Player Matchup

Hel
Hel
Gold V
 
Hel
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Aikadei
Danzaburou
Platinum V
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 6L
1,925 MMR
Party 1
Skadi
Skadi
Bronze III
HeroesWhoFail
Skadi
Bronze III
Level 84
God Stats
2W - 0L
1,754 SR
Queue Stats
4W - 2L
1,486 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,585 SR
1,637 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,566 SR
1,399 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
TSM rfaide
Jing Wei
Bronze III
Level 42
God Stats
0W - 1L
1,418 SR
Queue Stats
19W - 26L
1,400 MMR
Party 2
Hades
Hades
Silver III
Tyler02113986
Hades
Silver III
Level 42
God Stats
4W - 2L
1,781 SR
Queue Stats
46W - 51L
1,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 2 / 5
8,516
710
6,432
7,795
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Aikadei
Danzaburou
14
4 / 2 / 4
8,926
744
13,302
9,839
4,821
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 6
8,565
714
10,984
5,549
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
VulcanZeusAtlasBacchusBastet

VS

Bans
ChaacPoseidonYmirMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 2
7,352
613
3,565
10,871
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TSM rfaide
Jing Wei
11
3 / 3 / 1
7,895
658
6,821
9,076
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,648
637
5,576
13,956
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
5
2.25
L
Khepri
 
Khepri
1
1
2
2
W
Danzaburou
Aikadei
Danzaburou
4
2
4
3
W
2
0
6
5
L
Jing Wei
TSM rfaide
Jing Wei
3
3
1
1.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
15,962
23,183
Taken
33,903
10,856
Mitigated
24,307
10,408
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,432
455
2,922
3,875
7,795
3,507
827
4,367
3,428
28,620
0
L
Khepri
 
Khepri
3,565
120
448
794
10,871
10,987
0
2,212
8,379
11,877
0
W
Danzaburou
Aikadei
Danzaburou
13,302
4,881
0
3,211
9,839
4,821
1,827
2,972
6,867
0
39,052
W
10,984
5,721
0
400
5,549
2,528
622
2,314
3,235
0
23,028
L
Jing Wei
TSM rfaide
Jing Wei
6,821
4,528
0
813
9,076
3,499
70
2,408
6,434
0
25,129
L
5,576
298
267
2,887
13,956
9,821
0
1,391
12,498
31,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
22,895
148
Minions Killed
142
8
Camps Cleared
3
669,901
Distance Traveled
642,699
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,516
710
74
6
4
223,614
1
L
Khepri
7,352
613
22
2
0
207,323
3
W
Danzaburou
8,926
744
46
4
4
215,164
1
W
Skadi
8,565
714
28
2
0
231,123
5
L
Jing Wei
7,895
658
38
3
1
243,749
4
L
Hades
7,648
637
82
7
2
191,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role