Player Matchup

Cthulhu
Cthulhu
BecomeJazz
Cthulhu
Level 48
God Stats
8W - 6L
1,420 SR
Queue Stats
51W - 58L
1,383 Elo+
Solo
Amaterasu
Amaterasu
InvictusxAnimus
Amaterasu
Level 95
God Stats
4W - 7L
1,424 SR
Queue Stats
61W - 53L
1,357 Elo+
Solo
Cupid
Cupid
SPARTAN OO2
Cupid
Level 66
God Stats
16W - 21L
1,408 SR
Queue Stats
256W - 291L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
SRT Slinger
Ao Kuang
Level 109
God Stats
16W - 14L
1,425 SR
Queue Stats
243W - 226L
1,419 Elo+
Solo
Ares
Ares
warriorbeast837
Ares
Level 108
God Stats
12W - 16L
1,417 SR
Queue Stats
293W - 301L
1,306 Elo+
Solo
Team Averages
Level 85
1,419 SR
1,375 Elo+

VS

Team Averages
Level 69
1,363 SR
1,298 Elo+
Neith
Neith
GladosGautama
Neith
Level 136
God Stats
41W - 44L
1,512 SR
Queue Stats
168W - 170L
1,474 Elo+
Solo
Fenrir
Fenrir
Justamlcrowave
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,305 Elo+
Party 1
Hera
Hera
Yun3108
Hera
Level 108
God Stats
26W - 28L
1,491 SR
Queue Stats
124W - 131L
1,400 Elo+
Solo
Bellona
Bellona
colaxby
Bellona
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 4L
1,054 Elo+
Party 1
Ares
Ares
froglogman_jpg
Ares
Level 28
God Stats
1W - 10L
1,137 SR
Queue Stats
33W - 51L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BecomeJazz
Cthulhu
11
3 / 2 / 2
7,177
552
5,769
11,506
6,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
InvictusxAnimus
Amaterasu
13
5 / 0 / 3
8,736
672
4,551
8,892
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 0
6,539
503
4,771
8,458
3,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SRT Slinger
Ao Kuang
14
8 / 1 / 3
8,668
667
6,643
11,826
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 2
6,455
497
4,585
8,343
8,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,129
471
5,657
7,404
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 4
6,130
472
5,546
10,557
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Yun3108
Hera
12
4 / 4 / 0
7,532
579
7,119
7,169
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
colaxby
Bellona
7
0 / 6 / 0
5,206
400
2,095
8,077
4,541
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 0 / 3
6,501
500
2,587
7,297
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
5
6
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BecomeJazz
Cthulhu
3
2
2
2
L
1
3
2
0.67
W
Amaterasu
InvictusxAnimus
Amaterasu
5
0
3
6.5
L
0
5
4
0.4
W
2
2
0
1
W
Ao Kuang
SRT Slinger
Ao Kuang
8
1
3
9.5
L
Hera
Yun3108
Hera
4
4
0
1
L
Bellona
colaxby
Bellona
0
6
0
0
L
0
0
3
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,319
Damage
23,004
49,025
Taken
40,504
29,341
Mitigated
19,727
14,654
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BecomeJazz
Cthulhu
5,769
1,274
170
1,449
11,506
6,145
0
2,800
8,706
39,154
0
L
5,657
1,801
0
1,110
7,404
2,377
2,107
2,865
4,539
0
45,781
W
Amaterasu
InvictusxAnimus
Amaterasu
4,551
1,919
0
4,613
8,892
6,735
2,689
150
8,742
0
52,678
L
5,546
1,730
0
2,740
10,557
4,302
136
5,512
5,045
0
37,176
W
4,771
2,772
164
3,388
8,458
3,268
680
1,970
6,488
0
44,717
W
Ao Kuang
SRT Slinger
Ao Kuang
6,643
1,548
0
4,270
11,826
4,922
0
2,750
9,076
64,395
0
L
Hera
Yun3108
Hera
7,119
3,044
0
500
7,169
3,295
524
4,294
2,875
50,623
0
L
Bellona
colaxby
Bellona
2,095
941
0
143
8,077
4,541
0
1,075
7,002
0
13,547
L
2,587
294
0
1,011
7,297
5,212
386
3,251
4,046
16,290
0
W
4,585
135
0
600
8,343
8,271
202
2,036
6,307
28,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
31,498
369
Minions Killed
263
0
Camps Cleared
0
1,288,432
Distance Traveled
1,130,446
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,177
552
65
5
0
280,421
1
L
Neith
6,129
471
89
7
0
221,798
0
W
Amaterasu
8,736
672
100
8
0
259,733
0
L
Fenrir
6,130
472
54
4
0
264,716
0
W
Cupid
6,539
503
71
5
0
221,240
4
W
Ao Kuang
8,668
667
98
8
0
274,546
0
L
Hera
7,532
579
85
7
0
197,809
0
L
Bellona
5,206
400
20
2
0
183,728
0
L
Ares
6,501
500
15
1
0
262,395
0
W
Ares
6,455
497
35
3
0
252,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role