Player Matchup

King Arthur
King Arthur
ItzDedro
King Arthur
Level 108
God Stats
3W - 0L
1,466 SR
Queue Stats
270W - 293L
1,382 Elo+
Party 1
Arachne
Arachne
LupusK9
Arachne
Level 42
God Stats
60W - 99L
1,443 SR
Queue Stats
288W - 353L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
Quigosth
Zhong Kui
Level 129
God Stats
10W - 12L
1,515 SR
Queue Stats
384W - 383L
1,503 Elo+
Solo
Medusa
Medusa
moonlitk1tty
Medusa
Level 36
God Stats
7W - 6L
1,524 SR
Queue Stats
53W - 72L
1,431 Elo+
Party 3
Cerberus
Cerberus
omiisoul
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,465 Elo+
Party 3
Team Averages
Level 66
1,490 SR
1,427 Elo+

VS

Team Averages
Level 80
1,478 SR
1,484 Elo+
Anubis
Anubis
ComradeLegend
Anubis
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 151L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
DeoTeHero
Cabrakan
Level 79
God Stats
1W - 3L
1,288 SR
Queue Stats
251W - 250L
1,433 Elo+
Party 2
Achilles
Achilles
DeoTeVillain
Achilles
Level 79
God Stats
4W - 7L
1,430 SR
Queue Stats
293W - 303L
1,440 Elo+
Party 2
Ishtar
Ishtar
KillerCheemStar
Ishtar
Level 87
God Stats
14W - 9L
1,671 SR
Queue Stats
16W - 11L
1,653 Elo+
Party 2
Thanatos
Thanatos
LexLex3995
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItzDedro
King Arthur
17
0 / 4 / 15
11,479
478
12,327
26,542
27,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
LupusK9
Arachne
20
9 / 1 / 7
12,937
539
11,188
22,655
14,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Quigosth
Zhong Kui
20
15 / 1 / 10
14,020
584
50,801
30,221
24,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
17
1 / 6 / 9
10,493
437
8,683
21,152
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
omiisoul
Cerberus
16
1 / 3 / 12
10,850
452
7,656
30,490
37,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
9,663
403
16,803
22,925
14,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
DeoTeHero
Cabrakan
14
1 / 5 / 5
9,741
406
14,316
29,878
45,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DeoTeVillain
Achilles
17
6 / 3 / 3
11,743
489
25,933
34,604
41,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 3
11,991
500
16,783
19,221
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
LexLex3995
Thanatos
17
3 / 6 / 5
10,539
439
13,051
23,921
13,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
26
Kills
15
15
Deaths
28
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Cabrakan
DeoTeHero
Cabrakan
1
5
5
0.7
L
Achilles
DeoTeVillain
Achilles
6
3
3
2.5
W
King Arthur
ItzDedro
King Arthur
0
4
15
1.88
L
4
5
3
1.1
L
Thanatos
LexLex3995
Thanatos
3
6
5
0.92
W
Arachne
LupusK9
Arachne
9
1
7
12.5
W
Zhong Kui
Quigosth
Zhong Kui
15
1
10
20
W
Medusa
1
6
9
0.92
W
Cerberus
omiisoul
Cerberus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,655
Damage
86,886
131,060
Taken
130,549
112,268
Mitigated
125,397
47,850
Healing
51,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,803
589
0
7,770
22,925
14,850
1,130
18,164
4,761
67,539
0
L
Cabrakan
DeoTeHero
Cabrakan
14,316
3,209
1,890
5,413
29,878
45,255
0
17,345
12,533
38,510
0
L
Achilles
DeoTeVillain
Achilles
25,933
5,589
0
10,831
34,604
41,735
0
11,279
23,325
0
79,934
W
King Arthur
ItzDedro
King Arthur
12,327
1,299
0
3,405
26,542
27,328
74
1,806
24,736
0
80,328
L
16,783
10,574
0
7,139
19,221
9,737
0
7,026
12,195
0
127,336
L
Thanatos
LexLex3995
Thanatos
13,051
2,598
0
18,548
23,921
13,820
0
10,031
13,890
0
95,061
W
Arachne
LupusK9
Arachne
11,188
6,100
0
11,997
22,655
14,572
0
3,004
19,651
0
115,448
W
Zhong Kui
Quigosth
Zhong Kui
50,801
6,199
0
20,100
30,221
24,559
2,079
12,787
17,434
149,331
0
W
Medusa
8,683
3,376
0
5,663
21,152
8,627
1,505
4,014
17,138
0
61,197
W
Cerberus
omiisoul
Cerberus
7,656
1,288
281
6,404
30,490
37,182
959
9,919
20,571
43,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
53,677
679
Minions Killed
562
0
Camps Cleared
0
2,282,691
Distance Traveled
2,157,946
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,663
403
98
4
0
351,616
1
L
Cabrakan
9,741
406
47
2
0
381,734
5
L
Achilles
11,743
489
116
5
0
493,555
4
W
King Arthur
11,479
478
145
6
0
436,029
1
L
Ishtar
11,991
500
173
7
0
407,264
0
L
Thanatos
10,539
439
128
5
0
523,777
11
W
Arachne
12,937
539
166
7
0
516,773
7
W
Zhong Kui
14,020
584
182
8
0
436,552
4
W
Medusa
10,493
437
108
5
0
458,256
6
W
Cerberus
10,850
452
78
3
0
435,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role