Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Dr_Frowny
Cthulhu
Bronze V
Level 141
God Stats
0W - 2L
1,566 SR
Queue Stats
19W - 17L
1,408 MMR
Solo
Hou Yi
Hou Yi
Gold V
NSY Kiztune
Hou Yi
Gold V
Level 67
God Stats
27W - 27L
1,379 SR
Queue Stats
260W - 264L
1,453 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
TsukuyomiHub
Tsukuyomi
Gold IV
Level 135
God Stats
46W - 44L
1,567 SR
Queue Stats
236W - 229L
1,328 MMR
Solo
Fenrir
Fenrir
Silver I
Vhsceral
Fenrir
Silver I
Level 125
God Stats
0W - 2L
1,621 SR
Queue Stats
95W - 110L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,527 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,472 SR
1,378 MMR
Bacchus
Bacchus
Gold IV
IseBurge_2
Bacchus
Gold IV
Level 160
God Stats
2W - 2L
1,429 SR
Queue Stats
111W - 113L
1,373 MMR
Solo
Mulan
Mulan
Gold III
RogueSRT
Mulan
Gold III
Level 106
God Stats
26W - 16L
1,370 SR
Queue Stats
112W - 105L
1,325 MMR
Solo
Persephone
Persephone
Gold III
RoxasFoxes
Persephone
Gold III
Level 156
God Stats
16W - 16L
1,515 SR
Queue Stats
261W - 266L
1,340 MMR
Solo
Osiris
Osiris
Silver II
XxBEASTLYxX_56
Osiris
Silver II
Level 60
God Stats
14W - 13L
1,568 SR
Queue Stats
44W - 45L
1,395 MMR
Solo
Apollo
Apollo
Gold II
johnnysml
Apollo
Gold II
Level 159
God Stats
6W - 9L
1,480 SR
Queue Stats
280W - 270L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 7 / 10
18,663
518
28,063
25,237
17,383
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Dr_Frowny
Cthulhu
20
4 / 8 / 10
16,613
461
30,033
40,742
55,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
20
7 / 7 / 5
19,047
529
31,931
32,901
16,712
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
TsukuyomiHub
Tsukuyomi
20
2 / 13 / 13
15,900
442
24,020
40,939
27,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Vhsceral
Fenrir
20
13 / 13 / 8
19,667
546
21,010
36,264
21,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
NeithLokiAwilixKali

VS

Bans
TiamatChaacLancelotBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IseBurge_2
Bacchus
20
8 / 3 / 29
19,088
530
17,580
43,080
73,209
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
RogueSRT
Mulan
20
7 / 10 / 9
18,391
511
36,424
55,748
71,902
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
RoxasFoxes
Persephone
20
14 / 8 / 12
22,284
619
33,098
29,629
14,499
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 6 / 21
20,387
566
24,795
42,838
51,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
johnnysml
Apollo
20
7 / 7 / 12
20,149
560
23,646
38,564
20,953
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
131
34
Kills
48
48
Deaths
34
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
7
10
1.86
L
Cthulhu
Dr_Frowny
Cthulhu
4
8
10
1.13
W
Bacchus
IseBurge_2
Bacchus
8
3
29
7.5
L
Hou Yi
7
7
5
1.36
W
Mulan
RogueSRT
Mulan
7
10
9
1.15
W
Persephone
RoxasFoxes
Persephone
14
8
12
2.5
L
Tsukuyomi
TsukuyomiHub
Tsukuyomi
2
13
13
0.65
L
Fenrir
Vhsceral
Fenrir
13
13
8
1.31
W
12
6
21
3.75
W
Apollo
johnnysml
Apollo
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,057
Damage
135,543
176,083
Taken
209,859
139,193
Mitigated
231,860
41,581
Healing
65,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
28,063
2,900
0
1,761
25,237
17,383
627
8,984
15,687
162,648
0
L
Cthulhu
Dr_Frowny
Cthulhu
30,033
2,268
1,937
11,744
40,742
55,937
504
6,377
34,184
111,116
0
W
Bacchus
IseBurge_2
Bacchus
17,580
1,533
4,221
9,476
43,080
73,209
606
9,019
34,008
47,330
0
L
Hou Yi
31,931
19,509
0
8,210
32,901
16,712
4,620
8,053
24,680
179
188,723
W
Mulan
RogueSRT
Mulan
36,424
4,110
0
21,126
55,748
71,902
0
26,310
29,387
888
132,472
W
Persephone
RoxasFoxes
Persephone
33,098
1,551
0
7,302
29,629
14,499
1,566
8,263
21,292
200,358
0
L
Tsukuyomi
TsukuyomiHub
Tsukuyomi
24,020
7,248
0
10,146
40,939
27,588
0
15,122
25,580
0
149,073
L
Fenrir
Vhsceral
Fenrir
21,010
3,835
0
7,783
36,264
21,573
3,497
13,460
22,111
78
151,398
W
24,795
10,108
0
10,967
42,838
51,297
2,499
15,733
27,105
372
184,110
W
Apollo
johnnysml
Apollo
23,646
17,816
0
12,636
38,564
20,953
8,916
10,020
28,544
0
233,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,890
Gold Earned
100,299
982
Minions Killed
955
0
Camps Cleared
0
3,011,160
Distance Traveled
3,266,541
29
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
18,663
518
233
6
0
631,489
4
L
Cthulhu
16,613
461
196
5
0
620,939
14
W
Bacchus
19,088
530
61
2
0
723,384
10
L
Hou Yi
19,047
529
236
7
0
565,658
1
W
Mulan
18,391
511
170
5
0
589,337
8
W
Persephone
22,284
619
240
7
0
620,046
10
L
Tsukuyomi
15,900
442
149
4
0
593,667
5
L
Fenrir
19,667
546
168
5
0
599,407
5
W
Osiris
20,387
566
202
6
0
754,962
9
W
Apollo
20,149
560
282
8
0
578,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role