Player Matchup

Baba Yaga
Baba Yaga
AidoneusKore
Baba Yaga
Level 116
God Stats
7W - 5L
1,500 SR
Queue Stats
89W - 98L
1,345 Elo+
Solo
Arachne
Arachne
Brissingrrr
Arachne
Level 110
God Stats
7W - 6L
1,608 SR
Queue Stats
30W - 22L
1,451 Elo+
Solo
Izanami
Izanami
MAGEoNightmares
Izanami
Level 96
God Stats
78W - 62L
1,543 SR
Queue Stats
370W - 416L
1,356 Elo+
Solo
Ganesha
Ganesha
TheDankDeity
Ganesha
Level 106
God Stats
8W - 5L
1,611 SR
Queue Stats
237W - 268L
1,397 Elo+
Solo
Lancelot
Lancelot
xM1cKeYzZ
Lancelot
Level 103
God Stats
16W - 12L
1,493 SR
Queue Stats
576W - 556L
1,404 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,391 Elo+

VS

Team Averages
Level 46
1,454 SR
1,351 Elo+
Athena
Athena
Invictical
Athena
Level 61
God Stats
6W - 4L
1,494 SR
Queue Stats
100W - 111L
1,379 Elo+
Party 2
Osiris
Osiris
ShinobiCosplay
Osiris
Level 64
God Stats
2W - 6L
1,512 SR
Queue Stats
88W - 106L
1,381 Elo+
Solo
Nu Wa
Nu Wa
alexzand6er
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 60L
1,242 Elo+
Party 1
Odin
Odin
war214rior
Odin
Level 47
God Stats
0W - 4L
1,265 SR
Queue Stats
112W - 152L
1,364 Elo+
Party 1
Medusa
Medusa
xxxxundone
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AidoneusKore
Baba Yaga
16
6 / 3 / 13
12,079
549
19,541
12,633
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Brissingrrr
Arachne
18
3 / 5 / 6
12,266
558
9,537
20,690
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 4 / 6
13,139
597
23,914
18,675
9,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
TheDankDeity
Ganesha
14
0 / 3 / 15
11,120
505
6,681
19,446
21,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
xM1cKeYzZ
Lancelot
18
10 / 6 / 8
13,400
609
26,365
22,855
11,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Invictical
Athena
12
3 / 3 / 6
8,995
409
4,563
23,520
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 6 / 2
11,661
530
16,275
23,533
20,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 8 / 3
10,130
460
17,717
17,774
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 5
9,156
416
11,296
27,542
28,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
xxxxundone
Medusa
14
0 / 6 / 5
9,056
412
6,044
20,083
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
28
Kills
21
21
Deaths
28
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AidoneusKore
Baba Yaga
6
3
13
4.17
W
Arachne
Brissingrrr
Arachne
3
5
6
1.2
L
Athena
Invictical
Athena
3
3
6
2
W
9
4
6
3
L
9
6
2
1.67
W
Ganesha
TheDankDeity
Ganesha
0
3
15
2.5
L
6
8
3
0.94
L
3
5
5
1.1
W
Lancelot
xM1cKeYzZ
Lancelot
10
6
8
2.33
L
Medusa
xxxxundone
Medusa
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,038
Damage
55,895
94,299
Taken
112,452
60,851
Mitigated
89,015
23,861
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AidoneusKore
Baba Yaga
19,541
1,826
0
3,259
12,633
6,680
2,623
4,053
8,580
74,805
0
W
Arachne
Brissingrrr
Arachne
9,537
6,528
0
5,644
20,690
11,162
7,445
4,828
15,862
0
108,861
L
Athena
Invictical
Athena
4,563
1,427
0
3,312
23,520
25,779
0
6,266
17,254
17,574
0
W
23,914
21,021
149
6,047
18,675
9,122
4,995
4,500
14,175
0
133,899
L
16,275
7,577
0
3,312
23,533
20,425
336
4,888
18,645
0
85,835
W
Ganesha
TheDankDeity
Ganesha
6,681
710
0
2,500
19,446
21,989
497
4,371
15,075
25,286
0
L
17,717
6,284
0
2,311
17,774
6,669
0
6,882
10,892
48,012
0
L
11,296
3,046
0
2,640
27,542
28,568
0
4,030
23,512
0
47,348
W
Lancelot
xM1cKeYzZ
Lancelot
26,365
8,305
0
6,262
22,855
11,898
2,042
5,648
17,207
0
93,771
L
Medusa
xxxxundone
Medusa
6,044
2,277
0
3,423
20,083
7,574
0
4,273
15,810
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,004
Gold Earned
48,998
642
Minions Killed
390
0
Camps Cleared
0
2,032,539
Distance Traveled
1,909,801
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,079
549
122
6
0
421,778
0
W
Arachne
12,266
558
162
7
0
440,521
3
L
Athena
8,995
409
21
1
0
449,253
4
W
Izanami
13,139
597
208
9
0
347,117
1
L
Osiris
11,661
530
128
6
0
391,048
5
W
Ganesha
11,120
505
6
0
0
421,782
2
L
Nu Wa
10,130
460
55
3
0
309,492
2
L
Odin
9,156
416
72
3
0
399,021
0
W
Lancelot
13,400
609
144
7
0
401,341
3
L
Medusa
9,056
412
114
5
0
360,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role