Player Matchup

Ishtar
Ishtar
NotAustinBrown
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
ThatzTooBad
Ao Kuang
Level 24
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 12L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
ThePivotable
Zhong Kui
Level 127
God Stats
1W - 4L
1,489 SR
Queue Stats
266W - 228L
1,596 Elo+
Party 2
Chaac
Chaac
WasThatMe98
Chaac
Level 5
God Stats
1W - 3L
1,588 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Xavieregale
Khepri
Level 149
God Stats
0W - 3L
1,314 SR
Queue Stats
141W - 124L
1,546 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,551 Elo+

VS

Team Averages
Level 78
1,483 SR
1,548 Elo+
Shiva
Shiva
FlashyCactus667
Shiva
Level 129
God Stats
25W - 13L
1,752 SR
Queue Stats
88W - 74L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
Labesky29
Nu Wa
Level 68
God Stats
2W - 7L
1,247 SR
Queue Stats
115W - 132L
1,531 Elo+
Party 1
Ymir
Ymir
SirMattysama
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
VesperRegent446
Danzaburou
Level 25
God Stats
19W - 26L
1,621 SR
Queue Stats
265W - 286L
1,523 Elo+
Solo
Hun Batz
Hun Batz
romoxes
Hun Batz
Level 153
God Stats
1W - 0L
1,296 SR
Queue Stats
126W - 115L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 9
12,813
754
23,536
20,021
11,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ThatzTooBad
Ao Kuang
19
8 / 6 / 4
12,274
722
17,337
28,195
16,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
ThePivotable
Zhong Kui
19
1 / 5 / 11
11,851
697
27,780
27,945
27,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 3 / 11
10,785
634
8,208
20,049
23,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
19
2 / 4 / 12
11,743
691
9,608
26,896
36,605
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
13,085
770
18,022
25,578
29,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Labesky29
Nu Wa
19
1 / 4 / 10
12,112
712
18,572
14,040
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 14
12,055
709
15,543
26,124
32,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
VesperRegent446
Danzaburou
20
8 / 2 / 14
14,193
835
28,220
21,912
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
romoxes
Hun Batz
20
5 / 5 / 12
13,076
769
24,989
30,303
23,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
19
Kills
25
25
Deaths
20
47
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
7
11
1.93
W
Nu Wa
Labesky29
Nu Wa
1
4
10
1.5
L
8
7
9
1.79
W
3
2
14
5
L
Ao Kuang
ThatzTooBad
Ao Kuang
8
6
4
1.67
L
Zhong Kui
ThePivotable
Zhong Kui
1
5
11
1.3
W
Danzaburou
VesperRegent446
Danzaburou
8
2
14
7.5
L
0
3
11
1.83
L
Khepri
2
4
12
2
W
Hun Batz
romoxes
Hun Batz
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,469
Damage
105,346
123,106
Taken
117,957
115,093
Mitigated
103,737
20,431
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,022
2,190
1,873
2,645
25,578
29,502
666
12,546
13,032
0
34,289
W
Nu Wa
Labesky29
Nu Wa
18,572
5,472
64
1,395
14,040
6,855
1,833
8,489
5,551
52,723
0
L
23,536
11,639
0
660
20,021
11,346
439
3,746
15,711
0
52,796
W
15,543
2,587
0
1,036
26,124
32,287
0
12,219
13,905
37,290
0
L
Ao Kuang
ThatzTooBad
Ao Kuang
17,337
5,683
0
8,970
28,195
16,150
1,015
7,433
20,083
46,885
0
L
Zhong Kui
ThePivotable
Zhong Kui
27,780
2,153
0
7,257
27,945
27,422
132
7,820
19,305
69,075
0
W
Danzaburou
VesperRegent446
Danzaburou
28,220
11,444
0
8,115
21,912
11,869
3,142
10,345
11,567
0
64,982
L
8,208
827
0
809
20,049
23,570
0
6,568
12,786
0
26,656
L
Khepri
9,608
1,069
745
1,990
26,896
36,605
90
5,464
20,754
27,684
0
W
Hun Batz
romoxes
Hun Batz
24,989
6,339
0
11,699
30,303
23,224
0
11,126
19,177
74
67,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,466
Gold Earned
64,521
286
Minions Killed
314
0
Camps Cleared
0
1,602,750
Distance Traveled
1,657,448
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,085
770
38
2
0
340,297
0
W
Nu Wa
12,112
712
75
4
0
310,662
2
L
Ishtar
12,813
754
77
5
0
304,879
2
W
Ymir
12,055
709
49
3
0
308,058
0
L
Ao Kuang
12,274
722
39
2
0
337,359
0
L
Zhong Kui
11,851
697
94
6
0
306,425
2
W
Danzaburou
14,193
835
65
4
0
341,879
2
L
Chaac
10,785
634
51
3
0
322,945
0
L
Khepri
11,743
691
25
1
0
331,142
1
W
Hun Batz
13,076
769
87
5
0
356,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role