Player Matchup

Thoth
Thoth
Raxxtus
Thoth
Level 143
God Stats
6W - 8L
1,619 SR
Queue Stats
262W - 150L
1,781 Elo+
Party 1
Neith
Neith
SquiresCabin
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,389 Elo+
Party 1
Atlas
Atlas
TheLegendGuccii
Atlas
Level 148
God Stats
8W - 3L
1,637 SR
Queue Stats
125W - 56L
1,777 Elo+
Party 1
Team Averages
Level 112
1,585 SR
1,649 Elo+

VS

Team Averages
Level 109
1,509 SR
1,473 Elo+
Charybdis
Charybdis
BigDogMaxx
Charybdis
Level 76
God Stats
4W - 7L
1,518 SR
Queue Stats
148W - 162L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
RoccoHeatt
Ah Puch
Level 128
God Stats
2W - 2L
1,610 SR
Queue Stats
38W - 44L
1,528 Elo+
Party 2
Hercules
Hercules
ZxAndyxZ
Hercules
Level 123
God Stats
0W - 3L
1,399 SR
Queue Stats
32W - 67L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Raxxtus
Thoth
16
3 / 2 / 8
10,924
683
16,509
8,948
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 7
11,153
697
14,188
8,619
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 7
11,988
749
10,947
16,328
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDogMaxx
Charybdis
13
0 / 4 / 3
9,215
576
7,380
14,323
5,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
RoccoHeatt
Ah Puch
15
2 / 3 / 1
9,861
616
12,940
12,748
5,459
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ZxAndyxZ
Hercules
13
1 / 4 / 1
8,892
556
4,488
19,787
24,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigDogMaxx
Charybdis
0
4
3
0.38
W
Thoth
Raxxtus
Thoth
3
2
8
3.5
L
Ah Puch
RoccoHeatt
Ah Puch
2
3
1
0.83
W
4
1
7
7.5
W
4
0
7
7.5
L
Hercules
ZxAndyxZ
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
24,808
33,895
Taken
46,858
28,391
Mitigated
35,044
9,965
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigDogMaxx
Charybdis
7,380
4,238
443
4,597
14,323
5,331
0
8,391
5,534
0
34,570
W
Thoth
Raxxtus
Thoth
16,509
1,030
0
1,059
8,948
3,696
1,151
4,496
4,452
45,797
0
L
Ah Puch
RoccoHeatt
Ah Puch
12,940
344
616
5,323
12,748
5,459
0
8,238
4,192
52,218
0
W
14,188
6,544
0
3,715
8,619
3,998
1,427
4,843
3,776
0
55,224
W
10,947
3,859
0
5,191
16,328
20,697
256
4,274
12,054
19,652
0
L
Hercules
ZxAndyxZ
Hercules
4,488
1,039
0
4,691
19,787
24,254
0
9,820
9,391
0
10,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
27,968
194
Minions Killed
170
7
Camps Cleared
5
880,538
Distance Traveled
819,390
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,215
576
72
5
2
258,040
1
W
Thoth
10,924
683
85
5
5
292,135
2
L
Ah Puch
9,861
616
86
5
2
272,987
0
W
Neith
11,153
697
92
6
1
289,201
4
W
Atlas
11,988
749
17
1
1
299,202
3
L
Hercules
8,892
556
12
1
1
288,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role