Player Matchup

Arachne
Arachne
ALWAYS KILLZ
Arachne
Level 88
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 7L
1,227 Elo+
Party 1
Tyr
Tyr
DevoutEvil
Tyr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,666 Elo+
Party 2
Artemis
Artemis
Jorbeed
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,099 Elo+
Party 2
Xing Tian
Xing Tian
K4N3
Xing Tian
Level 113
God Stats
1W - 1L
1,468 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 1
Hades
Hades
VLADlockhart
Hades
Level 159
God Stats
6W - 3L
1,567 SR
Queue Stats
58W - 64L
1,444 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,380 Elo+

VS

Team Averages
Level 97
1,466 SR
1,377 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Ahrïmän
Cliodhna
Level 102
God Stats
21W - 32L
1,454 SR
Queue Stats
24W - 43L
1,397 Elo+
Solo
Medusa
Medusa
KingKuroKuma
Medusa
Level 157
God Stats
7W - 3L
1,613 SR
Queue Stats
201W - 236L
1,376 Elo+
Solo
Sol
Sol
Slime_Sensei937
Sol
Level 29
God Stats
11W - 20L
1,343 SR
Queue Stats
13W - 26L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
gritbootyeater31
Gilgamesh
Level 87
God Stats
34W - 50L
1,419 SR
Queue Stats
36W - 62L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALWAYS KILLZ
Arachne
15
3 / 5 / 6
8,463
846
11,787
12,788
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 6 / 5
7,586
759
10,851
14,732
15,122
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Jorbeed
Artemis
14
2 / 4 / 6
7,615
762
12,286
10,280
4,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
K4N3
Xing Tian
12
1 / 5 / 2
7,131
713
4,443
13,421
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 5
8,037
804
9,091
14,094
7,463
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 0 / 10
8,677
868
4,921
9,215
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Ahrïmän
Cliodhna
17
10 / 0 / 7
9,294
929
13,528
10,470
5,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
2 / 1 / 12
8,389
839
10,107
9,822
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 6 / 10
9,218
922
12,016
14,967
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
12
0 / 4 / 9
6,916
692
5,084
15,183
12,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
11
Kills
22
23
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
10
7
L
Arachne
ALWAYS KILLZ
Arachne
3
5
6
1.2
W
Cliodhna
Ahrïmän
Cliodhna
10
0
7
13.5
L
2
6
5
0.75
L
Artemis
Jorbeed
Artemis
2
4
6
1.25
L
Xing Tian
K4N3
Xing Tian
1
5
2
0.4
W
Medusa
2
1
12
8
W
8
6
10
2.17
L
3
3
5
1.83
W
Gilgamesh
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,458
Damage
45,656
65,315
Taken
59,657
44,864
Mitigated
38,920
14,091
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,921
643
1,802
4,141
9,215
8,177
78
2,310
6,905
20,696
0
L
Arachne
ALWAYS KILLZ
Arachne
11,787
7,449
0
2,732
12,788
8,252
97
3,098
9,690
0
33,164
W
Cliodhna
Ahrïmän
Cliodhna
13,528
2,159
0
2,958
10,470
5,833
251
2,522
7,948
0
28,024
L
10,851
1,428
0
2,036
14,732
15,122
0
4,137
10,595
0
16,921
L
Artemis
Jorbeed
Artemis
12,286
6,741
426
2,101
10,280
4,855
0
4,203
6,077
0
36,894
L
Xing Tian
K4N3
Xing Tian
4,443
196
127
2,059
13,421
9,172
0
1,095
12,326
11,541
0
W
Medusa
10,107
5,750
0
579
9,822
4,368
418
1,560
8,262
0
41,237
W
12,016
4,870
0
4,127
14,967
7,864
986
3,977
10,990
25,130
2,431
L
9,091
1,279
572
4,038
14,094
7,463
48
3,168
10,926
27,519
0
W
Gilgamesh
5,084
1,635
321
844
15,183
12,678
278
3,165
12,018
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
42,494
173
Minions Killed
195
0
Camps Cleared
0
1,059,869
Distance Traveled
1,086,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,677
868
42
4
0
219,544
1
L
Arachne
8,463
846
61
6
0
246,381
0
W
Cliodhna
9,294
929
32
3
0
243,049
0
L
Tyr
7,586
759
18
2
0
204,765
0
L
Artemis
7,615
762
39
4
0
188,586
0
L
Xing Tian
7,131
713
11
1
0
216,768
0
W
Medusa
8,389
839
69
7
0
194,843
1
W
Sol
9,218
922
45
5
0
202,780
1
L
Hades
8,037
804
44
4
0
203,369
0
W
Gilgamesh
6,916
692
7
1
0
226,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role