Player Matchup

Kukulkan
Kukulkan
Anqelll47
Kukulkan
Level 98
God Stats
8W - 8L
1,461 SR
Queue Stats
41W - 40L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
BasedGod Family
Cthulhu
Level 125
God Stats
15W - 5L
1,664 SR
Queue Stats
156W - 97L
1,624 Elo+
Party 2
Anhur
Anhur
Salazarr12
Anhur
Level 139
God Stats
6W - 4L
1,515 SR
Queue Stats
242W - 190L
1,476 Elo+
Party 2
Team Averages
Level 121
1,547 SR
1,507 Elo+

VS

Team Averages
Level 90
1,368 SR
1,502 Elo+
Ymir
Ymir
BinBagWest
Ymir
Level 83
God Stats
3W - 2L
1,646 SR
Queue Stats
9W - 3L
1,683 Elo+
Party 1
Fenrir
Fenrir
Luminous_God77
Fenrir
Level 85
God Stats
57W - 75L
1,128 SR
Queue Stats
1,259W - 1,747L
1,309 Elo+
Solo
Persephone
Persephone
xTheMiggs
Persephone
Level 101
God Stats
0W - 1L
1,330 SR
Queue Stats
21W - 14L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anqelll47
Kukulkan
12
2 / 1 / 4
8,345
695
4,690
6,527
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 7
9,984
832
8,103
14,756
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
14
5 / 3 / 5
9,296
775
10,943
10,190
4,683
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,307
692
4,517
15,623
11,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 4 / 2
6,599
550
1,726
5,607
1,834
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
xTheMiggs
Persephone
15
5 / 1 / 0
9,618
802
13,174
8,425
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anqelll47
Kukulkan
2
1
4
4
W
3
1
7
6.5
L
0
5
3
0.3
L
0
4
2
0.25
W
Anhur
5
3
5
2.5
L
Persephone
xTheMiggs
Persephone
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
19,417
31,473
Taken
29,655
25,625
Mitigated
17,232
7,702
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anqelll47
Kukulkan
4,690
751
0
999
6,527
3,027
161
3,142
3,281
24,171
0
W
8,103
1,096
650
4,797
14,756
17,915
558
6,827
7,564
25,716
0
L
4,517
791
1,502
1,647
15,623
11,588
0
6,025
9,598
23,639
0
L
1,726
528
0
57
5,607
1,834
0
3,078
2,529
0
6,486
W
Anhur
10,943
6,222
0
1,256
10,190
4,683
2,233
7,331
2,539
0
35,465
L
Persephone
xTheMiggs
Persephone
13,174
1,253
0
1,913
8,425
3,810
0
4,340
4,084
41,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
24,524
126
Minions Killed
112
6
Camps Cleared
5
618,883
Distance Traveled
522,368
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,345
695
36
3
2
206,354
1
W
Cthulhu
9,984
832
47
4
1
221,956
1
L
Ymir
8,307
692
33
3
2
208,219
1
L
Fenrir
6,599
550
10
1
1
100,008
1
W
Anhur
9,296
775
43
4
3
190,573
2
L
Persephone
9,618
802
69
6
2
214,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role