Player Matchup

Ishtar
Ishtar
Acheron27
Ishtar
Level 153
God Stats
9W - 11L
1,499 SR
Queue Stats
188W - 188L
1,535 Elo+
Party 3
Artio
Artio
Balllifetay
Artio
Level 156
God Stats
3W - 2L
1,481 SR
Queue Stats
420W - 425L
1,542 Elo+
Party 3
Ymir
Ymir
Ej Sempai
Ymir
Level 103
God Stats
14W - 18L
1,460 SR
Queue Stats
235W - 228L
1,562 Elo+
Party 3
Lancelot
Lancelot
R34P1N6 D347H
Lancelot
Level 149
God Stats
11W - 9L
1,494 SR
Queue Stats
587W - 602L
1,395 Elo+
Solo
Vulcan
Vulcan
jewboy00
Vulcan
Level 160
God Stats
9W - 6L
1,544 SR
Queue Stats
181W - 176L
1,521 Elo+
Party 3
Team Averages
Level 144
1,496 SR
1,511 Elo+

VS

Team Averages
Level 107
1,568 SR
1,448 Elo+
Nu Wa
Nu Wa
Snake S06
Nu Wa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,549 Elo+
Party 2
Artemis
Artemis
WeltyBox64
Artemis
Level 66
God Stats
2W - 2L
1,634 SR
Queue Stats
66W - 73L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WetFrenchFries84
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,420 Elo+
Solo
Pele
Pele
ghost343259
Pele
Level 109
God Stats
7W - 2L
1,708 SR
Queue Stats
256W - 261L
1,406 Elo+
Party 1
Bellona
Bellona
tetsuperfluffy
Bellona
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Acheron27
Ishtar
20
4 / 0 / 5
12,917
615
13,818
16,169
7,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 15
9,928
473
9,068
20,039
18,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
17
5 / 0 / 13
11,875
565
16,862
19,324
20,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
R34P1N6 D347H
Lancelot
16
2 / 6 / 9
10,507
500
11,510
15,863
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
jewboy00
Vulcan
18
11 / 0 / 2
11,918
568
17,300
10,618
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Snake S06
Nu Wa
17
4 / 2 / 3
10,379
494
12,778
11,877
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
WeltyBox64
Artemis
13
1 / 6 / 1
8,187
390
9,754
16,674
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WetFrenchFries84
Kumbhakarna
12
0 / 5 / 3
8,138
388
5,183
22,601
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 3
9,606
457
16,130
20,791
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 0
7,566
360
3,819
17,961
12,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
24
Kills
8
8
Deaths
24
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Acheron27
Ishtar
4
0
5
6.5
W
2
2
15
4.75
W
Ymir
5
0
13
11.5
W
Lancelot
R34P1N6 D347H
Lancelot
2
6
9
1.08
L
Nu Wa
Snake S06
Nu Wa
4
2
3
2.75
L
Artemis
WeltyBox64
Artemis
1
6
1
0.25
L
Kumbhakarna
WetFrenchFries84
Kumbhakarna
0
5
3
0.3
L
3
3
3
1.5
W
Vulcan
jewboy00
Vulcan
11
0
2
12
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
47,664
82,013
Taken
89,904
57,697
Mitigated
56,664
23,400
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Acheron27
Ishtar
13,818
6,622
0
7,633
16,169
7,390
6,594
1,364
14,679
0
132,059
W
9,068
797
3,816
5,672
20,039
18,015
216
3,816
15,941
42,008
0
W
Ymir
16,862
3,507
0
2,980
19,324
20,376
789
4,919
14,143
70,894
0
W
Lancelot
R34P1N6 D347H
Lancelot
11,510
2,954
0
250
15,863
6,778
1,589
3,176
12,433
0
88,485
L
Nu Wa
Snake S06
Nu Wa
12,778
2,108
0
2,703
11,877
5,480
67
8,168
3,407
96,040
0
L
Artemis
WeltyBox64
Artemis
9,754
3,892
0
3,423
16,674
6,828
0
4,091
12,405
0
55,074
L
Kumbhakarna
WetFrenchFries84
Kumbhakarna
5,183
461
359
3,752
22,601
22,525
0
11,189
10,787
28,470
0
L
16,130
5,057
595
1,610
20,791
9,362
0
6,534
13,865
0
93,814
W
Vulcan
jewboy00
Vulcan
17,300
4,667
196
2,853
10,618
5,138
994
4,241
6,212
102,075
0
L
3,819
795
0
1,906
17,961
12,469
27
11,139
6,210
0
31,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
43,876
693
Minions Killed
480
0
Camps Cleared
0
2,011,114
Distance Traveled
1,828,678
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,917
615
199
9
0
393,288
3
W
Artio
9,928
473
63
3
0
375,892
3
W
Ymir
11,875
565
151
7
0
387,340
4
W
Lancelot
10,507
500
123
6
0
427,646
0
L
Nu Wa
10,379
494
169
8
0
345,383
3
L
Artemis
8,187
390
93
4
0
331,590
1
L
Kumbhakarna
8,138
388
32
2
0
365,420
0
L
Pele
9,606
457
135
6
0
446,166
1
W
Vulcan
11,918
568
157
7
0
426,948
2
L
Bellona
7,566
360
51
2
0
340,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role