Player Matchup

Ah Puch
Ah Puch
FocalMirror1100
Ah Puch
Level 89
God Stats
4W - 0L
1,902 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 1
Medusa
Medusa
HyperCactus8470
Medusa
Level 62
God Stats
1W - 1L
1,561 SR
Queue Stats
14W - 25L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Mohdred
Cthulhu
Level 74
God Stats
3W - 1L
1,339 SR
Queue Stats
7W - 6L
1,535 Elo+
Solo
Shiva
Shiva
Yungtrap500
Shiva
Level 68
God Stats
5W - 3L
1,292 SR
Queue Stats
126W - 131L
1,502 Elo+
Solo
Pele
Pele
lul-kassh
Pele
Level 58
God Stats
6W - 6L
1,431 SR
Queue Stats
24W - 16L
1,502 Elo+
Solo
Team Averages
Level 70
1,505 SR
1,477 Elo+

VS

Team Averages
Level 102
1,555 SR
1,413 Elo+
Ishtar
Ishtar
Bacon Barn
Ishtar
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
208W - 202L
1,477 Elo+
Solo
Achilles
Achilles
ShadowKnight-J
Achilles
Level 85
God Stats
18W - 21L
1,516 SR
Queue Stats
268W - 317L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
Strumster77
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Cthulhu
Cthulhu
TotalCoolPanda
Cthulhu
Level 102
God Stats
5W - 3L
1,730 SR
Queue Stats
193W - 211L
1,424 Elo+
Party 2
Serqet
Serqet
rice_w_chicken_1
Serqet
Level 107
God Stats
1W - 1L
1,728 SR
Queue Stats
423W - 479L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,599
1,160
16,993
5,642
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 12
10,279
1,028
13,464
6,957
3,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mohdred
Cthulhu
16
4 / 0 / 12
10,416
1,042
13,496
8,216
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 1 / 13
10,999
1,100
15,452
16,344
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Pele
16
6 / 3 / 10
11,229
1,123
17,273
15,218
8,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

314

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bacon Barn
Ishtar
15
2 / 2 / 3
10,039
1,004
10,410
12,649
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
3 / 8 / 3
10,239
1,024
12,577
28,245
32,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Strumster77
Ah Puch
14
0 / 6 / 2
8,503
850
1,009
6,796
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 5
10,116
1,012
10,851
19,600
24,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 3
9,599
960
11,319
19,255
11,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
22
Kills
6
6
Deaths
24
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bacon Barn
Ishtar
2
2
3
1.75
W
5
1
13
11.5
W
4
1
12
10
W
Cthulhu
Mohdred
Cthulhu
4
0
12
10
L
Achilles
3
8
3
0.56
L
Ah Puch
Strumster77
Ah Puch
0
6
2
0.17
L
0
3
5
0.83
W
3
1
13
9.5
W
Pele
6
3
10
3.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,678
Damage
46,166
52,377
Taken
86,545
43,860
Mitigated
76,446
12,856
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bacon Barn
Ishtar
10,410
7,394
0
1,046
12,649
5,776
0
4,327
8,225
0
23,668
W
16,993
1,384
38
955
5,642
3,111
0
1,565
4,077
35,530
0
W
13,464
7,553
0
1,819
6,957
3,816
0
1,156
5,555
0
25,318
W
Cthulhu
Mohdred
Cthulhu
13,496
440
1,301
982
8,216
11,179
0
1,952
6,198
18,106
0
L
Achilles
12,577
4,730
0
889
28,245
32,123
0
9,673
18,172
0
20,986
L
Ah Puch
Strumster77
Ah Puch
1,009
0
0
0
6,796
2,626
0
528
6,233
3,232
0
L
10,851
743
2,061
2,654
19,600
24,230
0
7,957
10,904
36,386
0
W
15,452
2,317
0
3,345
16,344
17,381
0
3,517
11,063
0
31,459
W
Pele
17,273
3,826
62
4,354
15,218
8,373
0
3,670
11,227
0
35,595
L
11,319
3,313
673
2,712
19,255
11,691
0
6,863
12,248
0
24,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
48,496
185
Minions Killed
159
5
Camps Cleared
5
994,215
Distance Traveled
843,069
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,039
1,004
38
4
2
161,569
0
W
Ah Puch
11,599
1,160
54
5
2
180,700
1
W
Medusa
10,279
1,028
29
3
0
177,939
0
W
Cthulhu
10,416
1,042
19
2
1
220,641
2
L
Achilles
10,239
1,024
17
2
0
181,935
1
L
Ah Puch
8,503
850
11
1
0
73,082
1
L
Cthulhu
10,116
1,012
57
6
1
209,346
0
W
Shiva
10,999
1,100
49
5
1
205,118
0
W
Pele
11,229
1,123
34
3
1
209,817
0
L
Serqet
9,599
960
36
4
2
217,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role