Player Matchup

Chronos
Chronos
Agrikolo
Chronos
Level 30
God Stats
1W - 2L
1,107 SR
Queue Stats
65W - 109L
1,320 Elo+
Solo
Jormungandr
Jormungandr
Eldramhor8
Jormungandr
Level 28
God Stats
4W - 1L
1,791 SR
Queue Stats
236W - 249L
1,415 Elo+
Solo
Scylla
Scylla
KojiroHyuga88
Scylla
Level 126
God Stats
2W - 1L
1,450 SR
Queue Stats
224W - 251L
1,397 Elo+
Solo
Terra
Terra
MAR1O__03
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,298 Elo+
Solo
Ishtar
Ishtar
Pavel_NEDVED78
Ishtar
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 201L
1,370 Elo+
Solo
Team Averages
Level 83
1,470 SR
1,360 Elo+

VS

Team Averages
Level 95
1,455 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AilavYu
Geb
Level 41
God Stats
1W - 4L
1,271 SR
Queue Stats
168W - 215L
1,367 Elo+
Solo
Odin
Odin
GanG-Jahman
Odin
Level 49
God Stats
1W - 2L
1,504 SR
Queue Stats
220W - 246L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Agrikolo
Chronos
18
5 / 4 / 13
10,706
824
18,339
16,000
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Eldramhor8
Jormungandr
16
1 / 7 / 17
9,701
746
14,043
18,911
13,182
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 11
10,250
788
10,416
12,139
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
MAR1O__03
Terra
18
7 / 3 / 15
11,341
872
11,395
17,341
19,637
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 1 / 16
11,186
860
15,664
12,673
7,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
7 / 5 / 7
10,793
830
18,940
18,174
12,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
 
Horus
17
3 / 5 / 12
9,234
710
10,846
20,905
21,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
 
Bellona
15
3 / 7 / 9
8,841
680
12,326
18,106
13,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
5
0 / 0 / 0
6,196
477
0
0
0
15
6 / 8 / 9
9,206
708
9,561
22,138
25,987
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
25
Kills
19
20
Deaths
25
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
5
7
2.1
L
Horus
 
Horus
3
5
12
1.8
L
Bellona
 
Bellona
3
7
9
1.07
W
Chronos
Agrikolo
Chronos
5
4
13
2.88
L
Geb
0
0
0
0
W
Jormungandr
Eldramhor8
Jormungandr
1
7
17
1.36
L
6
8
9
1.31
W
6
5
11
2.3
W
Terra
MAR1O__03
Terra
7
3
15
4.83
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,857
Damage
51,673
77,064
Taken
79,323
53,343
Mitigated
73,280
25,878
Healing
26,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
18,940
3,532
1,389
5,697
18,174
12,418
76
13,035
5,139
0
33,940
L
Horus
 
Horus
10,846
5,251
5,470
8,670
20,905
21,653
136
14,113
6,792
6,418
16,126
L
Bellona
 
Bellona
12,326
2,884
1,511
3,554
18,106
13,222
0
11,762
6,344
0
23,378
W
Chronos
Agrikolo
Chronos
18,339
6,865
1,942
3,976
16,000
7,466
2,692
513
15,487
31,232
0
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Eldramhor8
Jormungandr
14,043
3,688
511
939
18,911
13,182
992
556
18,355
26,863
0
L
9,561
2,609
155
199
22,138
25,987
0
15,283
6,855
0
14,115
W
10,416
983
514
1,611
12,139
5,933
1,288
337
11,802
18,065
0
W
Terra
MAR1O__03
Terra
11,395
1,714
6,338
4,933
17,341
19,637
774
503
16,838
22,446
0
W
15,664
8,518
1,091
4,023
12,673
7,125
1,235
395
12,278
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
44,270
135
Minions Killed
72
0
Camps Cleared
0
1,071,407
Distance Traveled
800,840
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,793
830
32
2
0
195,164
0
L
Horus
9,234
710
16
1
0
215,654
5
L
Bellona
8,841
680
19
1
0
203,328
0
W
Chronos
10,706
824
35
3
0
216,551
1
L
Geb
6,196
477
0
0
0
0
0
W
Jormungandr
9,701
746
22
2
0
189,056
0
L
Odin
9,206
708
5
0
0
186,694
0
W
Scylla
10,250
788
12
1
0
177,885
5
W
Terra
11,341
872
15
1
0
251,104
1
W
Ishtar
11,186
860
51
4
0
236,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role