
0
44,111
L
11,370
908
0
5,124
13,602
8,131
462
1,358
12,130
86,535
0
L
12,129
5,028
0
1,831
14,585
5,713
609
3,161
11,194
47,322
0
L
Cthulhu
hG Evolved
Cthulhu
6,483
421
207
2,102
21,070
22,789
0
5,662
15,238
36,587
0
L
10,174
7,875
0
4,735
15,240
5,958
240
3,384
11,828
0
48,010
W
Izanami
xlReactivelx
Izanami
10,822
8,619
0
4,224
12,183
5,144
3,492
5,421
6,762
0
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
49,662
431
Minions Killed
465
0
Camps Cleared
0
1,647,441
Distance Traveled
1,871,466
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,288
489
88
5
0
368,827
1
W
Janus
10,107
532
135
7
0
375,303
9
W
Ganesha
9,719
512
9
0
0
378,462
4
W
Arachne
11,651
613
94
5
0
410,343
11
L
Thanatos
8,402
442
83
4
0
404,870
2
L
Anubis
9,724
512
151
8
0
282,765
0
L
Nu Wa
8,174
430
67
4
0
290,322
2
L
Cthulhu
8,350
439
56
3
0
347,748
0
L
Rama
7,780
409
74
4
0
321,736
0
W
Izanami
8,897
468
139
7
0
338,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role