Player Matchup

Arachne
Arachne
Bushysquirrel21
Arachne
Level 104
God Stats
17W - 11L
1,802 SR
Queue Stats
342W - 313L
1,464 Elo+
Party 1
Thanatos
Thanatos
Ghostkiller3686
Thanatos
Level 87
God Stats
24W - 22L
1,487 SR
Queue Stats
219W - 238L
1,417 Elo+
Party 3
Ymir
Ymir
HeadDance--
Ymir
Level 160
God Stats
9W - 10L
1,487 SR
Queue Stats
387W - 316L
1,561 Elo+
Party 1
Neith
Neith
Suelinator
Neith
Level 26
God Stats
30W - 27L
1,467 SR
Queue Stats
32W - 32L
1,381 Elo+
Party 3
Terra
Terra
ijustputwhatever
Terra
Level 38
God Stats
7W - 4L
1,584 SR
Queue Stats
299W - 187L
1,604 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,485 Elo+

VS

Team Averages
Level 31
1,495 SR
1,430 Elo+
Anubis
Anubis
Elavate2k
Anubis
Level 39
God Stats
0W - 3L
1,315 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 2
Nemesis
Nemesis
GalaxyHype56
Nemesis
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 27L
1,362 Elo+
Party 2
Xbalanque
Xbalanque
Mîñêřvα
Xbalanque
Level 31
God Stats
2W - 3L
1,516 SR
Queue Stats
79W - 50L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
Nihilus098
Cthulhu
Level 21
God Stats
19W - 15L
1,491 SR
Queue Stats
35W - 35L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
Who400
Sun Wukong
Level 52
God Stats
3W - 2L
1,653 SR
Queue Stats
20W - 16L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 9
10,245
488
14,144
25,381
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
18
11 / 5 / 5
12,010
572
13,534
18,628
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
13 / 4 / 11
12,812
610
23,656
25,244
10,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
3 / 2 / 10
10,289
490
22,290
11,432
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 14
10,104
481
8,919
26,595
30,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elavate2k
Anubis
15
6 / 9 / 5
10,019
477
23,222
21,914
11,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
GalaxyHype56
Nemesis
14
2 / 5 / 7
9,416
448
4,715
15,218
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Mîñêřvα
Xbalanque
19
8 / 6 / 2
11,859
565
22,085
24,054
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Nihilus098
Cthulhu
14
1 / 7 / 12
9,656
460
11,191
23,909
18,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Who400
Sun Wukong
15
3 / 8 / 4
9,597
457
8,167
20,497
14,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
35
Kills
20
21
Deaths
35
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
L
Anubis
Elavate2k
Anubis
6
9
5
0.94
L
Nemesis
GalaxyHype56
Nemesis
2
5
7
1.1
W
Thanatos
11
5
5
2.7
W
13
4
11
4.63
L
Xbalanque
Mîñêřvα
Xbalanque
8
6
2
1.5
L
Cthulhu
Nihilus098
Cthulhu
1
7
12
1
W
Neith
3
2
10
4
L
Sun Wukong
Who400
Sun Wukong
3
8
4
0.63
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,543
Damage
69,380
107,280
Taken
105,592
63,373
Mitigated
60,521
45,575
Healing
23,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,144
9,067
0
8,204
25,381
9,085
814
11,690
13,279
0
61,452
L
Anubis
Elavate2k
Anubis
23,222
2,467
0
5,928
21,914
11,749
0
10,087
11,827
69,077
0
L
Nemesis
GalaxyHype56
Nemesis
4,715
1,393
0
511
15,218
5,867
0
2,818
12,400
0
58,396
W
Thanatos
13,534
4,792
696
16,993
18,628
8,424
899
5,764
12,668
0
78,348
W
23,656
5,876
0
3,700
25,244
10,511
484
6,253
18,886
98,015
0
L
Xbalanque
Mîñêřvα
Xbalanque
22,085
12,222
0
6,651
24,054
9,738
1,140
2,860
21,194
0
115,882
L
Cthulhu
Nihilus098
Cthulhu
11,191
809
3,491
3,887
23,909
18,913
0
9,014
14,895
32,055
0
W
Neith
22,290
12,389
580
3,707
11,432
4,484
3,632
1,494
9,938
0
84,927
L
Sun Wukong
Who400
Sun Wukong
8,167
1,337
0
3,197
20,497
14,254
308
7,796
12,701
0
46,393
W
8,919
558
4,581
7,114
26,595
30,869
385
9,068
17,088
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,460
Gold Earned
50,547
499
Minions Killed
511
0
Camps Cleared
0
1,938,531
Distance Traveled
1,639,719
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,245
488
82
4
0
354,761
1
L
Anubis
10,019
477
112
5
0
289,921
1
L
Nemesis
9,416
448
94
4
0
357,185
0
W
Thanatos
12,010
572
122
6
0
444,959
2
W
Ymir
12,812
610
133
6
0
339,037
4
L
Xbalanque
11,859
565
182
9
0
319,260
1
L
Cthulhu
9,656
460
41
2
0
314,414
0
W
Neith
10,289
490
116
6
0
366,122
2
L
Sun Wukong
9,597
457
82
4
0
358,939
3
W
Terra
10,104
481
46
2
0
433,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role