Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gilchrs
Loki
Level 153
God Stats
1W - 0L
1,409 SR
Queue Stats
40W - 22L
1,613 Elo+
Party 2
Guan Yu
Guan Yu
HaZìn
Guan Yu
Level 147
God Stats
4W - 1L
2,043 SR
Queue Stats
55W - 34L
1,727 Elo+
Party 2
Agni
Agni
Tropiiks
Agni
Level 124
God Stats
1W - 0L
1,338 SR
Queue Stats
8W - 6L
1,562 Elo+
Party 2
Ullr
Ullr
ºOmniº
Ullr
Level 123
God Stats
2W - 1L
1,319 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 2
Team Averages
Level 140
1,522 SR
1,603 Elo+

VS

Team Averages
Level 113
1,433 SR
1,532 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fuaijin
Hades
Level 98
God Stats
13W - 15L
1,108 SR
Queue Stats
246W - 316L
1,480 Elo+
Party 1
Anhur
Anhur
Sneakergeek
Anhur
Level 106
God Stats
2W - 2L
1,470 SR
Queue Stats
15W - 6L
1,644 Elo+
Party 3
Heimdallr
Heimdallr
iDxKrypton
Heimdallr
Level 114
God Stats
4W - 3L
1,513 SR
Queue Stats
26W - 22L
1,560 Elo+
Party 3
Loki
Loki
mrkol
Loki
Level 145
God Stats
769W - 644L
1,577 SR
Queue Stats
1,279W - 1,355L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
15 / 0 / 9
12,198
1,220
20,360
7,070
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Gilchrs
Loki
17
4 / 2 / 17
10,707
1,071
12,121
10,890
4,489
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
HaZìn
Guan Yu
17
4 / 0 / 20
10,888
1,089
15,364
16,084
20,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
17
1 / 1 / 20
10,781
1,078
12,015
6,246
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ullr
17
5 / 1 / 19
11,367
1,137
20,137
10,374
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 4 / 3
10,382
1,038
7,132
19,631
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Fuaijin
Hades
15
0 / 8 / 1
9,385
939
8,587
20,740
11,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 3
9,539
954
11,195
19,967
6,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
iDxKrypton
Heimdallr
15
0 / 6 / 2
9,238
924
7,118
14,935
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
mrkol
Loki
15
4 / 6 / 0
10,197
1,020
10,433
12,041
4,496
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
29
Kills
4
4
Deaths
29
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
15
0
9
19.5
L
Sobek
 
Sobek
0
4
3
0.38
L
Hades
Fuaijin
Hades
0
8
1
0.06
W
Loki
Gilchrs
Loki
4
2
17
6.25
W
Guan Yu
HaZìn
Guan Yu
4
0
20
14
L
0
5
3
0.3
W
Agni
1
1
20
11
L
Heimdallr
iDxKrypton
Heimdallr
0
6
2
0.17
L
Loki
mrkol
Loki
4
6
0
0.67
W
Ullr
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,997
Damage
44,465
50,664
Taken
87,314
35,447
Mitigated
50,979
19,456
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,360
2,098
757
1,459
7,070
2,854
0
2,437
4,633
30,870
0
L
Sobek
 
Sobek
7,132
485
121
3,927
19,631
22,848
0
9,765
9,603
18,740
0
L
Hades
Fuaijin
Hades
8,587
180
63
3,669
20,740
11,165
0
8,157
12,380
37,511
0
W
Loki
Gilchrs
Loki
12,121
3,260
0
400
10,890
4,489
0
2,191
8,699
0
22,920
W
Guan Yu
HaZìn
Guan Yu
15,364
2,269
8,686
7,226
16,084
20,931
0
5,996
10,088
0
23,075
L
11,195
5,594
0
1,049
19,967
6,584
0
4,858
14,995
0
29,272
W
Agni
12,015
1,504
0
889
6,246
2,427
0
2,194
4,052
44,850
0
L
Heimdallr
iDxKrypton
Heimdallr
7,118
4,042
0
250
14,935
5,886
0
5,288
9,609
0
32,076
L
Loki
mrkol
Loki
10,433
1,015
0
0
12,041
4,496
0
3,604
8,352
0
17,497
W
Ullr
20,137
8,436
0
39
10,374
4,746
0
2,901
7,473
0
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
48,741
200
Minions Killed
186
11
Camps Cleared
5
1,159,526
Distance Traveled
857,610
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,198
1,220
28
3
3
227,076
0
L
Sobek
10,382
1,038
24
2
0
174,448
0
L
Hades
9,385
939
61
6
0
167,089
0
W
Loki
10,707
1,071
26
3
1
214,525
3
W
Guan Yu
10,888
1,089
15
2
1
298,092
0
L
Anhur
9,539
954
60
6
1
181,007
0
W
Agni
10,781
1,078
87
9
0
207,389
0
L
Heimdallr
9,238
924
37
4
4
156,947
3
L
Loki
10,197
1,020
4
0
0
178,119
0
W
Ullr
11,367
1,137
44
4
6
212,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role