Player Matchup

Fenrir
Fenrir
Cash Carti4373
Fenrir
Level 25
God Stats
34W - 33L
1,500 SR
Queue Stats
145W - 175L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
EL RATON 93
Jormungandr
Level 139
God Stats
2W - 8L
1,147 SR
Queue Stats
222W - 199L
1,452 Elo+
Party 2
Zeus
Zeus
KingPpaas
Zeus
Level 29
God Stats
46W - 49L
1,413 SR
Queue Stats
75W - 76L
1,417 Elo+
Party 2
Team Averages
Level 64
1,353 SR
1,427 Elo+

VS

Team Averages
Level 100
1,498 SR
1,486 Elo+
Guan Yu
Guan Yu
C--Godly
Guan Yu
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 1
Vulcan
Vulcan
JaeKAllDay
Vulcan
Level 147
God Stats
1W - 0L
1,545 SR
Queue Stats
16W - 12L
1,583 Elo+
Party 1
Apollo
Apollo
MeR-DeReD
Apollo
Level 126
God Stats
4W - 4L
1,257 SR
Queue Stats
156W - 187L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
12,449
692
6,948
27,681
33,430
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
EL RATON 93
Jormungandr
18
5 / 5 / 3
13,333
741
24,673
22,542
21,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
1 / 5 / 4
11,050
614
8,473
11,498
4,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C--Godly
Guan Yu
17
2 / 4 / 12
12,480
693
11,727
23,158
30,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JaeKAllDay
Vulcan
18
8 / 2 / 7
13,613
756
23,854
13,752
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
MeR-DeReD
Apollo
17
6 / 2 / 7
12,792
711
19,653
17,013
8,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
C--Godly
Guan Yu
2
4
12
2
L
2
6
4
0.67
L
Jormungandr
EL RATON 93
Jormungandr
5
5
3
1.3
W
Vulcan
JaeKAllDay
Vulcan
8
2
7
5.75
L
Zeus
1
5
4
0.6
W
Apollo
MeR-DeReD
Apollo
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
55,234
61,721
Taken
53,923
59,547
Mitigated
46,192
4,086
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
C--Godly
Guan Yu
11,727
1,314
618
3,917
23,158
30,375
129
12,439
9,926
0
24,255
L
6,948
1,878
0
1,730
27,681
33,430
0
10,105
17,576
0
17,954
L
Jormungandr
EL RATON 93
Jormungandr
24,673
2,525
128
1,418
22,542
21,924
0
6,287
16,255
67,879
0
W
Vulcan
JaeKAllDay
Vulcan
23,854
5,882
0
2,720
13,752
7,176
853
9,775
3,431
74,974
0
L
Zeus
8,473
700
346
464
11,498
4,193
0
7,686
3,812
30,609
0
W
Apollo
MeR-DeReD
Apollo
19,653
13,684
0
7,681
17,013
8,641
2,872
10,010
6,526
0
68,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
38,885
175
Minions Killed
199
3
Camps Cleared
12
916,396
Distance Traveled
966,798
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,480
693
16
1
0
349,662
0
L
Fenrir
12,449
692
21
1
0
330,761
1
L
Jormungandr
13,333
741
103
6
0
309,056
3
W
Vulcan
13,613
756
97
5
5
332,044
4
L
Zeus
11,050
614
51
3
3
276,579
3
W
Apollo
12,792
711
86
5
7
285,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role