Player Matchup

Tiamat
Tiamat
Algac96
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,913 Elo+
Party 2
Geb
Geb
AnomalyD25
Geb
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 144L
1,552 Elo+
Party 2
Lancelot
Lancelot
Arphidon
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,596 Elo+
Party 2
Ganesha
Ganesha
KourseMax73
Ganesha
Level 156
God Stats
1W - 2L
1,443 SR
Queue Stats
179W - 175L
1,559 Elo+
Party 2
Serqet
Serqet
alexelmirrey
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,511 Elo+
Party 2
Team Averages
Level 131
1,489 SR
1,626 Elo+

VS

Team Averages
Level 111
1,404 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ace1761
Tyr
Level 89
God Stats
23W - 34L
1,390 SR
Queue Stats
333W - 301L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Ramofa
Baron Samedi
Level 127
God Stats
2W - 1L
1,530 SR
Queue Stats
70W - 82L
1,462 Elo+
Solo
Ymir
Ymir
ShadowDrack512
Ymir
Level 122
God Stats
9W - 13L
1,420 SR
Queue Stats
868W - 848L
1,550 Elo+
Party 1
Kali
Kali
SpiritualT
Kali
Level 92
God Stats
1W - 2L
1,183 SR
Queue Stats
239W - 210L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Algac96
Tiamat
7
0 / 3 / 0
4,457
446
1,281
5,972
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 0
4,786
479
3,371
6,833
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Arphidon
Lancelot
4
0 / 7 / 0
3,848
385
1,025
7,122
1,407
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
KourseMax73
Ganesha
9
1 / 1 / 0
5,215
522
2,700
7,815
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
8
0 / 2 / 0
4,961
496
3,123
8,068
3,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
9 / 0 / 1
7,020
702
9,256
6,490
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
9
0 / 0 / 1
5,540
554
2,805
7,047
4,306
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Ramofa
Baron Samedi
10
1 / 0 / 0
5,569
557
3,461
5,027
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 7
6,030
603
2,803
5,946
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 0
6,190
619
4,236
8,033
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
1
9.5
W
Tyr
0
0
1
0.5
L
Tiamat
Algac96
Tiamat
0
3
0
0
L
0
1
0
0
L
Lancelot
Arphidon
Lancelot
0
7
0
0
L
Ganesha
KourseMax73
Ganesha
1
1
0
1
W
Baron Samedi
Ramofa
Baron Samedi
1
0
0
1
W
1
1
7
4.5
W
3
0
0
3
L
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,500
Damage
22,561
35,810
Taken
32,543
13,837
Mitigated
16,036
9,012
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,256
6,508
0
3,296
6,490
2,458
1,660
1,683
4,759
0
55,459
W
Tyr
2,805
544
0
2,164
7,047
4,306
996
748
6,299
0
33,565
L
Tiamat
Algac96
Tiamat
1,281
395
0
1,960
5,972
2,835
0
435
5,537
20,022
0
L
3,371
508
0
920
6,833
2,979
0
3,802
3,031
24,144
0
L
Lancelot
Arphidon
Lancelot
1,025
166
0
368
7,122
1,407
0
725
6,397
0
9,678
L
Ganesha
KourseMax73
Ganesha
2,700
242
0
3,336
7,815
3,317
0
1,302
6,513
26,519
0
W
Baron Samedi
Ramofa
Baron Samedi
3,461
465
355
2,993
5,027
2,028
296
1,835
2,832
35,088
0
W
2,803
604
0
1,210
5,946
4,247
0
1,033
4,869
17,938
0
W
4,236
2,425
0
2,751
8,033
2,997
0
1,533
6,274
0
42,929
L
Serqet
3,123
977
0
2,428
8,068
3,299
0
0
8,068
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
30,349
221
Minions Killed
352
0
Camps Cleared
0
887,802
Distance Traveled
964,470
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,020
702
96
10
0
181,965
1
W
Tyr
5,540
554
60
6
0
195,530
6
L
Tiamat
4,457
446
34
3
0
172,409
3
L
Geb
4,786
479
69
7
0
181,283
3
L
Lancelot
3,848
385
20
2
0
144,680
2
L
Ganesha
5,215
522
38
4
0
202,961
0
W
Baron Samedi
5,569
557
67
7
0
171,850
3
W
Ymir
6,030
603
34
3
0
196,020
1
W
Kali
6,190
619
95
10
0
219,105
5
L
Serqet
4,961
496
60
6
0
186,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role