Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Shark5layr
Cerberus
Level 107
God Stats
6W - 0L
1,818 SR
Queue Stats
198W - 199L
1,496 Elo+
Solo
King Arthur
King Arthur
Swamp_Witch_666
King Arthur
Level 128
God Stats
3W - 1L
1,739 SR
Queue Stats
216W - 223L
1,549 Elo+
Party 1
He Bo
He Bo
TjMaxx__Hookker
He Bo
Level 128
God Stats
5W - 7L
1,362 SR
Queue Stats
301W - 293L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
drkikarito
Xing Tian
Level 89
God Stats
1W - 2L
1,334 SR
Queue Stats
76W - 53L
1,558 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,525 Elo+

VS

Team Averages
Level 110
1,587 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Enrich165
Fafnir
Level 123
God Stats
0W - 1L
1,545 SR
Queue Stats
36W - 28L
1,530 Elo+
Party 2
Bakasura
Bakasura
MarcusVGR
Bakasura
Level 109
God Stats
1W - 1L
1,743 SR
Queue Stats
35W - 28L
1,522 Elo+
Party 2
Geb
Geb
Silpancho
Geb
Level 46
God Stats
2W - 1L
1,648 SR
Queue Stats
25W - 16L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 1 / 6
5,708
1,142
4,404
2,209
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Shark5layr
Cerberus
11
1 / 1 / 8
6,094
1,219
3,238
7,965
6,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Swamp_Witch_666
King Arthur
11
1 / 1 / 8
6,125
1,225
3,309
6,455
4,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 5
6,736
1,347
5,639
2,129
1,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
drkikarito
Xing Tian
12
2 / 0 / 7
6,681
1,336
2,337
6,981
5,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 3 / 1
5,338
1,068
3,642
6,552
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
 
Cerberus
8
0 / 2 / 2
4,625
925
2,711
3,994
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
Enrich165
Fafnir
6
0 / 2 / 1
4,636
927
1,256
3,762
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
MarcusVGR
Bakasura
7
0 / 1 / 0
4,686
937
803
2,661
2,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 2
4,848
970
1,966
4,790
3,580
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
10
Kills
2
3
Deaths
10
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
6
4
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
L
Cerberus
 
Cerberus
0
2
2
0.5
L
Fafnir
Enrich165
Fafnir
0
2
1
0.25
L
Bakasura
MarcusVGR
Bakasura
0
1
0
0
W
Cerberus
Shark5layr
Cerberus
1
1
8
5
L
0
2
2
0.5
W
King Arthur
Swamp_Witch_666
King Arthur
1
1
8
5
W
5
0
5
7.5
W
Xing Tian
drkikarito
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
10,378
25,739
Taken
21,759
19,620
Mitigated
17,638
7,832
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,404
688
0
168
2,209
976
481
1,273
936
10,439
0
L
Ao Kuang
 
Ao Kuang
3,642
398
107
2,063
6,552
3,507
0
4,668
1,884
8,012
0
L
Cerberus
 
Cerberus
2,711
157
0
480
3,994
4,303
0
3,088
906
5,128
0
L
Fafnir
Enrich165
Fafnir
1,256
478
68
475
3,762
4,019
0
2,936
826
2,524
0
L
Bakasura
MarcusVGR
Bakasura
803
671
305
823
2,661
2,229
0
1,594
1,067
0
1,071
W
Cerberus
Shark5layr
Cerberus
3,238
287
757
3,762
7,965
6,782
1,133
1,974
5,940
10,396
0
L
1,966
0
239
474
4,790
3,580
0
3,332
1,458
4,104
0
W
King Arthur
Swamp_Witch_666
King Arthur
3,309
454
598
179
6,455
4,963
942
3,239
3,196
0
9,094
W
5,639
139
649
230
2,129
1,047
1,915
1,138
991
8,890
0
W
Xing Tian
drkikarito
Xing Tian
2,337
84
250
1,239
6,981
5,852
360
1,951
5,030
6,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
24,133
73
Minions Killed
26
0
Camps Cleared
0
508,477
Distance Traveled
359,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,708
1,142
14
3
0
63,011
0
L
Ao Kuang
5,338
1,068
7
1
0
91,391
1
L
Cerberus
4,625
925
9
2
0
71,137
0
L
Fafnir
4,636
927
4
1
0
52,121
0
L
Bakasura
4,686
937
5
1
0
53,546
0
W
Cerberus
6,094
1,219
29
6
0
105,654
1
L
Geb
4,848
970
1
0
0
90,938
1
W
King Arthur
6,125
1,225
14
3
0
106,568
0
W
He Bo
6,736
1,347
12
2
0
119,429
0
W
Xing Tian
6,681
1,336
4
1
0
113,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role