Player Matchup

Fenrir
Fenrir
Mogril
Fenrir
Level 160
God Stats
3W - 1L
1,554 SR
Queue Stats
352W - 165L
1,750 Elo+
Party 1
Hachiman
Hachiman
MàgicalTeddy
Hachiman
Level 158
God Stats
18W - 7L
1,763 SR
Queue Stats
203W - 75L
1,838 Elo+
Party 1
Thoth
Thoth
PertinaxM
Thoth
Level 160
God Stats
2W - 0L
1,869 SR
Queue Stats
53W - 47L
1,502 Elo+
Party 1
Team Averages
Level 159
1,729 SR
1,697 Elo+

VS

Team Averages
Level 127
1,475 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Shikamâru
Baron Samedi
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 97L
1,548 Elo+
Solo
Ishtar
Ishtar
Toncher
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,414 Elo+
Solo
Bastet
Bastet
gg3991
Bastet
Level 121
God Stats
149W - 189L
1,424 SR
Queue Stats
595W - 784L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mogril
Fenrir
19
4 / 11 / 12
15,869
635
19,710
45,921
32,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
MàgicalTeddy
Hachiman
20
16 / 4 / 6
21,092
844
33,740
26,897
13,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
PertinaxM
Thoth
20
3 / 7 / 13
16,662
666
22,215
21,960
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shikamâru
Baron Samedi
20
11 / 5 / 9
18,642
746
23,957
20,934
16,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Toncher
Ishtar
19
4 / 11 / 12
16,082
643
26,370
29,354
11,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
gg3991
Bastet
20
7 / 7 / 12
18,023
721
32,908
33,816
25,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
55
23
Kills
22
22
Deaths
23
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Mogril
Fenrir
4
11
12
0.91
W
Hachiman
MàgicalTeddy
Hachiman
16
4
6
4.75
W
Thoth
PertinaxM
Thoth
3
7
13
1.36
L
Baron Samedi
Shikamâru
Baron Samedi
11
5
9
3.1
L
Ishtar
Toncher
Ishtar
4
11
12
0.91
L
Bastet
gg3991
Bastet
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,665
Damage
83,235
94,778
Taken
84,104
54,690
Mitigated
53,245
12,397
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Mogril
Fenrir
19,710
6,540
0
5,908
45,921
32,527
0
11,065
34,856
0
43,435
W
Hachiman
MàgicalTeddy
Hachiman
33,740
19,223
0
3,792
26,897
13,339
2,743
7,372
19,525
0
106,127
W
Thoth
PertinaxM
Thoth
22,215
305
0
2,697
21,960
8,824
226
6,297
15,663
71,988
0
L
Baron Samedi
Shikamâru
Baron Samedi
23,957
3,003
2,396
4,591
20,934
16,105
566
4,277
16,657
75,411
0
L
Ishtar
Toncher
Ishtar
26,370
13,005
0
3,793
29,354
11,776
938
8,541
20,813
0
102,894
L
Bastet
gg3991
Bastet
32,908
8,390
259
10,862
33,816
25,364
435
9,903
23,913
0
78,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,623
Gold Earned
52,747
313
Minions Killed
293
10
Camps Cleared
12
1,265,710
Distance Traveled
1,271,428
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,869
635
44
2
2
434,472
7
W
Hachiman
21,092
844
173
7
6
474,040
3
W
Thoth
16,662
666
96
4
2
357,198
0
L
Baron Samedi
18,642
746
125
5
3
414,938
1
L
Ishtar
16,082
643
105
4
3
355,915
2
L
Bastet
18,023
721
63
3
6
500,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role